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How to handle them really depends on your build. For instance magic with the Terror perk will stun them as will the Explosive arrows perk in archery. You can parry them, but the window is quite small. Blocking is an option as melee; you can learn their combos and usually get in a hit or two post block.
Many people will just try to keep them at range or try to get an environmental advantage (although they can jump quite high in pursuit of you).
If you are a non melee build I would personally avoid wands as you are locked in the attack animation and the range is rather short on them as well so the mobs can close the distance to you really quickly.
However you approach them just do not get too greedy on the attack.
But be carful, you can easy destroy your own platform with one or two shoots.
With the green-blade dudes, it also can provide enough knockback to keep you out of reach of their blades. You just have to time it so you're in the air when they're doing their thing, then bring it down on their head. That should knock them back for their next attack, and then do it again, and hope you don't run out of stamina!
The other solution is being quick with the insta-heal health potions.
ranged = jump little bunny, JUMP! (watch the animation, when they charge their attack, you jump out of the way and attack.)
End-game, yes. Level 11, not a chance IMO, at least not your first playthough, and even then it takes far more than just facetanking.
Why would you let them get that close as a ranged player? They are fast, but there's pretty much always a way to run / climb / glide to get away, then go back and take them out from a distance.
FWIW, you can do that same attack with melee, you just have to get a quick hit in and roll away, but it takes good timing, and is unforgiving if you mistime it.
and a lvl 11 can facetank more than you think as long as he has the ll for it with a few potions as backup.
the only thing that might really stop you is your armor.
How much larger is the two handed aoe over the one handed aoe from jump attacks?
Edit: I suppose I ought to figure it out myself, but... the only two handed weapon I use is a bow.
I can't give you numbers, but it's significant, as is the damage. A two-handed weapon generally does significantly more damage than a one-handed, but it's slower. Slower really doesn't matter with a slam attack.
To put it in perspective, a top-level two-handed weapon end-game will one-shot pretty much all normal mobs with a double-jump slam (and associated other skill upgrades), and pretty much negate higher-level mobs like the flaming sword dudes.
I'm pretty sure I've one-shotted some, but generally it takes a slam followed by a single hit to take them down.