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Not at all, but a good attempt at deflection and personal attack.
I suggest you reread your original post. It is far more accusatory than anything else (eg using the engine as an 'excuse', gimmick vs. feature, etc.)
The game has rules defined by its creators. If you did even a modicum of research before buying into this EA game you would have already known its basic mechanics and at that point could have made (which it seems you may not have) and informed decision to play or not.
If you did understand the mechanics and still bought into the game then your attempts to now change it base mechanics into something more to your liking seem a bit misplaced (what you self define as challenging the developers to re-think their design decisions).
There is a certain amount of hubris in you alluding to some belief that the developers have not or do not consider the decisions they make as they build the game.
And what you personally find to be a decision that was not thoughtful maybe one that far more people find to be just the opposite.
Ultimately your 'suggestion' is better placed on the site the developers maintain just for such things and not the Steam forum.
This. 100%.
Hi there.
this tool does exist. It's the flame altar. With the maximum extended building area, this is already a pretty big place, and the areas of several altars can be joined together to form an enormous area, which is then completely persistent.
As always, have fun!
That's so funny because it is utterly wrong.
maybe don't take away the flame alter?
You can not only expand the build area each altar encompasses you can, as someone else pointed out, push the one edge of an expanded are to meet the edge of another in effect making a HUGE area.
The mechanics exist to do what you want, you just seem to refuse to use those very same mechanics.
You want permanent terrain edits, play a voxel game like minecraft.