Enshrouded

Enshrouded

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Daeminos Sep 16, 2024 @ 7:15am
How do you keep other players from stealing or breaking your stuff?
If you wanted to do an open world where you have random players join your server, how do you keep them from helping themselves to all your stuff or deconstructing your bases?
Last edited by Daeminos; Sep 18, 2024 @ 9:42pm
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PaPaKat Sep 16, 2024 @ 7:38am 
you cant
Daeminos Sep 16, 2024 @ 10:31am 
well that sucks =(
Silent Warrior Sep 16, 2024 @ 10:41am 
When you start to host your world or server, you can set different passwords for several "roles". The host / admin is able to put down and remove flame altars, and can kick other players out. In case you give the admin password to trustworthy friends, they can do this as well.
Then you set also another password for "friends". They are able to build / deconstruct, use crafting stations and have access to all chests.

When you want randon visitors on your server, they take the role of "guests". This means, let guests join without password. They won't be able to interact with your crafting stations, they have no access to chests, and can't use tools or building hammer in your altar building range.
They are still able to play in your world and do quests, can sleep in beds and use campfires.
Last edited by Silent Warrior; Sep 16, 2024 @ 10:41am
Daeminos Sep 16, 2024 @ 10:45am 
Originally posted by Silent Warrior:
When you start to host your world or server, you can set different passwords for several "roles". The host / admin is able to put down and remove flame altars, and can kick other players out. In case you give the admin password to trustworthy friends, they can do this as well.
Then you set also another password for "friends". They are able to build / deconstruct, use crafting stations and have access to all chests.

When you want randon visitors on your server, they take the role of "guests". This means, let guests join without password. They won't be able to interact with your crafting stations, they have no access to chests, and can't use tools or building hammer in your altar building range.
They are still able to play in your world and do quests, can sleep in beds and use campfires.

Yeah but what about if you wanted to let new people come into your server so you can try to make new friends? They can just help themselves to all your stuff? Or what about those friends that tend to help themselves to your stuff or accidentally take something you don't want them to take because its just there. Like why cant we lock our stuff?
Daeminos Sep 16, 2024 @ 10:46am 
I dont think your friends should be able to damage or decon your base either. My wife accidentally threw a bomb and it blew up a huge chunk of my fireplace then I spent the next 3 hours trying to fix it. It just seems stupid to not have basic base protection.
Filthy Cur Sep 17, 2024 @ 5:13pm 
Not a bad idea to send the devs a suggestion on that, it's possible they already have plans for it, just not implemented. Could also try asking them directly.
Blud Sep 17, 2024 @ 5:27pm 
Originally posted by Filthy Cur:
Not a bad idea to send the devs a suggestion on that, it's possible they already have plans for it, just not implemented. Could also try asking them directly.
Good luck with that----they have disappeared.
PaPaKat Sep 17, 2024 @ 11:53pm 
Originally posted by Filthy Cur:
Not a bad idea to send the devs a suggestion on that, it's possible they already have plans for it, just not implemented. Could also try asking them directly.

good luck the devs havent been heard from about anything for over a month not even an update or hot fix , all we have now is just rumors of what is gonna happen...if anything. this could be all the game is and nothing else added.
MinxyMinx Sep 18, 2024 @ 6:55am 
This is why i don't like spending money on online games that are early access. The game has a lot of potential but there's always that chance that the project will just go unfinished. Im not saying this is how it is with the Devs of Enshrouded but... money money money...
PaPaKat Sep 18, 2024 @ 7:17am 
im no longer buying any EA games no matter who they are from or even if im really interested in them ... its been nothing but a waste of money and time. KEEN is really blowing it , not only for themselves but other companies to. like MinxyMinx said...money , money , money...they got ours and stopped. take the current player base and mutiple by 30 and see how much more they need to work on this... lets see here (example) 1,000,000 players at $30 per sale thats $30 million dollars and this is the kind of respect we get from the devs. give me $30 million dollars and see what game i could get produced and put out.
CoolUsernameBro  [developer] Sep 18, 2024 @ 8:40am 
4
Hey gang! While we've been a little bit shy of announcements here lately, it's for a good reason. We're not posting very actively on Steam forums for the simple reason that the Steam forums are a pretty bad place if you want to take part in a game's community. Most tools are a solid decade out of date, there are very few ways to stratify information to keep people in the loop, and in general, people who don't own the game can come and troll your forum with little consequence except giving the team, steam mods, and volunteer mods from our community more work. Our team is very aware that announcing stuff is very often perceived as promising stuff, and posting an announcement to say "well, we're still working on things, but they're not ready to show yet!" would likely be met with "dead game" comments and other "I stopped playing this and I'm playing XXX instead". Let's be clear: that's a normal thing to do! Please don't play an Early Access game for 500 hours and burn yourself out before it releases. If you take a break and come back every once in a while, the game will literally be better every time you come back! At least, that's the goal...

In our specific case, our Discord's current population is almost half of the entirety of players who ever posted on this forums, so it's much easier for us to be active there, where we can make sure everyone plays nice and nobody digs up a thread from a year ago to say "I agree". We also have a growing subreddit. Finally, our favorite platform for feedback is feature upvote, where anyone can suggest or up-/down-vote suggestions and feedback without needing to register. There are over 1400 suggestions on there currently, and if you sort them by "done" or "planned", you'll see we've not only come a long way, but we've also got quite a bit more ahead of us: https://enshrouded.featureupvote.com/

In game development (tbh, in all software development), whenever you ship an update, you have to stop development to merge the changes into the production build, you need to solve the new interesting bugs you've created, have QA test everything to see if somehow a specific GPU range isn't causing crashes, the whole shebang. This happens whether you're shipping five small fixes, or a new update, regardless.

With this upcoming update we're trying to bring more things at once, things I'm not going to spoil here but that people with an eagle eye can probably spot on our youtube channel, so essentially, we've taken a step back to gain the momentum we need to push what promises to be Enshrouded's biggest update to date, which a lucky few saw a preview of during our Gamescom community event in Germany last month.

Sorry for the long post, and thanks for reading if you've made it all the way there!
PaPaKat Sep 18, 2024 @ 9:13am 
i understand what your saying about discord ... but by your own words your really only listening to 50% of the players and not the rest. is that fair to those that prefer not to use discord? your game is being sold on Steam and thats the first place people get their information from. so if thats not kept up and dont see any activity from the devs it makes people hesitant to buy. if i did use discord i would not join a site for something i did not own plus its easier to follow Steam (ive ran discord clan pages when played D2 ) it was alot to keep up with and that was only 30 members , the founder and two admins. even with 3 people watching the threads we missed alot of what was mentioned. with Steam you get to sit down and actually read everything , yes most of it is childish name calling and insults but not all of them are and have some valid points even in between the negative posts. im not telling you how to run your company or anything , i mean its yours to do with what you want. but the lack of information is going to be a downside to alot of perspective buyers or keep up a player base for long term.

if you could share a link to the video on youtube that you referenced that would be nice as well. because if its the floating island in the background your talking about an eagle eye to see , ive seen it.
CoolUsernameBro  [developer] Sep 18, 2024 @ 9:35am 
Our shorts channel is here: https://www.youtube.com/channel/UClg5wi3_2prXvLW89JGvrOQ
One of our mods posted on Reddit an unofficial round-up of all the stuff that we've talked about or shown at Gamescom: https://www.reddit.com/r/Enshrouded/comments/1f8wdoz/enshrouded_unofficial_gamescom_roundup/

As to your point about talking to a fraction of our player base, that's *always* going to be the case! Enshrouded has 3M+ players, we'll only ever talk to the people who want to engage with us... but based on what you said about trolling and name calling and all that, having limited time and bandwidth to keep our plates spinning, we've got to make choices about where we listen to players.

Also, once the game releases on console, these players will obviously not be hanging out on Steam, so we'll need to have our own place to gather everyone... and we're right back to Discord. Which I agree with you has many downsides! Let's just say it's the least bad option we've got, for our current and future needs when it comes to managing the community.
PaPaKat Sep 18, 2024 @ 10:11am 
again this youtube information is a month old now...and the reddit post ive already seen ( and reffered to before ) , but again its "unofficial" and clearly stated as such and that all or none of this can/could change. and it still refers to your discord channel. guess its time to give up on this , to bad i cant get my money back for this.
Vlad von Carstein Sep 18, 2024 @ 1:47pm 
Yikes lol "criticism we don't like isn't allowed"
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Date Posted: Sep 16, 2024 @ 7:15am
Posts: 23