Enshrouded

Enshrouded

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PocketYoda Jul 4, 2024 @ 5:51am
Leveling is glacially slow..
Starting to lose interest to be honest bought the game and have been leveling solo.. i'm honestly getting bored the enemies are too few and the exp is crazy low.. i think in 4 days real time i'm like level 4-5? points are too expensive on the skill tree as well..

I think i'll take a break. Could be a good game with a faster progression system..
Last edited by PocketYoda; Jul 4, 2024 @ 5:52am
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Showing 1-15 of 32 comments
Silent Warrior Jul 4, 2024 @ 6:40am 
Most of your skill points don't come from leveling, but from clearing shroud roots and elixir wells. Every root gives you one skill point, wells give 3.
Leveling isn't too slow at all, more likely too fast. Don't watch your levels, better watch your progress on the map. This game is about exploration, and when you clear all this caves, castles, villages, scavenger camps and so on, you'll get lot of XP and also the needed crafting mats.
Another good way for leveling up in early game is mining with your pickaxe. Mine some salt, flint, clay, copper, ..and you'll gain XP.
Keldysh Jul 4, 2024 @ 7:11am 
Even though leveling is part of the game, to me it is not so much about leveling like for example games like Diabolo.

This game is more about exploring the world. And while there are miasma-bounderies you cannot cross without gaining (whatever this is named) levels on your altair, there was plenty to explore for me at any time!

And if you still want to talk about leveling: I don't think it is to slow. For me it is just about right.

Silent Worrior is probably right. Try to obtain skillpoints in alternative ways he described! ;)
Khloros Jul 4, 2024 @ 7:57am 
Honestly i have not had an issue with leveling, most of the time im out leveling the stuff im fighting by like 2 levels any way so.
PocketYoda Jul 4, 2024 @ 4:51pm 
I have about 11 skill points and die in the miasma constantly.. its pretty slow for me.. tedious even.
Sam Jul 4, 2024 @ 6:10pm 
I don think it's slow at all. In fact, I was disappointed to hit 25. That meant there's no more leveling up. Just take your time, believe me, you're not missing anything.
Macdallan Jul 4, 2024 @ 6:15pm 
Originally posted by Silent Warrior:
Most of your skill points don't come from leveling, but from clearing shroud roots and elixir wells. Every root gives you one skill point, wells give 3.
Leveling isn't too slow at all, more likely too fast. Don't watch your levels, better watch your progress on the map. This game is about exploration, and when you clear all this caves, castles, villages, scavenger camps and so on, you'll get lot of XP and also the needed crafting mats.
Another good way for leveling up in early game is mining with your pickaxe. Mine some salt, flint, clay, copper, ..and you'll gain XP.

I think it's roughly where it needs to be but if I had to choose between a bit too slow and a bit too fast I would agree with you, it's perhaps a bit too fast.

I also think you're right to say that there is no need to focus on levels. That may be why PocketYoda said it was pretty slow for them, and then used the word tedious. If they are chasing levels then that is probably why it feels tedious or slow to them when it really isn't. Levelling and gaining skill points aren't the only metrics to track our progress in this game, and they're arguably not the most important, so looking at what we have cleared, how many outposts (flame altars) we have around the map, how many NPCs we have rescued, and our crafting options are ways to evaluate how far we've progressed since we started the game.

Originally posted by PocketYoda:
Starting to lose interest to be honest bought the game and have been leveling solo.. i'm honestly getting bored the enemies are too few and the exp is crazy low.. i think in 4 days real time i'm like level 4-5? points are too expensive on the skill tree as well..

I think i'll take a break. Could be a good game with a faster progression system..

Sorry but this honestly sounds like a you issue, as in you're doing something wrong. Are you just wandering around near your starting area grinding bottom level enemies for xp?

You said you played 4 days of real time which would mean 96 hours of play time. That's not even close to what you have - you're at about 14.5 hours.

The skill tree points aren't too expensive because levelling up isn't the only way to earn skill points.

Originally posted by PocketYoda:
I have about 11 skill points and die in the miasma constantly.. its pretty slow for me.. tedious even.

Again, this sounds like you're doing something wrong, like going somewhere you aren't prepared to handle.
Last edited by Macdallan; Jul 4, 2024 @ 6:21pm
Effinae Jul 4, 2024 @ 6:26pm 
I don't skip any combat and I've done a good amount of extra exploring and I'm only level 9 running around Revelwood for my current quests. Can't take too many hits at all. It's become a bit of a slog now. It feels like I need to go grind for XP honestly.
PocketYoda Jul 4, 2024 @ 7:42pm 
Originally posted by Macdallan:
Originally posted by Silent Warrior:
Most of your skill points don't come from leveling, but from clearing shroud roots and elixir wells. Every root gives you one skill point, wells give 3.
Leveling isn't too slow at all, more likely too fast. Don't watch your levels, better watch your progress on the map. This game is about exploration, and when you clear all this caves, castles, villages, scavenger camps and so on, you'll get lot of XP and also the needed crafting mats.
Another good way for leveling up in early game is mining with your pickaxe. Mine some salt, flint, clay, copper, ..and you'll gain XP.

I think it's roughly where it needs to be but if I had to choose between a bit too slow and a bit too fast I would agree with you, it's perhaps a bit too fast.

I also think you're right to say that there is no need to focus on levels. That may be why PocketYoda said it was pretty slow for them, and then used the word tedious. If they are chasing levels then that is probably why it feels tedious or slow to them when it really isn't. Levelling and gaining skill points aren't the only metrics to track our progress in this game, and they're arguably not the most important, so looking at what we have cleared, how many outposts (flame altars) we have around the map, how many NPCs we have rescued, and our crafting options are ways to evaluate how far we've progressed since we started the game.

Originally posted by PocketYoda:
Starting to lose interest to be honest bought the game and have been leveling solo.. i'm honestly getting bored the enemies are too few and the exp is crazy low.. i think in 4 days real time i'm like level 4-5? points are too expensive on the skill tree as well..

I think i'll take a break. Could be a good game with a faster progression system..

Sorry but this honestly sounds like a you issue, as in you're doing something wrong. Are you just wandering around near your starting area grinding bottom level enemies for xp?

You said you played 4 days of real time which would mean 96 hours of play time. That's not even close to what you have - you're at about 14.5 hours.

The skill tree points aren't too expensive because levelling up isn't the only way to earn skill points.

Originally posted by PocketYoda:
I have about 11 skill points and die in the miasma constantly.. its pretty slow for me.. tedious even.

Again, this sounds like you're doing something wrong, like going somewhere you aren't prepared to handle.
4 days i've played not 4 complete days haha.. And yeah i just am not interested in slow leveling i wanted to see some skill progress as i play.. for me its tedious.. boring just running around aimlessly doing really nothing.. rescue this and that and gain really nothing.. weapons are terrible they degrade super fast my bag is tiny so i'm constantly deleting stuff and no way to get more.. eh mid game to be honest..
Originally posted by Effinae:
I don't skip any combat and I've done a good amount of extra exploring and I'm only level 9 running around Revelwood for my current quests. Can't take too many hits at all. It's become a bit of a slog now. It feels like I need to go grind for XP honestly.
Agreed i figured the same thing.. I think its the skills are so crazy hard to acquire.. 4 skill points for one skill really thats dumb.
Last edited by PocketYoda; Jul 4, 2024 @ 8:46pm
hyperion Jul 4, 2024 @ 8:00pm 
Not as slow as making some stuff. Making copper bars, takes forever. In real life, I could go buy the equipment and copper and smelt my own copper bars faster than you can do it in this game.
PocketYoda Jul 4, 2024 @ 8:44pm 
Originally posted by hyperion:
Not as slow as making some stuff. Making copper bars, takes forever. In real life, I could go buy the equipment and copper and smelt my own copper bars faster than you can do it in this game.
If this was real life there would be no one else left to make the bars for you..
Martin Jul 5, 2024 @ 1:42am 
All games with multiple crafting tables suffer from slow gameplay, it's probably what attracts crafters to some games over others.

I do feel xp is slow in this game, in the start, but at a certain point, with some decent armour and weapons, the game starts to get too fast, before you know it you're grinding lv 25 critters for fun.

The game is really a multiplayer game, made for groups of 3-4. Pairs is ok but 3 probably ideal. With 1-3 farming in main base, crafting etc

Tbh I find solo games boring.
Bimdur Jul 5, 2024 @ 1:55am 
Originally posted by PocketYoda:
Starting to lose interest to be honest bought the game and have been leveling solo.. i'm honestly getting bored the enemies are too few and the exp is crazy low.. i think in 4 days real time i'm like level 4-5? points are too expensive on the skill tree as well..

I think i'll take a break. Could be a good game with a faster progression system..

I guess everyone's experience are different. Personally I think that you level too fast! If you follow the quest line you will be level 5 within the hour. However if you try to level be simply killing mobs it will go much slower.
PocketYoda Jul 5, 2024 @ 3:33am 
Originally posted by Bimdur:
Originally posted by PocketYoda:
Starting to lose interest to be honest bought the game and have been leveling solo.. i'm honestly getting bored the enemies are too few and the exp is crazy low.. i think in 4 days real time i'm like level 4-5? points are too expensive on the skill tree as well..

I think i'll take a break. Could be a good game with a faster progression system..

I guess everyone's experience are different. Personally I think that you level too fast! If you follow the quest line you will be level 5 within the hour. However if you try to level be simply killing mobs it will go much slower.
I just saved the hunter now i must find salt.. i know riveting stuff.. a lot of salt here on steam honestly.
Originally posted by Martin:
All games with multiple crafting tables suffer from slow gameplay, it's probably what attracts crafters to some games over others.

I do feel xp is slow in this game, in the start, but at a certain point, with some decent armour and weapons, the game starts to get too fast, before you know it you're grinding lv 25 critters for fun.

The game is really a multiplayer game, made for groups of 3-4. Pairs is ok but 3 probably ideal. With 1-3 farming in main base, crafting etc

Tbh I find solo games boring.
I'm the direct opposite i hate mingling with others.. they annoy me especially in games..
Last edited by PocketYoda; Jul 5, 2024 @ 3:35am
Levels are only in this game because of genre expectation. If you weren't getting small numbers over your head from killing things until a big number appeared instead, people would accuse Enshrouded of not being a role playing game.

Don't level grind. Levels don't matter. Flame level, gear, food/rest buffs, and skill points matter. Player levels are just there to drip feed your some skill points and make you feel like you're getting something for using up your weapon durability on some fell jerk's skull.

Stamina buffs are all that player levels actually amount to.
At 1;
https://steamcommunity.com/sharedfiles/filedetails/?id=3282370493
https://steamcommunity.com/sharedfiles/filedetails/?id=3282373418
https://steamcommunity.com/sharedfiles/filedetails/?id=3282373404

At 25;
https://steamcommunity.com/sharedfiles/filedetails/?id=3282370482
https://steamcommunity.com/sharedfiles/filedetails/?id=3282373392
https://steamcommunity.com/sharedfiles/filedetails/?id=3282373371
Last edited by The Big Brzezinski; Jul 5, 2024 @ 4:21am
Bladeheart Jul 5, 2024 @ 4:53am 
As pointed out above, you get more skill points from taking out Elixir Wells and Shroud Roots, then by levelling.

The initial choice of investing those skill points is, may I suggest very important, with double jump being a priority.

Also, if it helps as far a gathering salt, as oppose to completing the introductory mission, the following is a good source.
Just north of where one is encouraged to build your first altar is a stretch of shroud. If you go to the cliffs overlooking that shroud on the southern side, you can see a ruined tower, just to the northeast.
That tower is a good source of salt, and the top of it is clear of the shroud; there is also a basic chest there if you want it.

Hope it helps.
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Date Posted: Jul 4, 2024 @ 5:51am
Posts: 32