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You can mitigate some of that via food buffs, and swapping around your rings/armor buffs. Heck, you can respec your skill points on the spot to become a great warrior and 10 minutes later respec to become a great mage.. the cost isnt much to respec as was said above. The game allows it just fine (although I find it a bit of a pain because there is so much skill selection to do)
In other words "jack-of-all-trades" can easily become "master-of-none", and sticking to that might become frustrating. At some point that frustration is due more to your chosen middle-of-the-road approach than due to the the game itself. But it probably is POSSIBLE if you try hard enough; some people find the combat quite easy. It might make you frustrated late-game, just remember... you asked for it :) For me, I eventually specced into a playstyle I found most enjoyable... and have swapped around to try others as well. About to respec into a dagger/bow combo to give that a try.
its not possible to be good at everything at once currently. but its not practical to use lets say a mage staff and a bow at the same time to begin with.
just look at the skilltree to get the idea.
skillpoints dont only come from leveling up but also from roots. these are limited per map. new zones add more levels and roots and the biggest new zone is about to release raiseing the level cap to 35 from 25. so youll have even more points.
Just to put some context into that; current skillpoint limit is 114, when you are level 25 and have done all roots. With them raising the level to 35 and adding a new area with still more roots.... we could be getting a pretty decent boost in total skillpoints (to something around 130 or so?) in about a week (Nov 5).
By the time you get all your perk points you can stretch your skills out a bit, but even then if you want to maximize any one style of play you will probably invest heavily into that color as opposed to spreading your points around to thinly.
Re-skilling is an option, but is that really a jack-of-all-trades?