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This is one of those things that I actually see a purpose in doing (especially for those of us who play co-op but even more generally), even if it's not always so 'fun.' Too much automation ends up taking some of the fun out of the game, for me at least. As a Valheim player, believe me I understand the desire, for example, to be able to plant in 3x3 or 5x5 etc rows for farming. I can't quite put it into words, but it just loses something when these things just keep becoming easier and easier.
I personally prefer the QoL changes that address things like laying down on a bed everytime I try to loot something off the floor beside it! I have killed many, many a bed for the audacity of being 'in the way!' haha (A simple long hold-E imo to sit/lay down would readily address this, imo.)
For the farming example above, I would be open to an NPC though being more involvedi n that and assigning some kind of role. So I dunno, maybe it depends on how it's done.
Well the devs could just make it so that all the drops go directly to the inventory,
the moment the tree is cut down; into the inventory of the person with the "last hit".
Similar to how it works when mining with a pickaxe.
And then maybe the drops could only fall on the ground if there is no inventory space.
And thanks for the laugh @The Big Brzezinski :) Yeah I'm sure everyone can agree that on the rolling down hill, or falling somewhere into oblivion when the wyvern's corpse disappears into a chasm between two mountains.