Enshrouded

Enshrouded

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Harpyrider Nov 5, 2024 @ 6:56pm
Tired of your NPCs wandering about?
While using the summoning wand/staff, you can set the distance the NPCs roam. I got tired of them blocking the doors. Hold the staff in your hand, hit TAB (PC), select the NPC, Under their name is a setting to adjust their roaming. I set mine to none and put them in a place out of the way.
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Showing 1-10 of 10 comments
Macdallan Nov 5, 2024 @ 7:04pm 
Yes, I am tired of my NPCs wandering around already... especially blocking DOORS. I shouldn't have to adjust them individually, they should default to STAY WHERE I PUT YOU.

Not keen on the new update, kind of annoying changes. Don't like the new map icons, really don't like wandering NPCs (but at least you can toggle this off in the most clunky way they could have thought of), and why do I have to assign individual beds with the staff instead of having a simple interface on the bed itself or in a different menu? Seems like they went with the clunkiest options for all of this unnecessary fluff.

Y'all gotta stop changing things that don't need to be changed...
Jmantis Nov 5, 2024 @ 7:20pm 
if they're already walking around you can do it without the staff too. i walked up to one of my craftspeople and there was an option of press R to adjust the wander distance
Macdallan Nov 5, 2024 @ 7:23pm 
Originally posted by Jmantis:
if they're already walking around you can do it without the staff too. i walked up to one of my craftspeople and there was an option of press R to adjust the wander distance

That's good, but you need the staff to assign beds. I don't even know why they've implemented these things. It's like they just added a bunch of annoyances to the game that don't bring any actual benefit or fun to the game at all.
Blue Hasia Nov 5, 2024 @ 7:29pm 
people angry about this, but also people were angry they didn't wander and it was one of the most requested features on the voting site.
ryansw989 Nov 5, 2024 @ 7:34pm 
If they were all just stood around they'd be lifeless, having the ability to place and set wandering distance sounds on paper ideal compromise, unless there is a specific issue with them blocking doorways especially ? Don't know as do not own the game as of yet. Very strongly tempted to pick it up though. Perhaps they could have a setting along lines of - Set distance from Player, ensuring they'd move automatically out of the way upon approach to a doorway etc... ?
Macdallan Nov 5, 2024 @ 8:57pm 
Originally posted by Blue Hasia:
people angry about this, but also people were angry they didn't wander and it was one of the most requested features on the voting site.

Angry? Nah. Somewhat annoyed? Yeah.

Sure, some folks wanted it but the upvote site doesn't reflect the entire community, only the small fraction that goes there to vote on things. Anyway, I didn't vote for it, and wouldn't have.

I really don't care that they did not move because they do 2 things - provide quests and crafting options. That's their only use, moving around doesn't benefit me at all, doesn't add anything to the game. Them wandering around means we have to run around looking for the right one when we need to craft specific items that only they can make and we never know exactly where they will be. They also block doorways requiring you to slowly push them out of the way, and from what I've seen so far they generally just get in the way while wandering and make a nuisance of themselves.

In my mind it was a needless change, but since they decided to do it the right move would have been to set the default wander distance to zero, not 10m, so people who had the crafters where they wanted them wouldn't have to go to each one, set them to no wander distance, and then place them back where they were again. It's a minor issue, but it's still an issue that could (and should) have been avoided.

Side note - Conan Exiles added NPC wandering recently, too, and it's been a disaster. At least in Keen's case it's just a bit annoying... and they'll probably fix the issues soon.
Last edited by Macdallan; Nov 5, 2024 @ 8:59pm
AnaBella Nov 7, 2024 @ 11:55am 
Originally posted by Blue Hasia:
people angry about this, but also people were angry they didn't wander and it was one of the most requested features on the voting site.
I wouldn't mind them moving if they weren't going outside all the time. Feel like we need a smaller option of wandering 3 or 5. Just moving around their stations bit. I thought it was cool til I was having to go outside my base constantly to craft something.
greenember Nov 25, 2024 @ 4:17pm 
The roaming is quality of life making for better emersion however mine vanish even at 10 roam which should not happen and they dont sleep at 0 which is annoying but i love the mechanic id like the roaming to work a bit better i can see the larger uses for large buields to feel alive but id say make that range once you fix the bugs at smaller ranges
Bulbous Nov 25, 2024 @ 7:06pm 
Oh... is that what is happening? When I set them to max roam, and they roam out of the flame radius, so they despawn?
LyaranTirel Nov 25, 2024 @ 7:07pm 
I like the roaming around, I just wish they had some actual function to the villagers.
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Date Posted: Nov 5, 2024 @ 6:56pm
Posts: 10