Enshrouded

Enshrouded

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Gemarus Feb 18, 2024 @ 1:21am
More Skills
i wish me more skill like summoning skills or Animal taming skills. or the possibility to raise animals in your village and they become childrens, as a resource farm. skills like necromancy would be nice
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Showing 1-12 of 12 comments
Skywalker Feb 18, 2024 @ 1:29am 
1) There is skill you can tame animals (for examples wolves) which fight with you (up in the green tree).
2) There is a skill called "necromancer" that spawns spirits from dead enemies to fight with you.
3) You can summon flame orbs who follow you and attack the enemies.
4) Yes, no farming simulator to raise chickens.
Last edited by Skywalker; Feb 18, 2024 @ 1:30am
Sir. Foxford Feb 18, 2024 @ 1:54am 
It would be nice to farm animals but the necromancer skill is useless AF. It does like 3dmg every 2 seconds.
Skywalker Feb 18, 2024 @ 2:04am 
Originally posted by Gorbnark:
It would be nice to farm animals but the necromancer skill is useless AF. It does like 3dmg every 2 seconds.

Every skill to summon something would - from a power gaming perspective - "useless", cause all enemies die without additional help very fast ;)
whiteblack.lion Feb 18, 2024 @ 7:25am 
Is it possible that you are confusing the game with another one?

1. The animals only attack with the appropriate skill if they are within 50m of you and you are being attacked. (Also applies to the Vukah)

2. I have never seen such a skill anywhere.

3. the only orbs you summon are health/mana/stamina orbs and I don't think they're good for fighting.
sinsorrow1 Feb 18, 2024 @ 7:40am 
Originally posted by whiteblack.lion:
Is it possible that you are confusing the game with another one?

1. The animals only attack with the appropriate skill if they are within 50m of you and you are being attacked. (Also applies to the Vukah)

2. I have never seen such a skill anywhere.

3. the only orbs you summon are health/mana/stamina orbs and I don't think they're good for fighting.

You are correct about point 1, however you are wrong about 2 and 3.

The necromancer skill is in the blue tree and you can unlock it very quickly. It gives a 50% chance to summon a skull after you kill an enemy, although I'm not sure about it's damage output or how many active skulls can there be at the same time.

You can not summon health/mana/stamina orbs. Enemies can drop them after you unlock specific skills. You can also find one time use magic scrolls, one of which summons a fire wisp that gives light and attacks your enemies.
Last edited by sinsorrow1; Feb 18, 2024 @ 7:49am
Skywalker Feb 18, 2024 @ 7:54am 
Originally posted by whiteblack.lion:
Is it possible that you are confusing the game with another one?

1. The animals only attack with the appropriate skill if they are within 50m of you and you are being attacked.

No, with the "appropriate skill" you can "talk" to a wolf with "E" and choose "Start guarding" and make him your combat pet. Details: https://www.youtube.com/watch?v=DhsMysmm9RA .. for short proof look at 3:35+ in the video how the wolf fights your enemy.
Last edited by Skywalker; Feb 18, 2024 @ 7:57am
Sugam Feb 18, 2024 @ 8:16am 
Originally posted by Skywalker:
Originally posted by whiteblack.lion:
Is it possible that you are confusing the game with another one?

1. The animals only attack with the appropriate skill if they are within 50m of you and you are being attacked.

No, with the "appropriate skill" you can "talk" to a wolf with "E" and choose "Start guarding" and make him your combat pet. Details: https://www.youtube.com/watch?v=DhsMysmm9RA .. for short proof look at 3:35+ in the video how the wolf fights your enemy.

Too bad those doggies are weak af. it be cool if they can stick around in a players town though.
Skywalker Feb 18, 2024 @ 8:27am 
Originally posted by Sugam:
Too bad those doggies are weak af.

Yes, they are weak in comparison with the player strength - but they shouldn't kill all enemies at their own, or? But they increase overall damage about 10-20% or so, that is normal with pets and a good additional support/damage (P.S. I don't use them, cause I don't like pets and minions in games)
Last edited by Skywalker; Feb 18, 2024 @ 8:27am
Grimbor Feb 18, 2024 @ 10:27am 
We should be able to subdue certain types of animals, using maybe some kind of magic orb, that makes them a humanoid hybrid. We can call them CHUMs. We should be able to use our CHUMs to help fight or in our base to harvest and produce. We should also be able to develop CHUMs in power and breed them. This would add a whole new unique take on the game.
Galadhlinn Feb 18, 2024 @ 11:16am 
The desert tigers would make a good pet/companion. Last night I cleared an entire outpost dragging those dual-wielding saps to two tigers outside. Those tigers stun-locked them every time. The tigers never got hit once. : P
Skywalker Feb 18, 2024 @ 11:18am 
Originally posted by Galadhlinn:
The desert tigers would make a good pet/companion.

You can, and thye kill stuff good as you see in the video .. at 1:20 you see the tiger's charge and stun ... https://www.youtube.com/watch?v=U-xY6UU5fUU
Last edited by Skywalker; Feb 18, 2024 @ 11:22am
Galadhlinn Feb 18, 2024 @ 11:23am 
Originally posted by Skywalker:
Originally posted by Galadhlinn:
The desert tigers would make a good pet/companion.

You can, and thye kill stuff good as you see in the video https://www.youtube.com/watch?v=U-xY6UU5fUU
Interesting!
I have had calm beast for awhile and love it. That is how I was able to drag the outpost mobs out to the tigers.
Do the tamed tigers remain yours after you log out? Also, how about if you teleport away?
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Date Posted: Feb 18, 2024 @ 1:21am
Posts: 12