Enshrouded

Enshrouded

Ver estadísticas:
King_Maxi95 31 ENE 2024 a las 7:48
Save Data stops working on dedicated Server still
After the Server was running for some Hours the progress wasn't saved anymore.
This means the Character doesn't save on client side, means that you log out and in the Main menu you see the last save date of your character is somewhere in the past and if you rejoin the server your items seem to be reseted to that date.
The server doesn't save too, but because the server is still running you only notice that when restarting the server and everything gets set back to the state it was on the last succesful save.

I looked up the logs of my server and this is what i found: ( my edits)

(I 02:45:04,556) (server) Start Saving
(I 02:45:04,568) (savedata) Compression of Blob 0x00000000::USER took 169.00 us
(I 02:45:04,569) MaxClientComponents: 1
(I 02:45:04,570) Snapshot took 1.51 ms: Entities: 1,998 (800,512 bytes) Storages: 87 (283,968 bytes) Chunks: 90 (744,354 / 5,898,240 bytes) ClientComps: 8,092 bytes Templates: 3,096 TotalSize: ~7,012,468
(I 02:45:04,571) VoxelSaveSize: 883,458
(I 02:45:04,589) (savedata) Compression of Blob 0x00000000::KNOW took 329.00 us
(I 02:45:04,756) (ecss) writeEntitySerializationContext:
(I 02:45:04,756) (ecss) Templates: 145 (16,738 bytes) Components: 152 (53,648 bytes) Size: 70,386
(I 02:45:04,756) (ecss) Entities: 1,412 (109 children)
(I 02:45:04,770) (savexxx) SAVE 4 bases 1,302 entities size 1,380,111
(I 02:45:04,770) (server) Save Serialization took 202.55 ms over 15 Ticks
(I 02:45:04,770) (server) Saved Succesful save
(I 02:45:04,781) (savedata) Compression of Blob 0x00000539::SRSG took 10.59 ms
(I 02:50:04,558) (server) Start Saving
(I 02:50:04,570) (savedata) Compression of Blob 0x00000000::USER took 484.00 us
(I 02:50:04,571) MaxClientComponents: 1
(I 02:50:04,572) Snapshot took 1.55 ms: Entities: 1,998 (800,512 bytes) Storages: 87 (283,968 bytes) Chunks: 90 (744,354 / 5,898,240 bytes) ClientComps: 8,092 bytes Templates: 3,096 TotalSize: ~7,012,468
(I 02:50:04,574) VoxelSaveSize: 883,458
(W 02:50:04,585) (savedata) File command of type '13' failed with error: 'no permission'. Failed to create or edit savefile
(W 02:50:04,591) (savedata) File command of type '14' failed with error: 'already exists'.
(W 02:50:04,598) (savedata) File command of type '14' failed with error: 'already exists'.
(W 02:50:04,603) (savedata) File command of type '14' failed with error: 'already exists'.
(I 02:50:04,603) (user) Started User Interaction: WriteError
(E 02:50:04,603) (savedata) pInterectionResult in updateOperationErrorWait is nullptr. should not happen more than 2 times.
(E 02:50:04,603) (savedata) pInterectionResult in updateOperationErrorWait is nullptr. should not happen more than 2 times.
(E 02:50:04,609) (savedata) Player interaction failed.
(I 02:50:04,609) (user) Started User Interaction: WriteError
(E 02:50:04,660) (savedata) Interaction for container 3ad85aea failed with error canceled. the container will be close immediately.
(I 02:50:04,759) (ecss) writeEntitySerializationContext:
(I 02:50:04,760) (ecss) Templates: 145 (16,738 bytes) Components: 152 (53,648 bytes) Size: 70,386
(I 02:50:04,760) (ecss) Entities: 1,412 (109 children)
(I 02:50:04,773) (server) Failed to save not found Stopped Saving because it failed
(I 10:17:02,399) (online) Session accepted with peer (id ****). Me joining

It seems that the game stopped saving after running for about 2:50h after failing once and than not trying again.
I checked the logs on other times when it happend most recent was today 31st january 13:12 GMT and the server kept running for another 2h till we noticed.

The in Hotfix 6 mentioned "On dedicated servers, the server will shut down automatically in case many consecutive attempts to save were unsuccessful." Did not happen and the save routine seem to be crashed complettly. The (savedata) Message didn't appear anymore in the logs after failed atemped.
Publicado el: 31 ENE 2024 a las 7:48
Mensajes: 0