Enshrouded

Enshrouded

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TemperedFangs Feb 14, 2024 @ 11:18am
Roll needs more "I" frames
in my opinions, rolling needs a little more. i find myself rolling only to get clipped by the same attacks back-swing. the blocking timer needs to be fixed as well. and please buff melee soon lol.
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Showing 1-15 of 15 comments
Skywalker Feb 14, 2024 @ 11:41am 
Invest in the "better dodge roll", called "teleport/blink". There you have your solution. I love it. Faster movement, straight, without the roll animation, which gives you a sort of i-frame and as an addon doubles the distance of a normal "dodge roil".

And the best, you can skill, that this teleport break stuns ... so it frees you from immobility, another kind of "i-frame" or life saver (like an insignia, if you know WoW PvP ;) )
Last edited by Skywalker; Feb 14, 2024 @ 11:57am
william_es Feb 14, 2024 @ 11:51am 
Yes, the blink skill is amazing. Well worth the points, if you've already invested points in either battlemage or healer (the skill is between those two trees).
Skywalker Feb 14, 2024 @ 11:55am 
Originally posted by william_es:
Yes, the blink skill is amazing. Well worth the points, if you've already invested points in either battlemage or healer (the skill is between those two trees).

Yes, between the red and blue tree, so you can easy skill as a melee/tank to it. And it saves life and makes "dodging" very easy and save. Blink - blink - blink ... I would say mandatory for every build like the Double Jump skill (if you are in a fight out of stamina, you can double jump over an enemy)
Last edited by Skywalker; Feb 14, 2024 @ 11:57am
Traveller Feb 14, 2024 @ 11:58am 
These concernes are legit. +1.
TemperedFangs Feb 15, 2024 @ 10:44am 
Originally posted by Skywalker:
Invest in the "better dodge roll", called "teleport/blink". There you have your solution. I love it. Faster movement, straight, without the roll animation, which gives you a sort of i-frame and as an addon doubles the distance of a normal "dodge roil".

And the best, you can skill, that this teleport break stuns ... so it frees you from immobility, another kind of "i-frame" or life saver (like an insignia, if you know WoW PvP ;) )


I hear ya. i tried the blink dodge, but while the blink has more movement, it doesn't seem to have any "I" frames. you can be hit at any point during it so to me its worthless. as cool as it looks. ill try it with the stun perk on it though, that sounds really strong.
Skywalker Feb 15, 2024 @ 11:52am 
Originally posted by TemperedFangs:
I hear ya. i tried the blink dodge, but while the blink has more movement, it doesn't seem to have any "I" frames. you can be hit at any point during it so to me its worthless.

Yes there are no i-frames like in black desert online and co. ... but the blink helps alot to "not get hit" instead of the dodge roll ... no i-frame, but with a bit reflexes and awarness you will hardly be hit during a blink ... the attack animations from monsters are not so clever ;)
TemperedFangs Feb 15, 2024 @ 12:16pm 
Originally posted by Skywalker:
Originally posted by TemperedFangs:
I hear ya. i tried the blink dodge, but while the blink has more movement, it doesn't seem to have any "I" frames. you can be hit at any point during it so to me its worthless.

Yes there are no i-frames like in black desert online and co. ... but the blink helps alot to "not get hit" instead of the dodge roll ... no i-frame, but with a bit reflexes and awarness you will hardly be hit during a blink ... the attack animations from monsters are not so clever ;)



lol not at all! the only threat in the game are the green cleaver guys. but the game is just rough for melee., not hard, but i hate the magic because its too powerful, i dont like archery because all the arrow farming i need to do. but melee take 15-25 hits against a lvl 30 enemy and its exhausting lol.
Screamin Steven Feb 15, 2024 @ 1:59pm 
I agree. I get shot by archers constantly mid blink. Not game breaking by any means, but annoying none the less.
Bob Gnarly Feb 15, 2024 @ 3:50pm 
Yeah its weird that roll has no i-frames.

I never understood games that have a dodge roll with no i-frames. You can time your roll perfectly but still get hit, so you actually need to pre-empt the roll.
TemperedFangs Feb 15, 2024 @ 11:04pm 
Originally posted by Bob Gnarly:
Yeah its weird that roll has no i-frames.

I never understood games that have a dodge roll with no i-frames. You can time your roll perfectly but still get hit, so you actually need to pre-empt the roll.


yea. im not a fan of block being the only defense option. make roll cost less stamina and have good i frames so i can dark souls it. love the game nonetheless.
Humpenstilzchen Feb 16, 2024 @ 5:15am 
+1
Better blocking or dodging should be things you chose skills for.
TemperedFangs Feb 16, 2024 @ 1:14pm 
Originally posted by The Big Brzezinski:
Better blocking or dodging should be things you chose skills for.

yea i like that, longer distance rolls and such and stronger block to consume less stamina
Skywalker Feb 16, 2024 @ 2:33pm 
Originally posted by Bob Gnarly:
Yeah its weird that roll has no i-frames.

I never understood games that have a dodge roll with no i-frames.

Cause it is immersive and realistic? If I am in a sword fight in real life and "dodge roll" my enemy - if he is attentive - could also hit me, more difficult, but yes, he can hit me.
TemperedFangs Feb 16, 2024 @ 2:42pm 
Originally posted by Skywalker:
Originally posted by Bob Gnarly:
Yeah its weird that roll has no i-frames.

I never understood games that have a dodge roll with no i-frames.

Cause it is immersive and realistic? If I am in a sword fight in real life and "dodge roll" my enemy - if he is attentive - could also hit me, more difficult, but yes, he can hit me.


in a game with zombies, magic, and such, i don't think realism is the point. i see what you are saying, i just disagree.
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Date Posted: Feb 14, 2024 @ 11:18am
Posts: 15