Enshrouded

Enshrouded

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even with update ...
i love all the new stuff, that being said...i STILL HATE HOLLOW HALLS!...ok feel better ill try it again in a while lol...rant over
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Showing 1-5 of 5 comments
Grad Nov 26, 2024 @ 4:46pm 
Which Hollow Halls do you hate? I think they are kinda cool and could be turned into a rogue-lite experience fairly easily if the devs wished them to be.
wolfsmile1966 Nov 26, 2024 @ 4:53pm 
the parkour element kills it for me even though i love all the content and craftables..
Grad Nov 26, 2024 @ 5:25pm 
Originally posted by wolfsmile1966:
the parkour element kills it for me even though i love all the content and craftables..
mm i can see why you would say that, it is a bit janky for sure
FSHerrante Nov 27, 2024 @ 6:03am 
In the hollow halls of Waste of Light, I had to finish off the 2 cyclops in the final stage by making them come to the jump area where you enter their arena and slowly kill them with the bow 1 by 1.

Even with high physical resistance equipment, they, in individual combat, could kill me with a single hit when they used their spectral weapons.

It wasn't organic to kill them like that, but it was the only way to do it. I wasn't about to leave after spending almost 2 hours advancing in that incredibly large dungeon.

The final reward was absolutely unsatisfying compared to the effort it took to get there.

Last edited by FSHerrante; Nov 27, 2024 @ 6:04am
Eightball Nov 27, 2024 @ 7:29am 
Originally posted by FSHerrante:
In the hollow halls of Waste of Light, I had to finish off the 2 cyclops in the final stage by making them come to the jump area where you enter their arena and slowly kill them with the bow 1 by 1.

Even with high physical resistance equipment, they, in individual combat, could kill me with a single hit when they used their spectral weapons.

It wasn't organic to kill them like that, but it was the only way to do it. I wasn't about to leave after spending almost 2 hours advancing in that incredibly large dungeon.

The final reward was absolutely unsatisfying compared to the effort it took to get there.


I think I know what you are trying to say by 'organic', but you actually used tactics, not some glitch. You assessed your surroundings, your threat and your own offensive capabilities and then chose the best way to make it all work.

If the developers did not want to give players such options they would lock us into small, contained arenas/rooms with the bosses (for example like many of the boss fights in Elden Ring), but in the Halls they did not.

In fact, even with the few bosses in 'arenas' we still have options to utilize the surroundings and different tactics far more so than in other games.

And yes, the loot needs upgrading/more variety to be sure.
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Date Posted: Nov 26, 2024 @ 4:17pm
Posts: 5