Enshrouded

Enshrouded

View Stats:
Jiva Mar 31, 2024 @ 2:45am
Honest Feedback RE: Hollow Halls Update
You want the good news or the bad news first? OK bad news first it is.

Dungeons = ZERO usable gear for a level 25 group.
Reached level 25 on 2 characters, I play in group of seven people. All of us are level 25 we all went through the level 10 hollow halls and came out with nothing but trash loot for level 10s and a whole bunch of materials we already have hundreds of. Went to the next one in revelwood and again our whole group went through a low level dungeon in order to get access to the key to go to the next dungeon. Nobody came out with any useful gear there was 0 reward for all seven of us for doing these first two dungeons. If you like bones and cloth this is the place for you. Then we go to the third dungeon and the exact same thing not a single usable piece of gear for any of us completing the third dungeon and once again nothing but level 1 bones and cloth. And common low level drops. Finally we make it to the 4th and final dungeon only to be completely let down once again that there is not a single piece of usable loot until you get to the very end and look the final sarcophagus. Then to our dismay only one legendary dropped for a group of seven people. There was only one useful item in the chest. And the hardest dungeon in the game to present day it was dropping hawk boots and spellbinder pants, completely common and level 23 And totally useless to a group of level 25. So out of a group of seven one person got one item that was useful after running all four dungeons. I went back and soloed the final dungeon by myself to see if it was a fluke and sure enough went through the whole thing again ended up with only one usable level 25 item at the very end and only one dropped the entire dungeon. The second run also yielded only level 23 common items in what's supposed to be the hardest level available where they told us to bring the best food and bring a group. Extremely disappointing loot wise. To sum this up, the loot in every single one of these dungeons is complete trash except for one single item in the final chest of the final dungeon that's all you're gonna get from running all four dungeons gear wise.

Slower Loading and weird floating blocks
Additionally load times have increased dramatically after the update. Despite video card updates on both NVIDIA and AMD cards for all of us we see the dungeons full of floating bricks everywhere that appear and disappear and block your path and make you think you can jump on them when you can't. Constantly reloading the game to try to change this is frustrating.
For the love of God add nameplates to your tombstones. I am so sick of having put everybody on notice about where you die and what stuff you had etc what a pain in the butt stop making my tombstone community, and if you die in red stuff at least make it possible for me to get my stuff back. Ran the entire dungeon full of all the trash loot bones and cloth and died on the glider course in the fourth dungeon and was impossible to get my stuff once again a total waste due to mechanics.

Now for the good news…
this update is awesome. The new crafting items and building blocks you get out of completing the four dungeons lessens the blow of basically no gear the entire time for anybody. These dungeons are so beautifully designed and they look incredible and the insides of them are absolutely huge especially the harder they get. I can't tell you how cool the building blocks and the new crafting items look. The gliding and grappling courses are amazing more of this please.

Being able to sit down on the furniture is so awesome. I love the new trees you can plant and the new furniture and the new flower pot yes yes yes please keep adding things to put around your property. Please give us a dungeon set Like bars and chains and the ability to make some of these repair anvils we see around. The new beds are great. The giant cyclops bosses are awesome but come on they dropped zero useful loot in all four dungeons.
In summary of my summary this update is so awesome the team did such a great job nailing a ton of things on the road map on the very first update and I love the fact that they did not make us wait months and months for it if they can continue to update once a month I'll continue to play I love this game and the building mechanics. The loot system needs a major makeover honestly the loot is trash and doesn't make any sense even if you get something in your level. There is no reason why block and Parry should be on a caster Armor. Stats need to grossly be adjusted on gear that is made for certain classes. More glowy stuff on legendary weapons. Thank World of Warcraft.
Also when you go in your inventory there's no reason why the tool tip should cover the entire inventory for each item again think World of Warcraft tooltip menus I don't need size 84 font and the 15 inch tool tip window to tell me that's my sword and the stats on it. Thank you for listening.
< >
Showing 1-2 of 2 comments
[CGF]Fozzie Mar 31, 2024 @ 6:57am 
I started a new hero to access the Hollow Halls at the correct time duirng the campaign. I would suspect this isn't designed to be after end game content but extra content for the whole campaign. I'm just about to get the seond spire fast travel (Revelwood) and fighting level 9 enemies so maybe my new hero will be directed to the Hollow Halls at some time soon.
Nerevar Mar 31, 2024 @ 9:09am 
the reason the loot sucks so much is simple : these lazy devs are useing the same rng loot table that is found ANYWHERE outside the corresponding halls on each chest aswell. thus fully defeating thier point besides the 1 npc.

way to go. i told them this lootsystem will not work in thier favor longterm. they need to address it asap. and not with a BANDAID. get rid of it entirely and fokus on the crafting aspect as thats way better done and way more detailed.
< >
Showing 1-2 of 2 comments
Per page: 1530 50

Date Posted: Mar 31, 2024 @ 2:45am
Posts: 2