Enshrouded

Enshrouded

View Stats:
master_gamgee Feb 28, 2024 @ 11:10am
Resources keep respawning?
I've noticed that trees, flint, and bush resources keep respawning every time I restart the game. Is it supposed to be this way? I dug out a huge flint mine, and when I came back to the game it was completely gone.

It sure is convenient, but it kind of kills the immersion a little bit. Seems like a game like this should require you to venture out and find more resources when you run out in your current location.
< >
Showing 1-10 of 10 comments
Minotorious Feb 28, 2024 @ 11:22am 
Yes everything outside your flame altars resets as intended. If you want to keep parts as you terraform them then you need to add altars near them
IndigoFighter Feb 28, 2024 @ 11:24am 
Originally posted by sagreen37:
Seems like a game like this should require you to venture out and find more resources when you run out in your current location.

The further you get in the game, the more different resources you will find (and also need to make better arrows, for example). Each biome has different resources which you can only find there. This will automatically tempt you to advance to other areas. Different recipes also require ingredients from different sources, which means you will be traveling to different biomes again and again to farm resources.

Greetz :winkkit:
Last edited by IndigoFighter; Feb 28, 2024 @ 1:20pm
prayl Feb 29, 2024 @ 8:22am 
Do the bosses respawn? I'm about to do the first Elixir Well quest. I have picked up that the shroud will return in time, but what about the giant fell creature?
NiceGuy Feb 29, 2024 @ 8:25am 
Everything respawns, even the loot in chests or mission items for your NPC.
Last edited by NiceGuy; Feb 29, 2024 @ 8:25am
Skywalker Feb 29, 2024 @ 8:31am 
Everything respawns as in an mmorpg like WoW. And you can "farm" bosses like in Diablo. Seems a good concept, cause both games are very popular ;)

But you can also prevent the world from respawning in your 8 flame altar zones (max perimeter 160x160x160 each). So if you connect your 8 altar perimeter you have a real big area, where you can build big castles and towns, dig deep in the mines of moria, collect ressources, that don't respawn, cut trees, that don't regrow or form a big stone like the sphinx in egypt.
Last edited by Skywalker; Feb 29, 2024 @ 8:32am
prayl Feb 29, 2024 @ 8:42am 
Originally posted by NiceGuy:
Everything respawns, even the loot in chests or mission items for your NPC.

Is there any benefit to returning to past defeated bosses? For example, I kill the first boss, and then progress a dozen levels. Do I get anything better if I return and kill the boss again at the higher skill level?
Skywalker Feb 29, 2024 @ 8:44am 
Originally posted by prayl:

Is there any benefit to returning to past defeated bosses? For example, I kill the first boss, and then progress a dozen levels. Do I get anything better if I return and kill the boss again at the higher skill level?

No you get the same random level 3 loot (normal, epic or legendary) everytime you kill the first "miniboss" at the shroud well root. EDIT: And one of this blue "miasma souls", so you can farm this item if you need one.
Last edited by Skywalker; Feb 29, 2024 @ 8:46am
Mean.Cloud Feb 29, 2024 @ 11:18am 
Originally posted by prayl:
Originally posted by NiceGuy:
Everything respawns, even the loot in chests or mission items for your NPC.

Is there any benefit to returning to past defeated bosses? For example, I kill the first boss, and then progress a dozen levels. Do I get anything better if I return and kill the boss again at the higher skill level?
You get their head/trophy which you need more of to build better versions of a furniture item for more comfort = longer "Rested" buff. Other than that, not particularly.

This game was designed for many people to play one server and to share progress... having a world that doesn't regenerate chunks would play against that concept.
Huntard Mar 6, 2024 @ 8:57am 
Originally posted by Mean.Cloud:
Originally posted by prayl:

Is there any benefit to returning to past defeated bosses? For example, I kill the first boss, and then progress a dozen levels. Do I get anything better if I return and kill the boss again at the higher skill level?
You get their head/trophy which you need more of to build better versions of a furniture item for more comfort = longer "Rested" buff. Other than that, not particularly.

This game was designed for many people to play one server and to share progress... having a world that doesn't regenerate chunks would play against that concept.


or put week or month cycle like 7 days to die loot respawn every 7 days in base game setting, and every time i play with friends i put this settings to 30 days ( in game ) to force the exploration of the map )

the instant respawn ruin the fun from my point of view
prayl Mar 6, 2024 @ 9:17am 
Originally posted by Dave the Helldivers:
Originally posted by Mean.Cloud:
You get their head/trophy which you need more of to build better versions of a furniture item for more comfort = longer "Rested" buff. Other than that, not particularly.

This game was designed for many people to play one server and to share progress... having a world that doesn't regenerate chunks would play against that concept.


or put week or month cycle like 7 days to die loot respawn every 7 days in base game setting, and every time i play with friends i put this settings to 30 days ( in game ) to force the exploration of the map )

the instant respawn ruin the fun from my point of view
Exactly. That's what I liked about Skyrim. The dungeon/fort would be cleared out, and stay empty for a long time. But, after a while, there were baddies back in to clear out. If there were bandits the first run-through, there might be forsworn the second, etc.
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Feb 28, 2024 @ 11:10am
Posts: 10