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NPC's are basically additional crafting benches.
This game is about exploring, building, and combat. How you do those things and how much time you spend on them is completely up to you. You can make it a more "casual" game and take your time doing things, or you can go all out and do quests after quests to complete the game. Again, completely up to you.
The game allows for building quite large and elaborate structures, even whole towns if you want. But you can get by with far less.
The way I understand it there is little actual need to build beyond just the minimum requirements: a place to respawn, keep supplies, do a bit of crafting, rest and get comfortable. A few npcs will park themselves at your base (or bases; you can have several) so there is that. There are currently no enemies that will attack those places.
Many players have requested base raids as an option. Having those would certainly renew my interest in the game, which at this point has somewhat fizzled. I'd feel way more invested in the places I build knowing they could be smashed to bits without careful planning and proper defenses.
The purpose of base building is to get comfort levels, which give you a rested buff, which gives you as lot more stamina and stamina regen. This bonus is important if you want to be able to adventure in some areas with less of a harsh grind (which I'm guessing you would enjoy that, rather than not). But there is another reason for building.
There is, for some players, a simple joy in building something. I for example took over Harvest Homestead on the map and turned it into a base for all my NPCs and myself. I gave them all nice big rooms or even whole houses on the farm, rebuilding them all to keep the original aesthetic, and then went out on the farmland area and terraformed that too, terracing it so it looked better and less slope-y. It took quite a while, and I struggled a little with the build features, but it turned out really nice and it has a comfort level of 61, giving me just over and hour of the Rested buff per visit.
I don't think they should have ever billed this game as a survival game; there is nothing you have to do to survive, other than build a simple box house (four walls, a roof and a floor) so you don't get randomly chomped on by something. As another posted noted, 'You could stand around all day and nothing would happen unless you were in an intentionally dangerous location', and it's true.
So, yeah. The only benefit from building a home base is the Rested Buff, having storage laid out the way you need it, and sheltering the crafting stations. You could just provide box houses for all of this and it would be ok, but the better the home, the better the bonus, and I think this was the goal of this aspect of the game all along.
This game's focus is group play with exploration and building, which both are done quite well.
you can just build a giant box house and stuff all the npcs and stations inside. dont even need doors or windows. done.
you can build a sky plattform to glide anywhere but given the map fast travel towers exist not even that has much purpose sadly.
the rested buff is never needed since this game is grossly undertuned difficulty wise.
if youre looking for a game of this type where base building is not only cosmetical but also has gameplay purposes i recommenced to try out valheim.
In the end, what is your goal? My goal is to try and get 200 hours out of a game if possible. With the new dungeons, without cheesing or cheating your items or inventory, you could get 200 hours out of this game if you never played the demos and you play solo (and will replay a dungeon or two). I personally find no joy in building gigantic buildings, so there is no time sink in this for me with grinding rock and wood to build with. If you watch dozens of videos telling you how to do everything, then you will be lucky to get 100 hours out of it. The game isn't hard to figure out, the mechanics aren't that tricky.
Farm/Train/City simulator type.
There is a market for "Combat Base building" type game. (I use "" because combat can be base being attack, RPG element, home base, explore etc etc etc)
for Enshrouded, there is no base raiding.
you need a base to hoard your stuff ;) (I do that with LOTS of containers) and build more stuff.
There are people who just love to build cool looking bases (it can be useful or just look good) and run with it.