Enshrouded
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Stamina is too slow to recover and too fast to deplete
I'm exploring the farmer mission. And large swathes of it are just "stand around and let your fully depleted stamina recharge, do thirty more seconds of exploration, repeat".
Stamina depletes at a faster rate than it recharges, so it's more standing around doing nothing than exploring.
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Сообщения 3145 из 47
Автор сообщения: Loot Repeat
There's a perk that increases stamina regen by 50%, is there not?
That perk affect BASE stamina regen, it doesn't affect all the buffs from equipment, food and rest.
Автор сообщения: Loot Repeat
Also, you can still run while stamina recovers. You don't have to stand still. I never thought this was an issue while playing. Every game that has stamina feels the same, unless they go the route of 0 stamina cost out of combat, which just feels weird.
You could WALK while refilling stamina but if you use any action that use stamina it not only takes the stamina but also stop the stamina regeneration and need for it to reinitiate the CD for the regeneration to start again.
I never said to make the stamina infinite, I said to reduce consumption a little and increase regeneration out of combat, so if I could go let's say 20% farther and maybe take 5 seconds to recover staimna, instead of 10, just walking, or standing still in case I can't move from my position without consuming stamina, I would be gratefull.
Автор сообщения: Loot Repeat
Correct me if I'm wrong, but if I remember correctly, there is no climbing mountains? Aside from mining holes in the sides and jumping, which isn't really intended gameplay, but also not an exploit.
Not litteraly cimbing montains... but double jumping, tunneling and gliding around to go to the top.
I don't mind the climbing walls (appear in dungeons and some places around the world) or using the hook to take some stamina but not the actual ammount, but I suppose that's how the devs want to limit progression in the towers.
Отредактировано sanguinae666; 22 фев. 2024 г. в 11:13
Автор сообщения: sanguinae666
Автор сообщения: Loot Repeat
There's a perk that increases stamina regen by 50%, is there not?
That perk affect BASE stamina regen, it doesn't affect all the buffs from equipment, food and rest.
Автор сообщения: Loot Repeat
Also, you can still run while stamina recovers. You don't have to stand still. I never thought this was an issue while playing. Every game that has stamina feels the same, unless they go the route of 0 stamina cost out of combat, which just feels weird.
You could WALK while refilling stamina but if you use any action that use stamina it not only takes the stamina but also stop the stamina regeneration and need for it to reinitiate the CD for the regeneration to start again.
Now, hold on. You can absolutely run while stamina recovers. Sprinting uses stamina, running doesn't. Big difference between walking and running.

Автор сообщения: sanguinae666
I never said to make the stamina infinite, I said to reduce consumption a little and increase regeneration out of combat, so if I could go let's say 20% farther and maybe take 5 seconds to recover staimna, instead of 10, just walking, or standing still in case I can't move from my position without consuming stamina, I would be gratefull.
With the right setup, you can mine forever and sprint with a couple second downtime. Stamina is a non-issue with the right gear, traits and food. With the right boots and stamina regen gear, your stamina recovers between pickaxe swings faster than it depletes.
Автор сообщения: sanguinae666
Автор сообщения: Loot Repeat
Correct me if I'm wrong, but if I remember correctly, there is no climbing mountains? Aside from mining holes in the sides and jumping, which isn't really intended gameplay, but also not an exploit.
Not litteraly cimbing montains... but double jumping, tunneling and gliding around to go to the top.
You can already glide forever. And spamming jump / tunneling to get to parts of the map you haven't unlocked isn't intended gameplay. They aren't going to rebalance stamina in order to make that easier.
Отредактировано Loot; 22 фев. 2024 г. в 11:19
Автор сообщения: sanguinae666
I have completed the whole game, got all achievements and explored I would say around more than 90-5% of the map, got Eagle eye Boots and haven't change them since.
Try Deadeye or Hawk boots. They have -700 Stamina Regeneration Delay and +3/2 recovery. It's more important than stamina regen when harvesting. With those, it'll recover faster than it depletes while mining, cutting trees, etc.
Отредактировано Loot; 22 фев. 2024 г. в 11:28
Автор сообщения: Loot Repeat
Now, hold on. You can absolutely run while stamina recovers. Sprinting uses stamina, running doesn't. Big difference between walking and running.
FFS... with keyboard and mouse you could either press the direction to move or combine it with shift to what I call run, what you call sprint. So there are 2 animations, not 3.

Автор сообщения: Loot Repeat
With the right setup, you can mine forever and sprint with a couple second downtime. Stamina is a non-issue with the right gear, traits and food. With the right boots and stamina regen gear, your stamina recovers between pickaxe swings faster than it depletes.
Are you really telling me that you are OK glitching infinite flight and mining but improving a little the normal behaviour of the game is sooooooo bad??
As I said I have end game equipment, part of it stamina based, almost perfect rest buff and most of the perks about running around/double jumping/gliding etc and I can mine/run/glide for a decent ammount of time and I don't even want it to be infinite, just not to take that long to recover and for it to be a little bit more efficient while not in combat.

Автор сообщения: Loot Repeat
You can glide forever. And spamming jump / tunneling to get to parts of the map you haven't unlocked isn't intended gameplay. They aren't going to rebalance stamina in order to make that easier.
Glitching infinite movesets is what is not intended behaviour in the game and if you are doing it infinetely you are the one in the wrong and that gameplay shoud be corrected. Mining, gliding normally and jumping around is a core aspect of the game and what it's intended.
Отредактировано sanguinae666; 22 фев. 2024 г. в 11:54
Автор сообщения: sanguinae666
Are you really telling me that you are OK glitching infinite flight and mining but improving a little the normal behaviour of the game is sooooooo bad??
As I said I have end game equipment, part of it stamina based, almost perfect rest buff and most of the perks about running around/double jumping/gliding etc and I can mine/run/glide for a decent ammount of time and I don't even want it to be infinite, just not to take that long to recover and for it to be a little bit more efficient while not in combat.

Glitching infinite movesets is what is not intended behaviour in the game and if you are doing it infinetely you are the one in the wrong and that gameplay shoud be corrected. Mining, gliding normally and jumping around is a core aspect of the game and what it's intended.

I never said I was using it. I was saying it was possible, without even taking an extremely specific build. I'm just countering everything you're complaining about with options that invalidate said claims. You said there's too much downtime while mining. I said with the right boots, you can mine with 0 downtime. You said gliding costs too much stamina, I said you can glide forever / nearly forever. Even without that, you can glide extreme distances with little stamina consumption. I don't see your issue with it, at all. Jumping barely uses any stamina as it is.

You said you have endgame equipment. Well, I offered a polite suggestion in order to help you, but I'm going to be more direct. You're using the wrong gear and complaining from a stance based on lack of knowledge. Use the right boots and your problems will magically disappear. Also, you say you can sprint for a decent amount of time, but the recovery is too long. Don't wait for all 3 bars to fill, then? It's a personal problem. Also, 6-10 seconds to recover with the proper setup is no time at all. Every survival game I've ever played is exactly the same with that. You aren't glued to the spot while you wait. Sprinting is a boost, not the default speed.

PS: Infinite mining isn't a glitch, it's a build.

Автор сообщения: sanguinae666
Автор сообщения: Loot Repeat
Now, hold on. You can absolutely run while stamina recovers. Sprinting uses stamina, running doesn't. Big difference between walking and running.
FFS... with keyboard and mouse you could either press the direction to move or combine it with shift to what I call run, what you call sprint. So there are 2 animations, not 3.
Also, that's fair. I couldn't remember if there was a walk toggle or not.

Edit: All that said, maybe they could add stamina regen as a setting when they add difficulty options, like some other survival games do. It's non-competitive, let people tailor it to their liking. I have no issue with it as is, other people do. I don't really think anyone is actually wrong on the matter.
Отредактировано Loot; 22 фев. 2024 г. в 12:19
Автор сообщения: Loot Repeat
I never said I was using it. I was saying it was possible, without even taking an extremely specific build. I'm just countering everything you're complaining about with options that invalidate said claims. You said there's too much downtime while mining. I said with the right boots, you can mine with 0 downtime. You said gliding costs too much stamina, I said you can glide forever / nearly forever. Even without that, you can glide extreme distances with little stamina consumption. I don't see your issue with it, at all. Jumping barely uses any stamina as it is.
If your alternative is glitching movesets, then your alternative is BS.
I never said about having problems with gliding, I complained about stamina consuption of running, double jumping and mining and the time it takes to fill my 2 and a half bars of stamina.

Автор сообщения: Loot Repeat
You said you have endgame equipment. Well, I offered a polite suggestion in order to help you, but I'm going to be more direct. You're using the wrong gear and complaining from a stance based on lack of knowledge. Use the right boots and your problems will magically disappear. Also, you say you can sprint for a decent amount of time, but the recovery is too long. Don't wait for all 3 bars to fill, then? It's a personal problem. Also, 6-10 seconds to recover with the proper setup is no time at all. Every survival game I've ever played is exactly the same with that. You aren't glued to the spot while you wait. Sprinting is a boost, not the default speed.
I'm using Eagle eye boots with 7 stamina regen and CD reduction in the stamina regen delay and haven't changed them since I got them only to try a tank build with the radiant paladin ones, they aren't random boots, they are best in slot.
You are trying to talk big but it seems you knowledge is just mid.
With the build, buffs and equipment that I have taking literally almost 10 seconds to fill the stamina is stupid; this is not a friend of a friend story that my cousing heard from a neighbour, I have specifically tested the time it took in-game today to not post anything wrong.
I undestand that it's OK to stop for a while and not have infinite resources, but this game abuse a lot of this kind of things. For example if every 20-30 mins I have to go to base and spend 5 min organizing items in chests and repairing, 5 mins farming, 3-4 min checking if the seedling process is ok and adding the water and materials necessary (with a couple of minutes to take the water form the wells), another 5-10 min depending in your farmable area replanting everthing, a few more mins getting twigs and looking for monsters with feathers if necessary... in the end I spend about the same time or even more in some cases in chores that in direct gameplay.
Отредактировано sanguinae666; 22 фев. 2024 г. в 12:39
Автор сообщения: sanguinae666
Автор сообщения: Loot Repeat
I never said I was using it. I was saying it was possible, without even taking an extremely specific build. I'm just countering everything you're complaining about with options that invalidate said claims. You said there's too much downtime while mining. I said with the right boots, you can mine with 0 downtime. You said gliding costs too much stamina, I said you can glide forever / nearly forever. Even without that, you can glide extreme distances with little stamina consumption. I don't see your issue with it, at all. Jumping barely uses any stamina as it is.
If your alternative is glitching movesets, then your alternative is BS.
I never said about having problems with gliding, I complained about stamina consuption of running, double jumping and mining and the time it takes to fill my 2 and a half bars of stamina.

Автор сообщения: sanguinae666
Not literally climbing mountains, but double jumping, tunnelling and gliding around to go to the top.

Автор сообщения: sanguinae666
Автор сообщения: Loot Repeat
You said you have endgame equipment. Well, I offered a polite suggestion in order to help you, but I'm going to be more direct. You're using the wrong gear and complaining from a stance based on lack of knowledge. Use the right boots and your problems will magically disappear. Also, you say you can sprint for a decent amount of time, but the recovery is too long. Don't wait for all 3 bars to fill, then? It's a personal problem. Also, 6-10 seconds to recover with the proper setup is no time at all. Every survival game I've ever played is exactly the same with that. You aren't glued to the spot while you wait. Sprinting is a boost, not the default speed.
I'm using Eagle eye boots with 7 stamina regen and CD reduction in the stamina regen delay and haven't changed them since I got them only to try a tank build with the radiant paladin ones, they aren't random boots, they are best in slot.
They are not. Eagle Eye Boots have +7 Stamina Regen, -350 Stamina Regen Delay. Deadeye Boots have +3 Stamina Regen, -700 Stamina Regen Delay. Deadeye Boots are the better boots. With those, you can mine until you're broken 3 pickaxes, without stopping. You have all kinds of Stamina Regen boosts from multiple sources, but you can only get less delay from boots. Stamina starts regenerating after 1 second. With those boots, it's after 300 milliseconds. With the others, it's after 650 milliseconds, meaning you can't mine forever, due to Stamina not recovering in time. All other actions, aside from climbing the climbable walls, don't require you to wait around. And the climbable walls are something I fully agree with you on. There's no reason for them to require stamina to climb. Ladders don't.

As for gliding, I only mentioned it because you mentioned it as part of climbing mountains. And Double Jumping barely uses any Stamina.
Отредактировано Loot; 22 фев. 2024 г. в 13:10
Автор сообщения: Loot Repeat
They are not. Eagle Eye Boots have +7 Stamina Regen, -350 Stamina Regen Delay. Deadeye Boots have +3 Stamina, -700 Stamina Regen Delay. Deadeye Boots are the better boots. With those, you can mine until you're broken 3 pickaxes, without stopping. You have all kinds of Stamina Regen boosts from multiple sources, but you can only get less delay from boots. Stamina starts regenerating after 1 second. With those boots, it's after 300 milliseconds. With the others, it's after 650 milliseconds, meaning you can't mine forever, due to Stamina not recovering in time. All other actions, aside from climbing the climbable walls, don't require you to wait around. And the climbable walls are something I fully agree with you on. There's no reason for them to require stamina to climb. Ladders don't.

As for gliding, I only mentioned it because you mentioned it as part of climbing mountains.
Let me check it, if you are right then kudos and I would apologize, but it doesn't make sense that a mid-level craftable equipment is better that an end-game only looting one.
Отредактировано sanguinae666; 22 фев. 2024 г. в 12:51
Автор сообщения: sanguinae666
Автор сообщения: Loot Repeat
They are not. Eagle Eye Boots have +7 Stamina Regen, -350 Stamina Regen Delay. Deadeye Boots have +3 Stamina, -700 Stamina Regen Delay. Deadeye Boots are the better boots. With those, you can mine until you're broken 3 pickaxes, without stopping. You have all kinds of Stamina Regen boosts from multiple sources, but you can only get less delay from boots. Stamina starts regenerating after 1 second. With those boots, it's after 300 milliseconds. With the others, it's after 650 milliseconds, meaning you can't mine forever, due to Stamina not recovering in time. All other actions, aside from climbing the climbable walls, don't require you to wait around. And the climbable walls are something I fully agree with you on. There's no reason for them to require stamina to climb. Ladders don't.

As for gliding, I only mentioned it because you mentioned it as part of climbing mountains.
Let me check it, if you are right then kudos and I would apologize, but it doesn't make sense that a mid-level craftable equipment is better that an end-game only looting one.
https://enshrouded.wiki.gg/wiki/Armor#Deadeye_Set

Edit: I mentioned them earlier, but I guess the comment got lost amid the rest.
Отредактировано Loot; 22 фев. 2024 г. в 12:57
Most important for stamina is rested bonus. If you are not rested you become the prey.
just... don't sprint all the time?
Отредактировано Mr_Bloodjack; 26 фев. 2024 г. в 13:08
Автор сообщения: Loot Repeat
Автор сообщения: sanguinae666
Let me check it, if you are right then kudos and I would apologize, but it doesn't make sense that a mid-level craftable equipment is better that an end-game only looting one.
https://enshrouded.wiki.gg/wiki/Armor#Deadeye_Set

Edit: I mentioned them earlier, but I guess the comment got lost amid the rest.
You are completly right about the boots, while mining (checked in Iron, Sulfur and Obsidian) between each hit I recover to full stamina, doing double jumps it get noticeable that the stamina recovery triggers and got a little bit of stamina back, while "sprinting" it is a little worst because the recovery doesn't trigger, but if you manage and alternate between sprinting and normal movement from time to time it becomes notizable better, the only downside is recovering the full stamina comes from about 9.7-8 secs to around 10,4 secs. So in general it's a big imporvement. Tha increase in the delay is more important that the ammount in regen if we manage correctly.
I apologize!!

But this is still an end-game build with end-game equipment and buffs, there is still a point in making the progression better for all kind of builds.
Отредактировано sanguinae666; 22 фев. 2024 г. в 13:36
Автор сообщения: sanguinae666
Автор сообщения: Loot Repeat
https://enshrouded.wiki.gg/wiki/Armor#Deadeye_Set

Edit: I mentioned them earlier, but I guess the comment got lost amid the rest.
You are completly right about the boots, while mining (checked in Iron, Sulfur and Obsidian) between each hit I recover to full stamina, doing double jumps it get noticeable that the stamina recovery triggers and got a little bit of stamina back, while "sprinting" it is a little worst because the recovery doesn't trigger, but if you manage and alternate between sprinting and normal movement from time to time it becomes notizable better, the only downside is recovering the full stamina comes from about 9.7-8 secs to around 10,4 secs. So in general it's a big imporvement. Tha increase in the delay is more important that the ammount in regen if we manage correctly.
I apologize!!

But this is still an end-game build with end-game equipment and buffs, there is still a point in making the progression better for all kind of builds.
Glad I could be of assistance. I'm sure, as you say, they could work on it a bit. There's a lot they need to change. Maybe stamina is one of those things, but I'd rather they do that after more important things, personally.
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Дата создания: 21 фев. 2024 г. в 7:50
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