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Pre-patch my game ran fine at 90+ FPS on all-quality settings w/DLSS on balanced.
Post-Patch I have it running on performance w/most shadows off and barely get 30fps... Even after shader compilation
The process is also starting on lower-priority in Task Manager, not 'normal'.
Randomly utilising all my RAM and triggering crashes (rolling back to entry point of a new save), 32GB.
Randomly seizing up the system briefly.
Not really noticing much difference graphically other than everything is just a ton more blurry now (Anyone know how to disable this DLSS nonsense?), it looks horrible.
Something has clearly gone wrong in the update.
- 7900X
- RTX 3080
- 32 GB