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I consider the game as having 3 classes or archetypes and each 2 subclasses. To me going hybrid and mixing it more even appears quiet bad as often you gain little for the costs.
You can bring all spells with you all the time if you want to never need to use an ineffective spell against resistant enemies, but even if it gets resisted a spell might be better to use as an alternative.
About acid blast, i know how OP it used to be, now its simply worthless. It takes more time than almost any other spell, has less range, a broken hitbox and usually ends up still dealing less dmg than most other spells. Simply opting for any other aoe spell besides meteor is quiet always just a superior option.
I'll also have to say that i suspect the spell beeing bugged as it looked like dealing multiple times its own dmg, as in 190(LB)+190(LB)+52(MD)+52(MD) popping up on an enemy. It deals good dmg if you can stack a larger group but its far mor risky than just casting a fireball from range as opener and using ice if they get too close.