Enshrouded

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Better wingsuit mechanics
Is there any plan to improve the wingsuit mechanics? Right now it seems all you can do is go max glide and max dive. Any possibility that one day we get proper analog fine tuned controls (mouse flying) so we can actually fly between trees and find cool lines to cruise along?

We even tried making a wingsuit race course with building objects, but there is currently just not enough control to make it engaging?

Devs please consider making the wingsuit more interesting!
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Showing 1-7 of 7 comments
Wingblaze Jan 10 @ 10:10am 
I'm not sure what you mean here. You can dive a little or a lot. Is this a control issue? I'm using mouse/keyboard and with the keyboard I can adjust my glide/dive pretty easily.
Ommamar Jan 10 @ 10:50am 
I can move left or right as I glide down, even using it to spiral to a location I would otherwise pass. I am using mouse/keyboard as well. Could you expand on what you are wanting some more OP?
Kappa Jan 10 @ 11:27am 
Could it be they are asking for wingsuits to fly horizontally and without falling? In order to move across any obstacles like trees, buildings, hills, caves, etc…
fink Jan 10 @ 1:00pm 
So it must be a control issue on my end. To me it seems that any button press goes extreme. For example: I want to dive a bit more but as soon as i press the button my character goes into a vertical dive instantly.

Is there a way to achieve fine control on the pitch axis?


edit: forgot to mention, I've only so far tried the first wingsuit in the game. Flame on :)
Last edited by fink; Jan 10 @ 3:32pm
Originally posted by fink:
So it must be a control issue on my end. To me it seems that any button press goes extreme. For example: I want to dive a bit more but as soon as i press the button my character goes into a vertical dive instantly.

Is there a way to achieve fine control on the pitch axis?


edit: forgot to mention, I've only so far tried the first wingsuit in the game. Flame on :)
The first wingsuit glides at a really steep angle prior to entering a dive to begin with. I think you will enjoy later wingsuits.
fink Jan 30 @ 1:39pm 
OK, we had some fun with the next two wingsuits, you were right. But it still feels like we are missing a trick no having mouse control. Also some more realistic physics with regard to diving to gain speed enabling longer glides and even positive climbing until the extra energy is burnt off.

Must be the skydiver side of me, having flown wingsuits a lot, I dream of better mechanics still
Yeah, this feature is already one of my favorite parts of the game. Would LOVE to see it expanded upon.
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Showing 1-7 of 7 comments
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Date Posted: Jan 10 @ 7:41am
Posts: 7