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Right now the only summon you have is from those bombs or the necromancy skill, those floating skulls can help a lot. You have the skills for animals and vukah to help, but they are situacional, not used everywhere, animals are better btw.
I'd like it if the dog could be more involved - with distracting enemies or finding bombs. But I guess that'll be a lot more complicated. So it's just paw's touch.
I'm totally fine with having pets be just for show. I just don't like that the quest dialogue built up this dog as a hunting companion rather than a basic pet. Apart from how annoying they get when building, I like them. The quest should just be reworded is all.
The situational nature of Beastmaster was so disappointing to discover. It's just another issue with the "Class" system, I suppose. Honestly, if they weren't called "Classes", players would probably spread talent points around more and would end up less squishy. Prior to getting the Spindle, it becomes a bit of a problem.
I'm hoping they either make "Classes" more like actual classes, personally.