Enshrouded

Enshrouded

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With all the crashes they should add fast travel points in dungeons
Game crashes all the time now and I decided to do Hollow Halls not knowing how long it was, I made it to I think the 3rd "checkpoint" orb but the game crashed, now I have to do the entire thing over again (I didnt put a flame altar at the entrance either so I have to do a 15 minute run just to get there). Not sure if I will attempt it again, or if it's even possible to finish before another crash unless I speedrun.

It would be a great QOL improvement if they just added a fast travel spot midway through big dungeons, so when the game crashes people don't lose an hour+ of progress. Maybe they could remove them when the game becomes stable but in it's current state dungeons are a waste of time and I just don't want to do another big dungeon until the game works better.
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Showing 1-9 of 9 comments
Blue Hasia Dec 1, 2024 @ 12:34pm 
you are experiencing something that is not common. rather than ignoring why your game is crashing. post in the support section your pc specs, info and what you are doing each time it crashes.

watch your hardware info too as there can be clues to a lead up

help the devs find out why you are crashing rather than ignoring it.
PakaNoHida Dec 1, 2024 @ 12:56pm 
No thank you, I absolutely do not want this like World of Warcraft dungeons or dungeons from any other game. I enjoy the run, and the time it takes to do.
willixx Dec 1, 2024 @ 1:02pm 
I guess many people have the crash problems. They seem to be part of the game on some hardware and I dare to say, most often there is no remedy on users side.

So I'd second the idea of "checkpoints" in hollow dungeons. If not for crashes, for those players with a limited gametime.

Whoever likes a more demanding game always is free to not use those checkpoints.(E.g. I'm not using potions and food buffs as my personal decision. Still it is good these are in the game for players that like them.)
Moojuice Dec 1, 2024 @ 1:46pm 
I fixed my crashing problem by buing a better PSU. Never crashed again. But after the fix I also got a new card. Again AMD from 6900xt to 7900xtx. I heard that some games have spikes that shut of the psu (especially 6900) and I had a 750 multi rail psu. Now I have a platinum 1000W single rail. Did not crash in any game anymore. Befor I had problems with Banishers, Jedi Survivor and Wukong. Always the same black screen where I had to restart the PC.
ThyNecromancer Dec 1, 2024 @ 2:03pm 
what crashes? The game is stable... I even played about 12 hours straight the other day with no issues. The joy of being sick and not being able to sleep it off.
Llamagoyf Dec 1, 2024 @ 5:03pm 
I've had a few minor visual glitches, but I haven't had a single crash in 200 hours of playing...
bliznots Dec 1, 2024 @ 8:46pm 
Originally posted by idividebyzero:
Game crashes all the time now and I decided to do Hollow Halls not knowing how long it was, I made it to I think the 3rd "checkpoint" orb but the game crashed, now I have to do the entire thing over again (I didnt put a flame altar at the entrance either so I have to do a 15 minute run just to get there). Not sure if I will attempt it again, or if it's even possible to finish before another crash unless I speedrun.

It would be a great QOL improvement if they just added a fast travel spot midway through big dungeons, so when the game crashes people don't lose an hour+ of progress. Maybe they could remove them when the game becomes stable but in it's current state dungeons are a waste of time and I just don't want to do another big dungeon until the game works better.
never had the game crash yet
LudwigVH Dec 1, 2024 @ 8:50pm 
600 plus hours, not a single crash. Sounding more like user settings error or user equipment issues.
X-C0brA-X Dec 1, 2024 @ 9:07pm 
Been playing since day 1 with over 250 hours in the game and not 1 crash or even lag with all settings on max. Many days I gave done 10 to 15 hour marathons in the game and no issues at all.

Sounds like a hardware problem not a game problem. My only bugs I have seen was on a few occasions I had a mob that spawned underground and they could attack me but I could not see them to target them but logging out then back in solved it. Besides that one issue the game has ran perfectly for me.
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Showing 1-9 of 9 comments
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Date Posted: Dec 1, 2024 @ 12:19pm
Posts: 9