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building is really fun and you can get really detailed
never played valhem, and im a big minecraft and 7d2d fan so im into these styles of game and valeim never interested me.
So far I would say Valheim is way more of a resource grind compared to this game.
If you look at my screenshots on my profile you can see the enormous base I made in Valheim.
2. As for building, you'll need to farm materials so you can build the building blocks. How much farming - that's up to you. You can build decent-looking structures with the most basic, "cheapest" building blocks already - you'll need stone, wood and fibre, which is easy to get and can be found all over the place. Building is restricted by the level of your flame altar - you start out with a small plot to build on, as you level up the altar, the building plot expands until it's, iirc, 160x160x160, which is a cube, so you can't only build 160 wide but also dig 160 deep and build 160 high. Which is quite deep and quite high. As for creativity - you can get quite creative, too. You can place single 1x1 building blocks so, basically, you can build your entire house using only those 1x1 blocks. If you wanna see what's possible regarding completely player-built structures, I suggest you look up Versaugh's builds on Youtube (for example). Or you can just take your flame altar, plop it down next to an already existing building and take it over - save on resources by just repairing instead of building the entire thing from scratch.
3. As an avid Valheim player - personally, I totally forgot about the old timey styled graphics while playing. It's still a beautiful game with beautiful scenery, especially if you crank up the graphics settings to max. The building system is, imho, the best there is, right now. You also can set world modifiers in Valheim so you can build without material costs - you'll still have to find the materials in the world to unlock the building blocks, crafting benches, etc but building them won't cost anything. (E.g., finding honey will unlock the beehive - once you've found honey, if you've set the world modifiers accordingly, you'll be able to build as many beehives as you want without having to collect the materials you need for them.)
Personally, I do love both games. Enshrouded gives you lots more quests and as for graphics, looks really, really nice. it's not just stupidly fighting your way through hordes of enemies - you'll find puzzles you gotta solve, too, but none of it too difficult so it always stays fun. Boss battles are challenging but do-able even solo. Just gotta fight smarter, not harder, as I always say. ;) The down side of Enshrouded is that it's just that one fixed world you get to explore.
Valheim, you got a procedurally created map, which means no two seeds are the same. You can just create a seed at random or pick your own code (personally, I really like "Freyaheim", or my "birthday" seed, 02APR77). You can check out seeds here: https://valheim-map.world/
Also, I do prefer the Valheim building system, especially since they added the switching through snapping points for the build pieces and the zero cos building in the world modifiers. But that honestly might just be me spending about half of my 1000+ hours in Valheim building and being used to that system by now. Again, if you wanna check out what kind of stuff players build in Valheim, may I recommend Versaugh again? Just for a couple of impressions on what's possible with and without mods.
In the end, I'd suggest you head over to Youtube and watch a couple of gameplay videos of both games to see what they're all about. Also, build videos to check out the building systems. That'll probably help you figure out which one's more to your taste.
2. The building element in the game is quite enjoyable. However, I personally feel like you get too few building materials for the materials required. I built an individual single story house for each of the npcs at my base and it requires thousands and thousands of blocks, which in turn require a whole lot of materials, which differ depending on which type of blocks you would like to use. You can also find new building type blocks in the world and through quests. So, depending on what you want to build, it can be tedious gathering the materials for it.
Its definately worth the price-point. Even now, with only 1/3 of the rough game fleshed out. Theres hours and hours of fun to have exploring, building your base, gaining strength.
The dragon boss fight was kinda overwhelming at 1st, and i kinda started doubting soloability.... Once i got a better grasp of the fight, its defiantly soloable.
Single player is solid :) Solo'd everything.
You can get fairly creative with designs, takes a little planning is all :) Currently player built walls etc don't snap to existing world buildings though I believe that's going to be addressed shortly. Resources are easy to come by, very easy.
Between the two I feel Enshrouded is by far a more fun and enjoyable experience. It shares many elements with Valheim but manages to make them a little more fun, less grindy maybe. Dying isn't so much a PITA as it is in Valheim either. YMMV.
:)
For me, just my opinion guys,it is a big empty boring world. It says it's a survival, building game but I have found zero things to threaten my survival and I don't get hungry or thirsty or sick so I'm not sure what I'm surviving . Other than in the mostly empty shrouds there is nothing I've found to threaten you or bother you other than a very rare wolf....who have never attacked me since 1st level .
You can build till your heart is content but since nobody is ever gonna see it I cant be bothered with it other than for a quest at the very beginning.
It's just a giant empty world sandbox game with some missions to delete the shroud. Which is beyond ez so far.
The only thing that even killed me was trying to mine salt because I fell in and got ambushed before I got my barring.
This just isnt made for me. Its just a medieval construction sim. Im glad its fun for everyone else but i just thought it would be a survival game...its not.
1. That's subjective. I am personally playing singleplayer and am having fun but others may not find it fun without others.
2. I love building. It's my favorite thing to do. It has a lot of creative as I currently am living in a cave with house like qualities that I carved/"carved" out myself. Farming can get cumbersome but it's not near as tedious as other games in the genre. Where you build has no restriction, that I've seen. Can't comment on the screenshots as I've never seen them.
3. Enshrouded has better building then Valheim. As a builder from both with a lot of hours, I can say that. Valheim does have water though and this does not. There's no water at all. Valheim is also procedural based where Enshrouded is not. I found Valheim not really fun until I had people to play with, whereas Enshrouded I am having fun alone.
Hope that helps.
Oh, two more words: round buildings
Neither of which is possible in Enshrouded right now, due to the voxel-based building. I mean, you CAN try to build a diagonal wall but since the smallest you can go with building blocks is 1x1, it'll be more like a couple of rows of columns instead rather than a smooth wall.
Yes, entirely playable solo. Nothing that requires a group to complete. Boss fights might just require a little bit more buffing and preparation. But hey, they're boss fights. That's normal.
Enshrouded has an INCREDIBLY flexible building system. There's no structural integrity or support mechanics. It's basically like a 3-D version of the building in Terraria. Things you build are functional, as in you can walk up stair, stand on a wall or a floor... but basically you'r e building for aesthetics and creativity. No limits!
Also one thing to note: Unlike the building system in valheim and other games, you are NOT adding discrete parts. When you use the building hammer you get ghostly outlines that are like rubber stamps. There's a common wall unit that's 8 high, 4 across. costs 32 blocks of materials. One mode lets you snap them edge to edge, 4 blocks at a time. But hit X and you can turn that off. Now you have free placement, but still with a block at a time snap points. You can _overlap_ the ghostly 8 X 4 wall with an existing one. The overlap won't cost any materials, so you will see the cost reduced by the overlapping areas. If the new wall overlaps 2 blocks with the old, it only costs 16 to build. Yet, each template added is remembered separately. With a single right click you could remove the newly added wall, leaving the old 8 X 4 completely untouched. It's a beautiful system once you get used to it. Very fast and flexible building. Overall, it's like you're using a 3-D paint program. Much like building in Terraria, or The Forest.
You can also just put a stack of blocks on a hotbar slot, select it, and add blocks 1 at a time. Note though, if you add them one a time, you'd have to remove them one at a time. That can get tedious. The templates are MUCH easier to work with. The single block method can also be used to remove blocks from a template, like the "hole cutter" from the game "the forest". I would add template walls with 2 x 3 window openings, then use single block to cut another 2 x 3 above it, so I'd have taller windows.
The art style in enshrouded is literally nearly identical to valheims. Both use an exaggerated cartoony proportions. A lot of people have been upset that their player characters look like "hobbits" in enshrouded, due to their body proportions. But... the characters in valheim look almost identical. There's been a very vocal segment complaining.... just to be complaining.
If you're a builder, you might like enshrouded better. Valheim has a frustrating buggy structural mechanic that I spent a lot of time fighting. My biggest viking hall has one specific roof section that would just spontaneously break. Over and over and over. Oh, I have a skylight now. Great. No such issues in enshrouded.