Enshrouded

Enshrouded

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Some questions
When I place my flame altar and then gradualy upgrade its stats and range, but then decide to move somwhere else, will all be lost and the ingrediants I used gone?

If I upgrade a flame, does that count for every flame altar I have (or build), or do I have to invest in every single one each?

I have watched videos of the game and I don't understand why I am unable to enter or pass certain regions of miasma. I am unable to free the shriner, because it is in the deadly red miasma, where you die instantly. Same with the miasma root in that cave near the salt mine, where you can only enter with the gliderr. As soon as I try to cut down the root, I die. Do I have to unlock sometthing in a quest, so that will be "normal" miasma?
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Showing 1-15 of 22 comments
If you remove a upgraded altar you lose the level that altar gave you, but the resources are fairly easy to get / craft so its not such an issue, plus you can have multiple altars in the world so you don't need to destroy your main one to move.

Game will take your most upgraded flame as your basis for shroud immunity, but each altar has an individual build range... so your main may be level 3 so you can enter certain shroud areas, but if you make a new altar the build range of that new altar will be the initial range.

You need to upgrade your flame level to be able to enter stronger shroud areas, it is not tied to the shroud root. The root is good for a skill level and a shroud core the first time your cut it, then its only good to make a shroud free zone for a while in that immediate area.
seven Apr 11 @ 9:39am 
Upgrade Altar only extends the build range. That has to be done for each altar that you want increased range on.

Strengthen the Flame only needs to be done on one altar. An altar does need to be upgraded in order to do this. Your Flame level give you benefits like how many altars you can place, and more importantly, the level of shroud you can enter. As you strengthen the flame those red shroud areas will become normal.
i have placed my first altar at a crap location and lvld. it up to 3. Getting those sparks to upgrade is a hassle and as I underrstand, you can only farm them once at a newly discovered flame in the world.
If I remove my first altar, then all the levels will be gone and I lose the rare stuf (sparks)?

I would also like to know, if I could place my altar in an existing farm or near buildings and if I then can modify them as a base (remove, alter, add new walls, floors ect.?)

And why do my people sleep on the floor, allthough I asigned a bed to each one? Only the first one uses his bed. The other either un around at night or sleep on the floor and at the most impossible places?

Thanks.
Last edited by Ernst_Lindemann; Apr 11 @ 10:14am
Sgt.JESUS Apr 11 @ 10:05am 
The flame has 2 separate upgrades, one is for your altar, which you loose if you deactivate it to change base site, the other is the flame itself, the power of the flame clears the red miasma, or shroud, so you can access those areas.

Upgrading the altar is easy, you only need cores, those blue balls, that drop from bosses at first but you can make them later with the alquimist, now the flame need a lot of itens, usually from the boss area you need to kill, plus the sparks, so a desert boss will require a lot of materials from the desert area and so on, you will need a certain minimum number of survivors saved also.

The flame level, the one that clears the red shroud is not going away once you upgrade it, its permanent, no matter how many altars you deactivate.

You can place your altar near buildings that are already there, some things you should know, temples are not building areas, like the one you found the smithy, as the shroud, inside the shroud is prohibited to build, so bear that in mind when you place the altar because when you upgrade it it might get inside those areas if near enough, altar level 4 has a huge area, shroud will not clear, even inside the base, enemies wont respawn though.

Another thing, if you are gonna open your world to other players protect it with password and only let in helpers, this way no trolls will destroy your base or deactivate your flame. Helpers cannot build, mess inside chests or extinguish altars.
Last edited by Sgt.JESUS; Apr 16 @ 6:59am
Originally posted by Ernst_Lindemann:
i have placed my first altar at a crap location and lvld. it up to 3. Getting those sparks to upgrade is a hassle and as I underrstand, you can only farm them once at a newly discovered flame in the world.

This is incorrect; you can get sparks from Flame Sanctums every time you visit them (assuming you visit at least 30+ minutes apart, and were far enough from the area for it to "reset", respawning all the enemies and loot (yes, even those shiny gold chests with the pretty stuff inside)).

Exiting the game and starting it up again will also reset all the areas.
Last edited by umop-apisdn; Apr 11 @ 2:30pm
NPC's sleeping on the floor is a bug, its a thing since they added the roaming ability to NPC's , they used to just stand in one place, the sleeping on the floor its just a bug.
You can set NPC range with the summon staff... to make them stand in place.
Whats with those shrines with the closed doors? How do you get into them? Is this dependant on the story line progress?

What is the max size I can expand the building area of a flame altar? I would like to "conquer" Irrwuerzburg and restore it and occupie the houses.
seven Apr 14 @ 10:31pm 
Originally posted by Ernst_Lindemann:
Whats with those shrines with the closed doors? How do you get into them? Is this dependant on the story line progress?

What is the max size I can expand the building area of a flame altar? I would like to "conquer" Irrwuerzburg and restore it and occupie the houses.

Currently the max size is 160x160m. You could use more than one to cover more area.
Can some one give me advvice. I checked the net on infos for a larger back-pack and it says, the huntress can build me one. But allthough I got her the tanning tool, I still see no options for her to make for me the medium or large bag.

I am also unable to locate on the map the miasma root between west of Lupas hideout and south-east of Conway camp. The marker shows me standing at the exact spot (there is a fire "station" there to recover) and the marker shows "it is above you". But above me is an arch and sky. I defeated the boss there, but I cant't find the root and chop it down.

I recrouited the 5 main char. in my home. But I need a 6th one to upgrade the flame. Who would that be and how do I place them in my home. I "found" the blacksmiths aunt and I got the notice on it, but how do I place her in the home?
sh3riff Apr 16 @ 5:16am 
Bard makes bigger backpacks.

Its not miasma, its shroud root.
Marker shows you only the entrance, you must find the root inside the well. First time? You should know that by now if you are in this location.
So go inside .. and you can actually destroy the root from the "destroyed" bridge with explosives arrows to make it easier finish, get the boss and loot etc.
If you cant, the path to it is on LEFT side, kill the boss and there is dirt wall with explosives, hiding a path to the root.

There is over 20 characters.
8 main
Others are assistants and villagers.
Some assistants you get via quests, rest you must find on your own, glowing dead bodies somewhere.
You place other characters the same way you placed previous characters .. with the staff and changing menu with QE
Last edited by sh3riff; Apr 16 @ 5:19am
Originally posted by Ernst_Lindemann:
Whats with those shrines with the closed doors? How do you get into them? Is this dependant on the story line progress?

Endgame stuff probably, like the castle in the floating islands, those closed temples, one in each area, might have something to do with the Ancients that created us, maybe we will know after release.
Last edited by Sgt.JESUS; Apr 16 @ 7:01am
Whats the blackmire corewood and bark good for? I haven't found anything online that you could craft with them.
Originally posted by Ernst_Lindemann:
Whats the blackmire corewood and bark good for? I haven't found anything online that you could craft with them.
They're "terrain", not "blocks". Look in the terrain section of the build hammer interface.
Last edited by umop-apisdn; Apr 17 @ 3:03pm
I wish to enter the Hall of the Dead, so I can recruit that Alden Crowley guy. Unfortunately I need a key to enter and what I have seen in Videos, you get that key from him!!
So when my marker showed me I reached the spot just bellow me (I was on a hill), I just dug my way down to the shrinem until I landed in the room with loads of skelletons and a green glowing teleporter. I could not move around in the catacombs, because all the gates werre locked.
Any advice? Thanks.
Originally posted by Ernst_Lindemann:
I wish to enter the Hall of the Dead, so I can recruit that Alden Crowley guy. Unfortunately I need a key to enter and what I have seen in Videos, you get that key from him!!
So when my marker showed me I reached the spot just bellow me (I was on a hill), I just dug my way down to the shrinem until I landed in the room with loads of skelletons and a green glowing teleporter. I could not move around in the catacombs, because all the gates werre locked.
Any advice? Thanks.

The first Hollow Halls (where you find Crowley) does not require a key. It's in the West side of the starting zone.

Walk up the hill to the North, follow the switchback to bring you South, and then go in the front door like a normal person. Start at the beginning, so you can unlock everything properly and you don't have to wonder if it's the game being weird, or something you did that's screwing everything up.
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