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Updating driver to 537.58 do not help
Setting limit to 30FPS in Nvidia control panel helps and game not crash anymore!!! :)
[GameFramework] Initialize 'InitializeApplication_Step2' - #64 took 124.79 s
[GameFramework] Initialize 'InitializeApplication_Step3' - #65 took 55.00 us
[GameFramework] Initialize 'InitializeApplication_Step4' - #66 took 5.00 us
[GameFramework] Initialize 'InitializeApplication_Step5' - #67 took 5.00 us
[E 00:02:07,960] [graphics] Vulkan device lost...
[E 00:02:07,960] no checkpoint data, NV_device_diagnostic_checkpoints is not enabled/supported (make sure you have renderdoc disabled!)
[E 00:02:07,960] Stopping process due to unrecoverable GPU crash!
same thing on windows 10, new drivers 537.58
i'm running a 1900X threadripper on a GTX 1060
the CPU is more then good enuph the graphics card ya well i know i needs an upgrades... but it should run it meets the requirements.
[E 00:10:48,360] [graphics] Vulkan device lost...
[E 00:10:48,360] no checkpoint data, NV_device_diagnostic_checkpoints is not enabled/supported (make sure you have renderdoc disabled!)
[E 00:10:48,360] Stopping process due to unrecoverable GPU crash!
I have a NVIDIA GeForce GTX 1080 Ti with 11GB / Windows 10 / Driver version 537.58
The graphics settings are set on high with stable 40-45 fps. No stutters or weird glitches.
Oddly enough, the game only crashes when I use a wand in combat. Since I switched to the sword, I haven't had another crash. Could be coincidence, or maybe there is something wrong with the wands/magic?
Also sometimes when switching graphics settings. Even setting everything to low will make this crash happen after some minutes. Randomly. Mostly when enshrouded.
[E 00:00:32,797] [graphics] Vulkan device lost...
[E 00:00:32,797] no checkpoint data, NV_device_diagnostic_checkpoints is not enabled/supported (make sure you have renderdoc disabled!)
[E 00:00:32,797] Stopping process due to unrecoverable GPU crash!
Win10,
Ryzen7 2700
GTX 1080ti, l(atest stable drivers)
Every time I try to descent (glider) from Ancient Spire to the nearby Elixir Well - crash with same dump every time:
Whenever I go from the Ancient Spire to the nearby Elixir Well - crash either when I enter the shrouded area or in a random event inside.
[ecsc] Apply HideSceneEntities 2
[ecsc] HideSceneEntities: Apply EntityId c:137 i:176
[ecsc] HideSceneEntities: Apply EntityId c:137 i:177
[E 00:09:54,121] [graphics] Vulkan device lost...
[E 00:09:54,121] no checkpoint data, NV_device_diagnostic_checkpoints is not enabled/supported (make sure you have renderdoc disabled!)
[E 00:09:54,121] Stopping process due to unrecoverable GPU crash!
----
[W 00:03:23,188] [animation] Retriggering animation overlay 'anim_char_player_male_attack_bow_target_overlay_draw' 983.33 ms before current overlay ended.
[E 00:03:59,191] [graphics] Vulkan device lost...
[E 00:03:59,191] no checkpoint data, NV_device_diagnostic_checkpoints is not enabled/supported (make sure you have renderdoc disabled!)
[E 00:03:59,191] Stopping process due to unrecoverable GPU crash!
Where did you set that at? Been looking in there for 30 minutes and can't find it.
Thanks!
Can start the game, but at the Spire turn to fast with the camera: crash to desktop with dump.