Enshrouded

Enshrouded

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Dedicated servers question
I am interested in the game and have been hesitant on buying it due to playing solo or searching for others to play with but I am interested in the base building side of things.
This brings me to my question, which is, while searching around about Enshrouded I see people advertising dedicated servers.
What is that, and does that allow anyone to join and play with anyone else?
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Showing 1-15 of 15 comments
Mush Jan 9 @ 3:13am 
you can either rent or set up your own dedicated server, this allows you to set it up how you like it.
there are a lot of variables to control, including who can join and what they can do on your server although i strongly advice against allowing anyone to join your server...people will wreck whatever you build eventually (sad little trolls will be sad little trolls)

We rent one from Gportal and are very happy with what we got although we have to restart the server every few days or the performance deteriorates.
For Enshrouded you don't need a 60 slot server either so it's not that expensive to just rent one.
On the other hand, if you have a spare computer that can run 24/7 and you don't mind setting it up yourself, you can run it yourself.

I hope that helps.
Kappa Jan 9 @ 3:24am 
I got mine from gtxgaming and it works fine ( 4p ), though the first hallowed halls has some desync and lag ( but reading on the web feels an issue for everybody ).

I don’t need to bring the server down for performance issues, though me and my friends do so to let some stuff respawn if one needs ( you will get server error messages even if the game works perfectly, so get used to it ).
tatiana Jan 9 @ 3:50am 
I'm not sure why you need a dedicated server at all...

When you start up the game, you are presented with 3 options:

"Private" is a single player game.

"Host" is for when you want to play with other people. You can password-protect your game to make sure no random strangers can join if you want to only play with friends/family, as well as set up settings, permissions and maximum number of people. I've been hosting on my laptop without a problem, no dedicated server required. I do have Discord installed, though, for communication, as there's no in-game chat yet, of any description.

"Join" is for joining other people's servers, which presents you with a list of available servers. The one hosted by your Steam friends is always at the top of the list.

One last thing - you can play in any mode using the same savegame. So you can be private one day and hosting the next, with the same character and without losing progress.
Mush Jan 9 @ 2:34pm 
Originally posted by tatiana:
I'm not sure why you need a dedicated server at all...
If you plan on playing with friends but you might not always be online at the same time, a dedicated server is a nice luxury to have.
apart from possible performance issues when you are hosting for multiple people that is basically it.
it might not be a "need" but it can be a very nice luxury to have.
Dedicated server running only natively on windows is not fine.
Nigel Jan 10 @ 9:19am 
Originally posted by Kappa:
... I don’t need to bring the server down for performance issues, though me and my friends do so to let some stuff respawn if one needs....

Hang on, does this mean that you can set up a server in such a way, that the world resets do not happen? I thought I had read in another thread, that they reset every 30 minutes, even if the server is running 24/7. Or can that be customized?
Kappa Jan 10 @ 9:39am 
Originally posted by Nigel:
Originally posted by Kappa:
... I don’t need to bring the server down for performance issues, though me and my friends do so to let some stuff respawn if one needs....

Hang on, does this mean that you can set up a server in such a way, that the world resets do not happen? I thought I had read in another thread, that they reset every 30 minutes, even if the server is running 24/7. Or can that be customized?

Well, while it's indeed true that me and my friends don't restart the server due to technical issues ( lag/performance issues ), we do take it down once in a while ( I think the best we managed to do is to keep the server up for 3 consecutive days ) if anyone needs stuff specific stuff.

But as far as I happened to see, most of the stuff doesn't respawn like mineral deposits, terrain changes, probably even trees but I am not sure.

Even modifies outside the altar range will last ( until a reset occurs ).

I am not sure about quests/items ( for example skins and chests ) and shroud roots / elixir wells ( but I think all this stuff does respawn after a while ).
Mush Jan 10 @ 10:11am 
Originally posted by Kappa:
Originally posted by Nigel:

Hang on, does this mean that you can set up a server in such a way, that the world resets do not happen? I thought I had read in another thread, that they reset every 30 minutes, even if the server is running 24/7. Or can that be customized?

Well, while it's indeed true that me and my friends don't restart the server due to technical issues ( lag/performance issues ), we do take it down once in a while ( I think the best we managed to do is to keep the server up for 3 consecutive days ) if anyone needs stuff specific stuff.

But as far as I happened to see, most of the stuff doesn't respawn like mineral deposits, terrain changes, probably even trees but I am not sure.

Even modifies outside the altar range will last ( until a reset occurs ).

I am not sure about quests/items ( for example skins and chests ) and shroud roots / elixir wells ( but I think all this stuff does respawn after a while ).
everything not covered by a flame resets every 30 minutes, i think a player counts as a flame if you are near something so you don't end up burried in a deposit while mining.
although we waited at a shroud root once and had it respawn just fine so i am not sure how it handles everything.
at least that is how the default server settings work, i am not sure if you can even change the reset timer.
tatiana Jan 10 @ 10:13am 
Originally posted by Mush:
Originally posted by tatiana:
I'm not sure why you need a dedicated server at all...
If you plan on playing with friends but you might not always be online at the same time, a dedicated server is a nice luxury to have.
apart from possible performance issues when you are hosting for multiple people that is basically it.
it might not be a "need" but it can be a very nice luxury to have.
I still don't get why it's necessary. If there are times your friends can't play, wouldn't it be easier to just start a separate solo save and keep the one where you play with your friends for the times when they are available?

If I remember rightly, it is possible to have up to 8 players in your hosted game. So maybe you need a dedicated server for 9-16 players.
Last edited by tatiana; Jan 10 @ 10:18am
Mush Jan 10 @ 10:16am 
Originally posted by tatiana:
Originally posted by Mush:
If you plan on playing with friends but you might not always be online at the same time, a dedicated server is a nice luxury to have.
apart from possible performance issues when you are hosting for multiple people that is basically it.
it might not be a "need" but it can be a very nice luxury to have.
I still don't get why it's necessary. If there are times your friends can't play, wouldn't it be easier to just start a separate solo save and keep the one where you play with your friends for the times when they are available?

If I remember rightly, it is possible to have up to 8 players on your server. So maybe you need a dedicated one for 9-16.
the server makes it so you don't have to start a separate solo save.
you can wait for each other to progress the quest line and use the other moments to mine,build, explore, whatever.
again, not needed but it's a nice little extra to have.
tatiana Jan 10 @ 11:02am 
Originally posted by Mush:
Originally posted by tatiana:
I still don't get why it's necessary. If there are times your friends can't play, wouldn't it be easier to just start a separate solo save and keep the one where you play with your friends for the times when they are available?

If I remember rightly, it is possible to have up to 8 players on your server. So maybe you need a dedicated one for 9-16.
the server makes it so you don't have to start a separate solo save.
you can wait for each other to progress the quest line and use the other moments to mine,build, explore, whatever.
again, not needed but it's a nice little extra to have.
Judging by the wording of the post. the OP is completely new to the idea of hosting a dedicated server. I just wanted to make sure they don't get ripped off by some advertisers selling a product that the OP may not need and may not have the technical knowledge to set up.
Kappa Jan 10 @ 11:46am 
Originally posted by Mush:
Originally posted by Kappa:

Well, while it's indeed true that me and my friends don't restart the server due to technical issues ( lag/performance issues ), we do take it down once in a while ( I think the best we managed to do is to keep the server up for 3 consecutive days ) if anyone needs stuff specific stuff.

But as far as I happened to see, most of the stuff doesn't respawn like mineral deposits, terrain changes, probably even trees but I am not sure.

Even modifies outside the altar range will last ( until a reset occurs ).

I am not sure about quests/items ( for example skins and chests ) and shroud roots / elixir wells ( but I think all this stuff does respawn after a while ).
everything not covered by a flame resets every 30 minutes, i think a player counts as a flame if you are near something so you don't end up burried in a deposit while mining.
although we waited at a shroud root once and had it respawn just fine so i am not sure how it handles everything.
at least that is how the default server settings work, i am not sure if you can even change the reset timer.

Damn, you are right!
I didn't realize our base ended up exending the area up to a nearby mine after some upgrades ( reason why we assumed mines didn't respawn ).

Could it be that structures built outside the range of an altar remains until the server restarts? A friend built a pretty long stair up to the sky ( moving 2 altars to increase the height ) and it does seem the whole stair remained a long time.
Maeread Jan 10 @ 1:31pm 
I have a gaming friend group that spans multiple time zones, some on the opposite side of the world. Having a dedicated server allows people to get on when they can, and not have to wait for someone to start up the game. In games like Enshrouded, Valheim and Ark it allows people to get on and do some of the grindier tasks when they want to - like building, farming, collecting resources, etc. In my gaming group multiple people have dedicated servers, hosting different games.

I would only ever consider it if I had a group of people that I game with regularly. It is useful even for playing with my family members who live in the same house as me, so that they can log on without having to fire up and run the computer of whoever has the saved game. If you're playing solo I can't think of a reason that you would need one.
Thank you everyone for commenting. Makes sense to now.
tatiana Jan 11 @ 4:01am 
Originally posted by The Key of Diary:
Thank you everyone for commenting. Makes sense to now.
Glad we could help!

So, to sum things up:

- If you have one person in your gaming group (maybe even yourself) who is available to play more often then the others, and they don't mind being the host Every time you load up the multiplayer save, then you Don't need a dedicated server, as the game will just be saved on that person's computer for others to join.

- If the members of your gaming group wish to have the ability to play that save at any time, Without the need to wait for the host to be available, then you Do need a dedicated server.
Last edited by tatiana; Jan 11 @ 4:02am
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Date Posted: Jan 9 @ 12:59am
Posts: 15