Enshrouded

Enshrouded

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Can pets be used for combat?
The Hunter gave a quest for finding a specific dog, saying it would help with hunting. But it just seems to be a standard pet.

Is there a way to use it for combat, or did this quest essentially just lie to me? I don't get why the game would put dialogue in that makes a moving decoration seem like it'd have actual use.
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Showing 1-4 of 4 comments
Nope, the pet quests are just a bunch of cats and dogs, pretty nice, another thing to add more life to the base you know, but i think a lot of people have asked the devs to tame those wolves and other animals for combat, they gotta change that skill tree though, im all up for combat pets but thats gotta be a ranger thing.

Right now the only summon you have is from those bombs or the necromancy skill, those floating skulls can help a lot. You have the skills for animals and vukah to help, but they are situacional, not used everywhere, animals are better btw.
Last edited by Sgt.JESUS; Feb 26 @ 6:49pm
seven Feb 26 @ 9:45pm 
Pet your dog every morning before you go out. The love he returns will make you a better hunter/fighter.
Raft Feb 26 @ 10:35pm 
If you pet your dog, you'll get the buff "paw's touch", +25 hp for 30 mins, which is good for hunting.

I'd like it if the dog could be more involved - with distracting enemies or finding bombs. But I guess that'll be a lot more complicated. So it's just paw's touch.
Originally posted by Sgt.JESUS:
Nope, the pet quests are just a bunch of cats and dogs, pretty nice, another thing to add more life to the base you know, but i think a lot of people have asked the devs to tame those wolves and other animals for combat, they gotta change that skill tree though, im all up for combat pets but thats gotta be a ranger thing.

Right now the only summon you have is from those bombs or the necromancy skill, those floating skulls can help a lot. You have the skills for animals and vukah to help, but they are situacional, not used everywhere, animals are better btw.

I'm totally fine with having pets be just for show. I just don't like that the quest dialogue built up this dog as a hunting companion rather than a basic pet. Apart from how annoying they get when building, I like them. The quest should just be reworded is all.

The situational nature of Beastmaster was so disappointing to discover. It's just another issue with the "Class" system, I suppose. Honestly, if they weren't called "Classes", players would probably spread talent points around more and would end up less squishy. Prior to getting the Spindle, it becomes a bit of a problem.

I'm hoping they either make "Classes" more like actual classes, personally.
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Showing 1-4 of 4 comments
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Date Posted: Feb 26 @ 6:43pm
Posts: 4