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I have a 160+ hours in the game now, I stopped most of the active adventuring at the 80 hour mark, and the large majority of my time has been spent gathering the stuff for finishing the base.
I currently have a castle, which still needs work on two towers and the parapet.
I have a blacksmith workshop, with living quarters above. His house is all stone and iron mostly. I have a workshop for the carpenter with living quarters above it. His house a bunch of wood details.
I have a tavern for the farmer. Why? she had a really cool one in a town, which she had to give up when she fled the shroud killing everyone. But more practically, this gives me a place to park both the farmer and the hunter NPC's, that's closer to the other NPC's. The farmer is behind the tavern's bar, and the hunter is on the opposite side with a cup in front of her. There's a tower for the alchemist, and small 1 story building for the hunters crafting stations (loom, spinning wheel, tanning of leather, etc). Those crafting stations need to be somewhere in the base.
The last things I have left are the farmers house, next to the crop fields. I need a more convenient place to put the seed beds for crafting crops. After that, a small hunting cabin for the hunter, set way off in the bushes. She seems like a loner. Her cabin will serve no real purpose other then RP.
Then it depends on the size and how rough/refined you want to build it.
A couple (irl) days isn't unrealistic.
There are 2 large open spaces just below the main roof that had to have been created by a madman. The "space" in between these 2 large spaces if filled with multiple layers of walls. Demolishing all of that takes a lot of time.
So far I'm working on the Inn about 2 hours at a time, while the rest of my time is spent travelling for materials. Since I am upgrading the Inn with Palmwood, materials are "expensive" and I spend a lot of time far to the east chopping and gathering. I'm leaving the Flintstone base because it gives this nice rustic and sturdy look for an Inn, but all the wood is being replaced with Palmwood. From the flooring to the rafters, to the structural columns and everything in between.
It's a good thing that there is no "structure or weight limit" when building, otherwise a renovation would be impossible.
All in all I expect the total time it will take me to renovate, upgrade, and expand will be close to 100 hours. It'll be worth it though.
5 years. Come back then when you can speak like an adult instead of an insolent child.
I have about 230 hours in with 6 giant giant giant castles that fill up each and every altar i have available ;( Lets not count the 2 other altars full of farm land.... Its massive and it actually doesn't take as long as people state. I spent many many hours hoping to unlock more pieces than what people found. LOL.
I built a sky village (no castle, but similar to your other description) and it took a good amount of gathering.
If you do buy the game and do this, my suggestion would be take multiple pickaxes and go ham on gathering. Overshoot the amount, I spent a lot of time trying to get what I needed and call it good when I should’ve just gathered a bunch and deleted it later if needed.
1. Block visuals. This video shows you appearance of 31 different build blocks. You'll have to do a lot of quests to get them all. https://www.youtube.com/watch?v=yQ4x5OkrKk8
2. Acquiring materials. It will take time and effort to get the material to make base building blocks with. Cheat mods can help with this.
3.Location. You'll have to figure out where to put your build at. That will take time as well and the only way to find the right place is to terra form it..
I am building a castle right now. size is 160*160. each layer for the outer castle wall (8 layers planned) consumes ~18000*4 blocks :D so 18000*8 layers*4. and thats just the outer wall. :D
Even then, you get a LOT of construction materials from relatively few resources; it's not greedy in that regard.