Enshrouded

Enshrouded

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Floating cities and build quirks.
I LOVE this game and it's not even out yet.

I have something I discovered and want to know if anyone else is experiencing the same thing.

I built up... way up. I started at the starting cliff and just kept building stairs and platforms as high and as far as i could. whenever i ran up against a boundary, i broke the last 2 flame alters i had and built a new one on the edge and kept building. After a while i was higher than the spire, and just flew down into the top of the spire. From my newly built platform i could fly just about anywhere in the demo provided I didn't run out of stamina.

I noticed that the areas where the flame alters were removed never kept their platforms and stairs, so right now i have a double donut of ceilings connected by a stairway between the two layers floating up in the middle of the sky. its safe to fast travel to, but there is absolutely nothing anchoring it to the ground and no reason it should be floating up there at all except it has a flame alter tethering it to its location. In other games there is typically a build requirement for structural integrity, but this games demo seems to lack that requirement; I can build with no supports whatsoever as high as i want.

This is more for information that any form of complaint. will there be stricter build requirements in the live game or will our imaginations and 128units of height be our only limitations (256 units with carefully placed flame alters stacked vertically...)
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Snogard Oct 15, 2023 @ 9:58pm 
i would like to see a screenshot of that XD
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Date Posted: Oct 15, 2023 @ 12:15pm
Posts: 1