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Strongly advised to use voice chat instead like Discord.
Discord is a tool just like steam is a tool. Use them or hobble yourself /shrug
You need no discord for chat. My friend and I use the STEAM build-in voicechat. No 3rd-party tool necessary, just use STEAM.
Let me start off by saying I applaud the devs and think this game is a work of art in its own right. I do not think that the neglect of a chat function makes them a bad company or anything.
I just feel if you have the option to set your game to open, random people come in and join your world. If they wanted me to just use discord than make it like Valheim where you need a passkey to enter someones world, where they steer your in the direction to outsource to find your friends. People CLEARLY like joining random peoples games. I had set my game to open public and I get all kinds of gifts from rando's with limited way of communicating to them.
I am OLD school, I like meeting people in video games in the moment and earning their friendship by the experience we have. Starting off rando's online, becoming best buds later. I like text chat in games rather than discord or voice.
Since Enshrouded is purely coop, it doesn't even have any features like password protected storages or offline-protection which allow to avoid that even on public servers.
A simple small text chat would sometimes be indeed helpful anyway.
The reason that so few games have in-game chat or voicechat is precisely that so many people are using voicechat outside the game. It's sort of pointless to spend effort on a system that the large majority of the playerbase are simply going to ignore. The few games that I play that still have those features, I auto-mute every open mic hear instantly. Sorry don't want to hear your horrible music being played out of junky speakers.
If you have in-game chat, sometimes it's a requirement that it be monitored and retained for a certain amount of time. That becomes a bizarre burden if the game actually becomes a megahit, as the amount of information the dev is required to keep begins to balloon massively.
Also, as someone recently pointed out to me, the european union plans to demand an accessibility requirement in the near future, where any voicechat be turned into readable text for people who cannot hear. So there goes the only advantage that voicechat ever had, in that since it's not digital text, there was no way to monitor it effectively. No dev would be expected to have every voicechat monitored live. That would be a ridiculous ask. If that rolls out, every time someone says the N-word, it's documented, and the dev has to respond to it now.
To answer your question NO THERE IS NOT. Use discord or something likewhise to chat to eachother.
E.g. i have different audiodevices and it's already anoying that in most games you can't even select which audio device they should use for even just the game sound. So for voice chat i use different audio devices for game sound and voice chat. The game has to have a setting where i can configure this.
And then there is a lot of further settings some might want to have. Configuring mic boost, noise reduction, voice activation or ptt...
External voice chat tools like discord or teamspeak allow me to configure all that stuff.
And overally teamspeak is used by many of my friends completely independent of any game. We also meet there and just talk. Why should i use ingame voice chat, if i'm already on teamspeak anyway?
Oh okay
I have a friend who is mute and would greatly benefit from an in-game chat instead of relying on everyone to alt tab to read Discord
Not everyone likes or even uses discord.