Enshrouded

Enshrouded

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Getting so tired of textures bugging out...
Anyone have a fix besides constantly going to the graphics settings and cycling the texture resolution back and forth to get it to reload the textures? I assumed this would have been something that was patched right away but so far we've had multiple hot fixes but nothing to fix the textures failing.
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Showing 1-15 of 30 comments
Imhotep Feb 14, 2024 @ 6:32pm 
Double check to make sure you're not running out of Vram. Like having an 8gb graphics card which for new demanding games like this is the minimum requirement. lower setting the graphics texture to quality or something like that would cause this.

Most top of the line graphics cards have 16 to 24GB which makes a big difference on textures loading in and out or having the room to stay.

TLDR? if you have 8gb or less textures might dissapear and slowly come back.

SUPER TLDR, youll need a graphics card with a capable 16GB.

Less than 8GB is terrible and you have to use a special command to access that i believe.
Last edited by Imhotep; Feb 14, 2024 @ 6:35pm
Humpenstilzchen Feb 14, 2024 @ 6:41pm 
Originally posted by Imhotep:
Double check to make sure you're not running out of Vram. Like having an 8gb graphics card which for new demanding games like this is the minimum requirement. lower setting the graphics texture to quality or something like that would cause this.

Most top of the line graphics cards have 16 to 24GB which makes a big difference on textures loading in and out or having the room to stay.

TLDR? if you have 8gb or less textures might dissapear and slowly come back.

SUPER TLDR, youll need a graphics card with a capable 16GB.

Less than 8GB is terrible and you have to use a special command to access that i believe.
Lots of nonsense. I play with a GTX1060 6GB and the game runs fine and I have no issues with bugged textures at all.
Last edited by Humpenstilzchen; Feb 14, 2024 @ 6:42pm
Artyoan Feb 14, 2024 @ 6:50pm 
I only have this issue if I set textures to high. If I leave it on balanced then its fine.
Zervo⭐ Feb 14, 2024 @ 7:40pm 
Originally posted by Imhotep:
Double check to make sure you're not running out of Vram. Like having an 8gb graphics card which for new demanding games like this is the minimum requirement. lower setting the graphics texture to quality or something like that would cause this.

Most top of the line graphics cards have 16 to 24GB which makes a big difference on textures loading in and out or having the room to stay.

TLDR? if you have 8gb or less textures might dissapear and slowly come back.

SUPER TLDR, youll need a graphics card with a capable 16GB.

Less than 8GB is terrible and you have to use a special command to access that i believe.
i play with 8GB, and it wasn't even using all the VRAM.
they still doesn't load some of the texture, and the game do it on random.

sometimes they load sometimes they don't
Cereal Killer Feb 15, 2024 @ 12:37pm 
Originally posted by Imhotep:
Double check to make sure you're not running out of Vram. Like having an 8gb graphics card which for new demanding games like this is the minimum requirement. lower setting the graphics texture to quality or something like that would cause this.

Most top of the line graphics cards have 16 to 24GB which makes a big difference on textures loading in and out or having the room to stay.

TLDR? if you have 8gb or less textures might dissapear and slowly come back.

SUPER TLDR, youll need a graphics card with a capable 16GB.

Less than 8GB is terrible and you have to use a special command to access that i believe.

Rocking a 3080 with 10GB VRAM. It's not my card; it only happens when I fast travel. I can fly from towers across the map and not have any issues with textures loading as I soar quickly through forests and Shroud. Every single time I fast travel, though, I'd say roughly 70% of the textures around me don't load past the "marshmallow" appearance unless I cycle the texture settings in the pause menu.
Imhotep Feb 15, 2024 @ 12:42pm 
Originally posted by Captain Jack Dreadius:
Originally posted by Imhotep:
Double check to make sure you're not running out of Vram. Like having an 8gb graphics card which for new demanding games like this is the minimum requirement. lower setting the graphics texture to quality or something like that would cause this.

Most top of the line graphics cards have 16 to 24GB which makes a big difference on textures loading in and out or having the room to stay.

TLDR? if you have 8gb or less textures might dissapear and slowly come back.

SUPER TLDR, youll need a graphics card with a capable 16GB.

Less than 8GB is terrible and you have to use a special command to access that i believe.

Rocking a 3080 with 10GB VRAM. It's not my card; it only happens when I fast travel. I can fly from towers across the map and not have any issues with textures loading as I soar quickly through forests and Shroud. Every single time I fast travel, though, I'd say roughly 70% of the textures around me don't load past the "marshmallow" appearance unless I cycle the texture settings in the pause menu.

I am now very inclined to believe this further more. I think we need some more opinions too, that would vastly help.

I notice this happens bunches on my 8GB card.

rarely on my 12GB card and never on my 16GB card.

Can anyone with a 16GB confirm this is happening for them??
.... Feb 15, 2024 @ 12:44pm 
Yeah its really annoying - i didnt have the issue before tha last patch ...
frillen Feb 15, 2024 @ 1:07pm 
It is definitely a bug that cause this, got a friend with RTX 4080 and he also sometimes experience it, the problem came with one of the updates/hotfixes, before the problem didn't exist, at least not to my knowledge :)
Also it is nonsense that this game needs more than 6 GB of Vram, otherwise they should change their store page since both their minimum and recommended amount of Vram is 6 GB ;)
Last edited by frillen; Feb 15, 2024 @ 1:08pm
Anima Mundi Feb 15, 2024 @ 1:14pm 
Playing with texture resolution set to max may indeed require 8GB or more for smooth experience even though Minimum recommended is 6GB, however the issue we are currently seeing and this thread is about, is some weird texture streaming which is not always present even when you expected it to.

Yea going to settings and switching textures size immediately fixes it, but you can also just wait and they'll eventually pop up. Hence i'm calling it texture streaming for lack of better term
Last edited by Anima Mundi; Feb 15, 2024 @ 1:14pm
Imhotep Feb 15, 2024 @ 1:14pm 
Originally posted by frillen:
It is definitely a bug that cause this, got a friend with RTX 4080 and he also sometimes experience it, the problem came with one of the updates/hotfixes, before the problem didn't exist, at least not to my knowledge :)
Also it is nonsense that this game needs more than 6 GB of Vram, otherwise they should change their store page since both their minimum and recommended amount of Vram is 6 GB ;)

Yeah but there is "Minimum" and there is "Recommended", but then if you take a look inside the graphic settings youll see "Quality" which is usually "Maximum" which is not something that is typically listed.

Recommended specs are NOT specs for maximized graphics on everything so we take "Recommended" as a default saying "Okay, the game can play with all it's basic functions just fine at the recommended settings and still look good."

I.E. texture quality:

performance = 6gb

Balanced = 8gb

Quality = 10GB.

(i believe its actually 8GB / 10GB / 12GB to be honest, not the prior but i'm giving it the benefit of doubt.
Last edited by Imhotep; Feb 15, 2024 @ 1:16pm
Imhotep Feb 15, 2024 @ 1:17pm 
Originally posted by Anima Mundi:
Playing with texture resolution set to max may indeed require 8GB or more for smooth experience even though Minimum recommended is 6GB, however the issue we are currently seeing and this thread is about, is some weird texture streaming which is not always present even when you expected it to.

Yea going to settings and switching textures size immediately fixes it, but you can also just wait and they'll eventually pop up. Hence i'm calling it texture streaming for lack of better term

This makes sense and thanks.
Anima Mundi Feb 15, 2024 @ 1:19pm 
Originally posted by Imhotep:

Yeah but there is "Minimum" and there is "Recommended",

Recommended specs are NOT specs for maximized graphics on everything so we take "Recommended" as a default saying "Okay, the game can play with all it's basic functions just fine at the recommended settings and still look good."

Either way, they list 6 GB VRAM for both Min and recommended, which coould be an oversight, but it's there.
I beieve Geforce Experience calls for 8.5 GB for max texture resolution. Take it with a grain of salt, don't know what they know. This might also depend a lot on other graphic settings that may be using vram, like LOD distances and whatnot.
Game runs fairly well with maxed LODs and texture resolution on 8 GB, is all i can confirm.
But the "texture streaming" issue still happens randomly
Dyna Feb 15, 2024 @ 1:28pm 
Yes but minimum with a 1080 resolution will still use less than minimum 4k or 8k.

I got textures on max and 4k with DLSS performance which then is 1080 and that consume between 12-14 gb vram atm.

I am sure it is already pointed out that this texture bug is an indication of being out of VRAM already.


That's all
Last edited by Dyna; Feb 15, 2024 @ 1:29pm
Imhotep Feb 15, 2024 @ 1:51pm 
Originally posted by Dyna:
Yes but minimum with a 1080 resolution will still use less than minimum 4k or 8k.

I got textures on max and 4k with DLSS performance which then is 1080 and that consume between 12-14 gb vram atm.

I am sure it is already pointed out that this texture bug is an indication of being out of VRAM already.


That's all

This is exactly what i thought.
Cereal Killer Feb 15, 2024 @ 6:51pm 
Originally posted by Imhotep:
Originally posted by Dyna:
Yes but minimum with a 1080 resolution will still use less than minimum 4k or 8k.

I got textures on max and 4k with DLSS performance which then is 1080 and that consume between 12-14 gb vram atm.

I am sure it is already pointed out that this texture bug is an indication of being out of VRAM already.


That's all

This is exactly what i thought.

It is NOT a VRAM issue. The game is only consuming ~6.5GB of VRAM out of my 10GB at any given time and only using between 70-88% of my GPU. These things are easily monitored. It is a bug and optimization issue, not a lack of VRAM.
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Date Posted: Feb 14, 2024 @ 6:20pm
Posts: 30