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But... You just need to time it correctly.
So while your brain might go "Oh, I fell. Well, no need to panic. Let's rotate the camera angle, aim for that ledge aaand BOOM. Voilà, five star landing!"
My brain goes "No wait, f***! Stop! NO! STOP! F*******! PLEAAASE! GRAVITY WHY DO YOU FORSAKE ME SO!" [Hold R to Respawn]
Sometimes you jump, fall down 20 meters, no damage.
Other time you jump 1 meter from the ground, use the hover skill, you can prolong the time, you fall down .. normally you wouldnt take any damage from this .. and because you stayed in the air for long time, you take fall damage or die ..
A lot of mechanics are unfinished or kinda unfriendly .. hopefully they will fix it or redo them with time
Hmm, I don't think you're gonna have a fun time in the last parts of the Halls then, if you haven't already done that.
Which ones? The first halls? They were outrageously lengthy for very little reward but they were not too bad.
I think it was the last one.
The only way to finish that if you do some sort of Glider Parkour.
One missclick and you have to start over. And yea it's also very lengthy.
Sometimes when you automatically slide down a 45 degree slope all is good, you slide along with no damage, other times you die from massive fall damage even though the slope you are sliding on has less of an angle.
Just yesterday I slid down a massive grass slope in the highlands for hundreds of meters and all was fine until I got to the bottom where the slope flattened out and then I suddenly received massive fall damage & died?
Also being able to jump (single/double) is hit and miss when you are sliding. I feel there may be a bug in there somewhere.