Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
all of that is gone when you modify difficulty settings.
Immersion ?
https://steamcommunity.com/sharedfiles/filedetails/?id=3424091438
I just found a nice place to build a castle, the snow, the sun, the view! also music!
The game system doesn't drive anything. You can always take time out, or just play at a slower pace.
I'm on my second playthough using no fast travel, and it makes the game much more immersive. It's not for everyone (or most, I would imagine), but there's not requirement to rush though the game flying and jumping and fast-traveling everywhere.
The essence of immersion is that you stop thinking so much about the world and just accept it. You absorb its sights and sounds without worrying about what they might mean. Some of the most immersing experiences I've had were just wandering through the wilderness in Skyrim, staring at ships coming and going aboard a space station in X4, and driving around randomly in GTA.
Enshrouded seems very preoccupied with making sure you don't get bored. The devs really need to get over that. Players need their quiet time for contemplation and reflection. Otherwise, they're always going to feel stressed out and pressed over finding that next gear upgrade. They'll never bother to think about the stories told by those notes and quest blurbs, only on how to rush through and get the loot faster.
Building is awesome, game need good PC but its voxel engine so its normal when we look at graphics but rest is ♥♥♥♥.
If you had friends that dont cry about what difficulty lvl you should play and play say time as you then yes game is great ;)
Its not trivial, i think its just hard to implement on a voxel world, so give the devs time, its in the roadmap, water biome is there, so, lets see how they implement this, since water in a game that you can destroy anything its a CPU nightmare right?