Enshrouded

Enshrouded

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FanciestUnicorn Feb 13, 2024 @ 4:32am
Inventory Hell
Anyone else getting Starfield PTSD with all the items they are keeping. I was spending too much time trying to keep my boxes organized that I gave up and just kept building new boxes to keep up with the flood of crap rolling in. There has got to be a way to link boxes for automatic filtering or something. Please save our OCD and add this to the game.
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Showing 1-15 of 50 comments
iShootGood Feb 13, 2024 @ 4:34am 
Same
Kosevich Feb 13, 2024 @ 4:36am 
Craft huge boxes from Iron, place all items inside and press "G" for autosort.
Upgrade to magic blue box talking to carpenter, and this allow access to all your recourses all over the base.
Sugam Feb 13, 2024 @ 4:45am 
Originally posted by Kosevich:
Craft huge boxes from Iron, place all items inside and press "G" for autosort.
Upgrade to magic blue box talking to carpenter, and this allow access to all your recourses all over the base.

they updated that, you get the magic box's a bit more early then carpenters I believe.

As for items its not so hard really, have a box just for potions and consumables, maybe another for rings and gear. The rest placed in box's everywhere else seeing they are linked anyways.
FanciestUnicorn Feb 13, 2024 @ 4:54am 
Originally posted by Kosevich:
Craft huge boxes from Iron, place all items inside and press "G" for autosort.
Upgrade to magic blue box talking to carpenter, and this allow access to all your recourses all over the base.

I have 800 slots worth of boxes in my game. Crafting is not an issue since all of them are magic and the devs got that right. If you try to utilize the materials though for something like smelting, you have to locate your iron in 1 of 20 boxes. There needs to be a system to link all the boxes for sorting/filtering. No one likes an inventory mini game.
Blackwolfe Feb 13, 2024 @ 5:00am 
Two additional things would be huge QoL for chests. Or well, 3.

1. Being able to name chests
2. Quick storage like in Grounded or Palworld (among others)
3. Signs

Possibly.. being able to paint chests too.
Storm Reaver Feb 13, 2024 @ 5:02am 
Make workshops for your crafters and keep the associated resources in their places. Just keep all the equipment and non-resources in your own home. This should help stop you from entering rooms with massive amounts of boxes.
LudwigVH Feb 13, 2024 @ 5:04am 
Yes there is a wide variety of items in this game, we can all agree on that.

Yes there is magic boxes so we can craft directly from the boxes. This system is only half implemented correctly. It works for crafting from self, directly with the NPC's and the Flame Altar. As soon as you need to use a crafting bench, it's manual pull of items being required. If they change this to direct craft from magic boxes, they will need to implement a quantity selection mechanic to the crafting benches, otherwise the benches will automatically craft based on what's in our inventory.

As for organization, that's not a game issue, that's on us on how we want to store the items. I think many of us have been playing games long enough to come with up with a decent inventory storage method by now.
Falaris Feb 13, 2024 @ 5:19am 
I like the system, but yeah, it needs a bit extra utility.

In particular, the loom illustrates this - it turns linen into fabric. However, to turn fabric into padding, you need more linen, so if your auto-access turned all linen to fabric, you would be stuck.

Torn cloth should be possible to turn into fabric in some way; that would help greatly with the Great Linen Shortage.
Dreadstone Feb 13, 2024 @ 5:23am 
Originally posted by Blackwolfe:
Two additional things would be huge QoL for chests. Or well, 3.

1. Being able to name chests
2. Quick storage like in Grounded or Palworld (among others)
3. Signs

Possibly.. being able to paint chests too.

The latter. The magical box aesthetic is at odds with a lot of design choices. Brown, light brown, stone, wood. Then a bright blue box sitting there.
FanciestUnicorn Feb 13, 2024 @ 12:39pm 
Originally posted by LudwigVH:
Yes there is a wide variety of items in this game, we can all agree on that.

Yes there is magic boxes so we can craft directly from the boxes. This system is only half implemented correctly. It works for crafting from self, directly with the NPC's and the Flame Altar. As soon as you need to use a crafting bench, it's manual pull of items being required. If they change this to direct craft from magic boxes, they will need to implement a quantity selection mechanic to the crafting benches, otherwise the benches will automatically craft based on what's in our inventory.

As for organization, that's not a game issue, that's on us on how we want to store the items. I think many of us have been playing games long enough to come with up with a decent inventory storage method by now.

Organization is a game issue. Look at Diablo 4 and one of the major complaints there being storage. Inventory mini games do not make a game fun and that is what we are looking for.
bourland Feb 13, 2024 @ 12:43pm 
I'm just sorting buy what I know about the 5 helpers. But if and when I just make magic boxes then I will not care much more.
Turd King Feb 13, 2024 @ 12:51pm 
Whats starfield ptsd? should of only taken 1 hour to see that was a massive todd turd dump.

BUT I keep my goods near the NPC that uses the items and or catalog them based on
Mined items
beast dropped items
world building items
uncooked foods
cooked foods
alchemy items.

The real challenge is getting your coop friends to understand this.......
Last edited by Turd King; Feb 13, 2024 @ 12:54pm
Galadhlinn Feb 13, 2024 @ 1:07pm 
Inventory/storage in Enshrouded does need some work, but I'm confident that over time, Keen devs will continue to improve it.
Here's what I did to keep my sanity in the meantime:
As soon as I unlocked the ability, I put one large magic chest next to each crafter. There is a little overlap, such as both the blacksmith and the carpenter get nails/metal scraps, but not much.
I have one large regular chest for trophies and one large regular chest for gear/weapons not being used. These chests are side by side away from crafters and any other chests.
I have one large regular chest in the garden for all overflow veggies. The Farmer gets two large magic chests, one for veggies and the other for meat and eggs.
Next to my workbench I have one large regular chest for mined mineral resources that are not ores (for building blocks). On the other side of the workbench is a large regular chest for all my roof and building blocks (I have every block unlocked now)
Next to the Blacksmith I have one large magic chest and one large regular chest. The magic chest gets all the ores, dirt, etc that feed into the forge/foundry. The regular chest gets all the raw ores.
The Alchemist has three grinding stones, so I use them both for crafting and keeping bone-meal, flour, and bugdust separate no recipe changing)
The seeding trays store the ingredients for seedlings and all the seedlings.

All crafting stations also serve as storage for the items they craft as well as items that are already crafted.

So far this seems to be working well for me.
MeGa Feb 13, 2024 @ 1:23pm 
Whats the range on magical chests? I wonder if its viable to build a small town with different buildings for each npc, and a single central storage where all mats are pulled from
Cadvan Feb 13, 2024 @ 1:31pm 
Range is everywhere within Single flame
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Date Posted: Feb 13, 2024 @ 4:32am
Posts: 50