Enshrouded

Enshrouded

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The stamina that “spoils” the game experience...
Am I the only one to be depressed by the stamina consumption of this game? I've played some games, but this is probably one of the only ones where I find the consumption of stamina depressing and abused, which prevents far too much farming and ends up depressing me because the consumption and loss of stamina is so fast, far too fast...

Even with the stamina settings in the difficulty parameters, I get the impression that the settings are just a decoy...
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Showing 1-15 of 46 comments
Yes, yes you are, come one man, theres not even stamina consumption for normal attacks, which is staple in most if not all soulslike games that use stamina, and Enshrouded is not very soulslike in the combat department, if at all.

You use stamina to block, run and double jump, not even normal jump, and flying, thats it, after a little more experience you will get the hang of it, but one skill i love to take early is the one that gives you 50% more stamina regeneration, its easy to get because its above the double jump, which imo is mandatory, and it makes a lot of difference when fighting, specially for archers and warriors, mages not so much, but i still get for mine too.

I use a lot of honey when mining too, helps a lot, i eat and sit and boom im back to digging in no time.
Last edited by Sgt.JESUS; Mar 4 @ 12:19pm
Stay as rested as possible. With the ability to carry Fast Travel points in the form of Flame Altars (or even just rocks), there's no reason not to pop home and tank up every so often. The "Rested" buff cranks your maximum stamina by a considerable amount, and you can boost "Comfort" to ridiculous amounts, giving you up to nearly 2 hours of buff.

Pick up Water every chance you get; drinking it gives both Endurance (more stamina) and Stamina Recharge (which makes your stamina come back faster). It stacks to 100, and you're going to need gobs of it for growing plants anyway.

Later, you can get Milk, which does the same thing as Water, but more... although you can't use it to grow plants. Further along, there are teas with even greater benefits and much longer timers, and there's even a milkshake!

In addition, you can make/find sweets, such as Honey, which massively boost your Stamina Recharge for a few minutes. Beehives are all over the place, and anything outside your build radius will respawn... smack the bees (if any) with a wand, harvest the hive itself and grab the Honey (and Wax) they drop.

Running on roads uses less stamina, and there's a skill to make it use even less stamina... and makes you move faster, too.

TL;DR: If you're having stamina trouble in this game, you're simply not eating properly... and I recommend you stay far away from Valheim; the stamina system there makes this one look like a cakewalk.
Nah Im good and happy with how things are. Its in a good place
LudwigVH Feb 28 @ 4:45pm 
I have 2.95 rings of stamina without any food buffs with my current rested bonus which is level 103 and lasts for 1 hour and 48 minutes. If I play one of the purple instruments, that takes me to level 106 for a few extra minutes. With food buffs go slightly over 3 full rings of stamina. The boots that I use recover stamina extremely fast, allows me to mine large ore nodes for a couple minutes at a time before my stamina rings are completely empty and refill in less than 30 seconds.

Granted not every build will resemble what I have but with careful thought and planning stamina is very manageable. If you're one of those players that sprints the entire game, you are only hurting yourself even further when you end up in a scenario where you need your stamina. This isn't the 50 meter dash of the Olympics.

If we ever get another level cap increase and or another update granting more skill points, I will be able to place skill points into the green skill trees to get even more stamina and hit some red skill tree nodes where I gain stamina back from attacks.

For the most part I'm using default settings for my save, only thing changed is the length of night time.
LordRIB Feb 28 @ 6:18pm 
I ran a tank build originally, so stamina for blocking was obviously something I had to deal with. Early on I went out of my way for any foods with stamina enhancing stats, and started choosing skills off the tree to help it, but really, my goto thing was DRINKING TEAS, and then after that is was STRAIGHT UP SUGAR. i just started carrying a stack of sugar on me once we got sugar cane.

With only rest, and being completely hungry from not eating any foods, I have 2 1/2 rings of stamina now. That lets me swing a pick axe 85 times consistently before running out of stamina. After that it takes me about 7 seconds of not doing anything that uses stamina. If I have eaten ONLY SUGAR, I will replenish 2 and 1/2 rings of stamina in roughly 3 seconds.
Swining a weapon doesnt use stamina, which is a nice gift from the devs lol.
Setting aside how its integrated into skills and itemization, I bet removing stamina altogether would've done this game a lot of good. Its role in traversal and resource harvesting is entirely negative to the experience. Its limits your defense in combat, but not your offense, so you only ever run low in moments of panic. Remove stamina entirely, and maybe give blocking a stun bar like mobs have, and a lot of needless complication goes away. The game's combat already suffers from a low skill ceiling. If it also lacked the empty complication of its stamina implementation, it would be better off.

Not that this would ever happen, of course. Endurance may be a dump stat in practice, but a lot of aspect were designed with the pretense that it's useful and desirable. Half of the gear, skill tree, and consumables in the game would need to be reworked. I really don't see that happening. Maybe if instead they just swapped out endurance's functionality for making you move and act faster or something. More feasible, but doubtfully any more likely.
i have played all classes and stamina doesnt become a problem once you reach 20,25+.

I dont know what game you playing. Do you make use of all your stomach slots ? if you do grinding you gonna have to make use of the drinks and sweets.

Also you have to use some skill points on endurance. which is fine since 2 agi spells that are universal, doublejump and upwind. And finally there is a survival skill tree path that gives additional food slot which i also call universal practical for all roles, that also gives endurance on its way.

You have more than enough skill points available ( including all miasma tree skill points) to invest into them without sacrificing anything.
and i forgot the most crucial but obvious thing , the rest factor . maximise it for your level , build latest decor for you to max the resting bonus and use it everytime you go out.
water and goat milk are thrown at you , use it for stamina reg
As a sword and board melee player,
Stamina is just a skill to invest points in alongside strength.
Between that and foodbuffs i have plenty stamina to run and dance while fignting.
It is fine.
Last edited by Ellis_Cake; Mar 1 @ 6:06am
PaPaKat Mar 1 @ 9:23am 
build up your endurance in the green tree and you get more stamina . just a suggestion
Yeah I'd say you're the only one. Stamina is basically a non-issue in this game. Rested bonus gives you huge amounts of stamina and stamina regen. Endurance food will give you a lot of stamina as well, and it's usually cheap to make. Saffron tea, a late-game endurance food, gives +5 endurance and only requires 1 saffron and 1 water to make. Sweets give stamina regen for when you're mining or chopping wood and are similarly easy to acquire.

I haven't invested a single point into endurance, and I hardly ever have stamina issues. It only becomes an issue when you are no longer rested.
Raft Mar 1 @ 12:20pm 
I played in a friend's hard difficulty world. He played melee and complained about stamina a lot while in combat. We had to feed him stamina food and drinks. Then he's all good.

After you have unlocked flame level 4 and have access to Nomad Highlands, I suggest consuming these whenever you need stamina:
- Sweets: Sugar (+20 stamina recharge), crafted with 2x Sugar Cane.
- Liquid: Rooibos Tea (+3 endurance, +7 stamina recharge), crafted with 1x Water and 1x Rooibos

See also: https://enshrouded.wiki.gg/wiki/Consumables

And as others have said, don't forget to rest as well.

See also: https://enshrouded.wiki.gg/wiki/Well_Rested
Last edited by Raft; Mar 1 @ 12:26pm
Originally posted by Raft:
After you have unlocked flame level 4 and have access to Nomad Highlands, I suggest consuming these whenever you need stamina:
- Sweets: Sugar (+20 stamina recharge), crafted with 2x Sugar Cane.
- Liquid: Rooibos Tea (+3 endurance, +7 stamina recharge), crafted with 1x Water and 1x Rooibos

I managed to get my hands on some sugar cane and rooibos without progressing my flame to level 4, actually; there were a couple plants just above the shroud line, a little ways north-east of the Low Meadows spire.

https://steamcommunity.com/sharedfiles/filedetails/?id=3436604952

https://steamcommunity.com/sharedfiles/filedetails/?id=3436605890

Took them home and made more sugarcane in the seedling box (Rooibos needs the fossilized bone dust to make more, which I haven't managed to get my hands on yet).
No problems with stamina system.

It's a no for me.
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Date Posted: Feb 28 @ 7:32am
Posts: 46