Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
No, i mean the Bloom Effect.. the nasty blinding light when you step/look out of a building, for example, which is so bright and blinding that it almost burns your eyes. And when you step into a dark area, the picture fades up again. This constant fading up and down is cruel and annoying.
It doesn't make no sense at all that you can't turn off this effect here in this game.
https://en.wikipedia.org/wiki/Bloom_(shader_effect)
Light Adaptation/Eye Adaptation - When light adjusts to simulate walking from a dark area to a light area and your eyes needing to take a moment to adjust to the change. (IE: being blinded momentarily after walking out of a dark cave into the sunlight)
This game has BOTH of these, and BOTH are very over-tuned and set to extreme values. Options need to be added to disable BOTH.
For me eye adaptation induces headaches.... why devs enjoy this effect, or they dont play their game? This effect is blinding and ever changing depending where you look.. kind of like flickering.
Because its a cheap and quick way to add the illusion of artistic design.
A large amount of gamers dont like it
The majority probably dont care one way or the other
A handful actually get headaches, eyestrain, blurred vision, etc from having them (IE: it should be an accessibility option to disable them)
Having an option to disable/enable effects like that is a win/win. Not having an option just comes across as apathetic and even callous.
I agree, some teenagers or youngsters just have healthy eyes because simply they are young gamers, but anyone who is bit in age and with somewhat weaker eyes will notice such cheap effects..
I seen plenty of gamers who play with screen shake activates.. they must be immune to anything..
I saw there's an option to adjust the length of day and night, it would be perfect for me if I could set it to dusk all the time. But a better option would just be able to disable the eye/light adaption, fingers crossed they can implement something like that.
Never had problems with bloom either , may folks stone me, I find it pretty.
The abomination in this game however I'd call eye adjustment / adaptive exposure or whatever name it has been given here.
They should either build in a toggle right from the start or just leave it out of the game. I was on ahiatus for months, come back because of the update and even base building sucks now because how dare I turn the camera towards the sun while trying to place a block... darkened down screen for me! The constant fluctuation is more than annoying.
I'll probably never understand why games have to do something that my eyes can and do naturally on their own: react to differences in brightness, whether it's outside in real life or on the monitor I'm looking at.
So a big plus from me for wanting the option to turn this effect off.
Have fun, anyway.
I think they just want to chase the clouds, the devs... they implement highest upvoted feature to get praise by the highest number of people.
Healthier eyes or headaches? Meh... just a couple of people feel such things, the majority of kids are healthy enough not to be annoyed by it.
No need to play this game, maybe in couple years they will get more complains and finally implement.
I eventually changed my monitor into oled.. woled, not qd-oled. And my eyes are never ever tired in front of pc.. What monitor you use? Maybe your monitor is quite harsh on fatiugue?