Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Will keep following and see how the development shakes out.
Keep up the spectacular work.
Seems we finally will get some sort of base defense gameplay
If you seriously manage to do all of that i would have no problem if you for example did something like selling a "more-weapon-armor etc.-skins-DLC" etc. at a reasonable price to support development and for example have someone additionally just work on that with the extra funds. (for example 40 new skins that are added to the loot tables for 15 Dollars in a package deal etc.) - they could have the same stats as drops now but just more variety in loot. Obviously you shouldnt overdo it or abuse it like many other games but it would be a nice addition to support faster development. (i think stuff like that is easier/cheaper/faster to do than many other things and could probably also be outsourced to some extent while still generating extra money for development)