Enshrouded

Enshrouded

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󠀡 Oct 11, 2023 @ 6:49pm
Big Complaints about combat
Using a staff is just awful. Trying to hit a moving target when the spell as charge time and automatically aims in the wrong place?! It will never hit!!! So I just waste my time and mana trying to use a "long range" attack that never hits.

Dodging is terrible and attacking with the wand is too. Using stamina for everything is not a good way to handle combat. Dodging uses up way too much stamina and you don't even dodge in the direction you are holding down on the keyboard but instead dodge in the direction you are facing, terrible mechanic.

Wands attacks are far too short ranged. I can't even do anything against enemies who start running at me. Not only that but "Sneak Attack" or what ever it is... "10x damage to an enemy who hasn't detected you..." it doesn't seem to work. Completely useless.
Originally posted by Toast:
Thanks for the feedback! We definitely still want to make a lot of improvements to combat before launch, so I'll forward these ideas to the designers <3
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Showing 1-15 of 25 comments
MadCrazy Oct 11, 2023 @ 6:53pm 
Originally posted by 󠀡:
Using a staff is just awful. Trying to hit a moving target when the spell as charge time and automatically aims in the wrong place?! It will never hit!!! So I just waste my time and mana trying to use a "long range" attack that never hits.

Dodging is terrible and attacking with the wand is too. Using stamina for everything is not a good way to handle combat. Dodging uses up way too much stamina and you don't even dodge in the direction you are holding down on the keyboard but instead dodge in the direction you are facing, terrible mechanic.

Wands attacks are far too short ranged. I can't even do anything against enemies who start running at me. Not only that but "Sneak Attack" or what ever it is... "10x damage to an enemy who hasn't detected you..." it doesn't seem to work. Completely useless.
hard part about sneak is almost all the enemies are patrolling so when you come up on them theyre usually facing you. need some way to distract them which the game doesnt have at this time.
󠀡 Oct 11, 2023 @ 11:44pm 
Originally posted by MadCrazy:
Originally posted by 󠀡:
Using a staff is just awful. Trying to hit a moving target when the spell as charge time and automatically aims in the wrong place?! It will never hit!!! So I just waste my time and mana trying to use a "long range" attack that never hits.

Dodging is terrible and attacking with the wand is too. Using stamina for everything is not a good way to handle combat. Dodging uses up way too much stamina and you don't even dodge in the direction you are holding down on the keyboard but instead dodge in the direction you are facing, terrible mechanic.

Wands attacks are far too short ranged. I can't even do anything against enemies who start running at me. Not only that but "Sneak Attack" or what ever it is... "10x damage to an enemy who hasn't detected you..." it doesn't seem to work. Completely useless.
hard part about sneak is almost all the enemies are patrolling so when you come up on them theyre usually facing you. need some way to distract them which the game doesnt have at this time.

They have a backstab wish is different from sneak attack. Backstab is Ranger, Sneak attack is Mage. It's ridiculous because they aren't aware but you can't hit them anyway.
Halo 3: ODST Oct 12, 2023 @ 3:48am 
Originally posted by MadCrazy:
Originally posted by 󠀡:
need some way to distract them which the game doesnt have at this time.



You can distract enemies by firing arrows, they will look towards the point where it landed
Last edited by Halo 3: ODST; Oct 12, 2023 @ 3:48am
Bob D. Oct 12, 2023 @ 4:40am 
Originally posted by 󠀡:
Using a staff is just awful. Trying to hit a moving target when the spell as charge time and automatically aims in the wrong place?! It will never hit!!! So I just waste my time and mana trying to use a "long range" attack that never hits.
You can hold the spell before casting it by holding LMB. It shoots about 20 meters before it starts falling in an arc, all at a steady speed. It is best used to support a front-liner, or picking off enemy archers.
Dodging is terrible and attacking with the wand is too. Using stamina for everything is not a good way to handle combat. Dodging uses up way too much stamina and you don't even dodge in the direction you are holding down on the keyboard but instead dodge in the direction you are facing, terrible mechanic.
Dodging is bad, agreed. I found parrying everything not only easier but practically guaranteed killing everything with minimal damage to myself.
Wands attacks are far too short ranged. I can't even do anything against enemies who start running at me. Not only that but "Sneak Attack" or what ever it is... "10x damage to an enemy who hasn't detected you..." it doesn't seem to work. Completely useless.
Wands are only good once you find decent ones in the wild. They are also a good alternative to using a bow for needed ranged attacks (like out-of-reach buttons or popping bombs safely), and I feel they are geared towards co-op, assisting a front-liner if you want to use it as a main weapon.
"Sneak Attack" requires you to hit C to go into a crouched position, and then when you are close enough you get a prompt to hit "E" to activate the attack. You don't just start swinging.
crom-cythraul Oct 12, 2023 @ 5:38am 
I had no issues with the combat cause it has an auto aim as every controller based game...
Smartik1 Oct 12, 2023 @ 11:51am 
My wand hits 50+ per hit, most things either die before they get close or I dodge (blink skill) once. You can walk backwards while attacking.
A developer of this app has indicated that this post answers the original topic.
Toast  [developer] Oct 12, 2023 @ 12:03pm 
Thanks for the feedback! We definitely still want to make a lot of improvements to combat before launch, so I'll forward these ideas to the designers <3
Brok3n Oct 12, 2023 @ 4:11pm 
Wow sounds like the magic needs a complete re-work. Playtest playtest playtest.
󠀡 Oct 12, 2023 @ 4:28pm 
Originally posted by Bob D.:
You can hold the spell before casting it by holding LMB. It shoots about 20 meters before it starts falling in an arc, all at a steady speed. It is best used to support a front-liner, or picking off enemy archers.
Wands attacks are far too short ranged. I can't even do anything against enemies who start running at me. Not only that but "Sneak Attack" or what ever it is... "10x damage to an enemy who hasn't detected you..." it doesn't seem to work. Completely useless.
Wands are only good once you find decent ones in the wild. They are also a good alternative to using a bow for needed ranged attacks (like out-of-reach buttons or popping bombs safely), and I feel they are geared towards co-op, assisting a front-liner if you want to use it as a main weapon.
"Sneak Attack" requires you to hit C to go into a crouched position, and then when you are close enough you get a prompt to hit "E" to activate the attack. You don't just start swinging.

If I am playing a mage I expect to play as a Mage.

Staff attacks auto target and miss and you can't aim with them because of the auto targeting.

I am not going to use a bow. I am a Mage. I am going to use a wand/staff combo.

Sneak Attack is on the Mage side. I think you are thinking of Back stab. If it's a mage skill/ability then it should work with Mage weapons.
Bob D. Oct 12, 2023 @ 4:54pm 
Originally posted by 󠀡:
If I am playing a mage I expect to play as a Mage.

Staff attacks auto target and miss and you can't aim with them because of the auto targeting.

I am not going to use a bow. I am a Mage. I am going to use a wand/staff combo.

Sneak Attack is on the Mage side. I think you are thinking of Back stab. If it's a mage skill/ability then it should work with Mage weapons.
The staff does not auto-target. An arrow will appear over an enemy's head, but it does not "home in" on the target. You have to still manually aim the staff. I am on right now testing this.

I said the wand is a good alternative to the bow for needed range attacks. I never suggested you use a bow instead. In fact, I don't like the bow in this game that much and prefer the wand.

Sneak attack LITERALLY says "To trigger it, sneak up to an enemy and press [E]". Backstab says "Increase damage you deal from behind by 25%". Read the tooltip for the skill next time.

Sneak attack is also in the middle, part of the "general skills" circle. Sure, it is towards the right and connected to some mage skills, but I would hardly call it a mage skill. If it was a mage skill, it would have a blue circle around it. That is just bad placement from the devs.

And a full mage build is still viable solo. I decided to try it after the last post. It is just a lot harder until you get decent weapons in the wild.

EDIT: So, I think I know why you cannot hit anything with the staff. Are you TAB targeting? Because if so, no wonder you cannot hit squat with the staff.
Last edited by Bob D.; Oct 12, 2023 @ 6:12pm
Elenoe Oct 12, 2023 @ 7:59pm 
Originally posted by 󠀡:

I am not going to use a bow. I am a Mage. I am going to use a wand/staff combo.
then kite, kite, kite. Or use environment. Like the real ranged in any game :)

Sneak Attack works. If I get behind them, it oneshots them. A bit problematic they patrol and stay uncomfortably short time given how slow crouch is. I would certainly feel better if they stayd in one place for a bit longer. It's already "puzzle" if there are more then one.

But it needs a weapon in hand. It still needs some melee "damage" for the "10x" to work. Staff probaby doesn't apply. Not sure about wand, but since "melee sneak attackwith a fireball" sounds weird... But it simply won't prompt if you have like bomb or potion selected. Also it seems only working on humanoids, wasn't able to trigger it on wolf. Or a boss, that was weird.

And technically, sneak attack is in "general" area. It's not mage perk.

So be a good Gandalf and take a sword with your staff :)
Last edited by Elenoe; Oct 12, 2023 @ 8:06pm
󠀡 Oct 14, 2023 @ 1:31pm 
Originally posted by Bob D.:
EDIT: So, I think I know why you cannot hit anything with the staff. Are you TAB targeting? Because if so, no wonder you cannot hit squat with the staff.

I have no idea what tab targeting is.. I press the mouse button and it automatically locks onto the creature. That is the default behavior of the game.
󠀡 Oct 14, 2023 @ 1:37pm 
Originally posted by Bob D.:
Sneak attack LITERALLY says "To trigger it, sneak up to an enemy and press [E]". Backstab says "Increase damage you deal from behind by 25%". Read the tooltip for the skill next time.

Sneak attack is also in the middle, part of the "general skills" circle. Sure, it is towards the right and connected to some mage skills, but I would hardly call it a mage skill. If it was a mage skill, it would have a blue circle around it. That is just bad placement from the devs.

If it's a prerequisite to get mage skills, it's a mage skill. It should work for mages and do mage things.

Mages aren't know for getting close and sneaking up on enemies. That kind of skill is a rogue skill, aka Ranger/Warrior hybrid.

If I am a mage, using mage skills, if I attack an enemy from a distance, then it should proc sneak attack. Same for any character using ranged attacks.

This skill then just does not belong here and is non-intuitive. Aka, bad design.

All the general skills favor melee which is absolutely terrible design and is non-intuitive.

General skills should be applicable to all builds, that's why they are general skills. These don't.


Also, it's funny how they have literally two skills that are backstab.

Backstab and Backstab with extra steps.
Last edited by 󠀡; Oct 14, 2023 @ 1:46pm
braincabin Feb 13, 2024 @ 11:17am 
Number one problem with melee combat (apart from stamina costs for everything as mentioned above) is the shield raise response to your RMB being held down. There seems to be a buffer after the attack animation during which pressing or holding down RMB doesn't result in your shield being raised once the animation timer is over. This makes timing the shield very difficult, resulting in shields having low efficacy. A more intuitive approach would be to allow for holding RMB prior to the attack animation being complete to result in the shield being raised once the animation completes. Valheim does this, for example, as do many other games, and it feels so right. Enshrouded really needs to revisit this.
Naustromo Feb 13, 2024 @ 11:30am 
um, Sneak attack is in no way a prereq to get mage skill, I play full mage, fireball stuff anywhere from high 700's up to over 2200 depending on the situation and what there resistances and weakness' are. I have never taken sneak attack and it does not prevent me from starting in the blue dots for int or spirit. You do not need to waste points in it if you are going full mage. Yes, left click will autolock onto a target in range, that is true. You can however as another poster mentioned, preload the spell by holding and keeping held the right mouse button and use the left click to fire the spells as they are ready. I have literally used fireball to decimate an entire town without ever setting foot inside the walls. As a mage it is all about preparation and positioning. Wand combat, dodge, blink, use a shield/ward and back peddle. With the wand options for extra projectiles and the shroud wand that also has a 50% chance for an extra projectile, wands can be wreck the bad guys when used correctly.
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Date Posted: Oct 11, 2023 @ 6:49pm
Posts: 25