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"eternal arrows" as in playing mage/using the wand?
Whats next? Use some sticks to craft iron-gear, because, you know, farming/grinding for iron ore isn't fun?
However the planting and harvesting system in enshrouded frankly SUCK compared to valheim.
There is a huge delay between actions making it incredibly tedious to plant 100's of saplings and then harvesting them takes quite a while also.
I did find it annoying at times at first for sure though
one is magic
the other one a stick with a stone/bone/whatever in front of it
and you ask me why there is an eternal one only in one of them? seriously?
and as far as I thought the wand has unlimited ammo but is massive shorter in range/distance. don't know about dps tho. So basically you are asking for something unlimited, powerfull (higher tier arrows) for sitting in a distance to the enemy, but you just don't want to play the mage playstyle. Do I get that right?
Arrows you can continuously fire away as long as you have arrows in the inventory.
So it makes sense for there not being "eternal arrows". Equating Arrows with spell charges as a false equivilancy and doesn't make much sense game design vice.
That being said, I agree that there should be a way to just craft Twigs from logs or something like that.
Last time I saw I could craft over one thousand arrows with the resources I had available
I was 10 hours in when I found out about the animal nests. I like exploring, too. So take that as you will.
Set a macro to press E. It helps your braincells and wrist a lot. Q.Q
I spend a good 20+ mins farming sticks in a critter den and feathers or whatever other component I need to make a few stacks of arrows that I can easily then use up before long, especially with multi-shot where you can waste the extra arrows fired if they go wide.
There definitely seems to be a deficit here compared to the other playstyles.
Potential solutions would be improve stick farming or the number of arrows made, or at a certain point allow sticks to be made from wood at a workbench.
Either remove the additional arrow cost for multi shot or have the arrows stay on the same trajectory so one or more doesn't fly off to the side and become wasted. Or increase the amount of arrows that drop from chests.
I am realising from a lot of responses here that a lot of people have not tried maining archer exclusive.
Planting bushes or mining nests, it doesn't matter. You can easily go through almost 1000 arrows in one evening game session.
The process right now requires archers to constantly be using 50% of their play time on prep. The large forests of bushes planted around base also go against the devs intended concept of aesthetically pleasing bases (this was their main reason for deciding not to implement base raids), and nest farming efficiently requires cheesy world reset solo, not pratical on dedicated server.
A mass farming or batch farming system would solve this.
A more satisfying planting / harvest system would mitigate the chore feeling.
A larger yield of 3-4 twigs per bush would solve this.
A larger yield of crafted arrows per input would solves this.
A removal of projectile unit use on multishots would slightly mitigate this.
There are a thousand easy solutions.
Most archers probably don't want eternal arrows.
I like to craft arrows it's part of my role. I just don't want to do a tedious chore every single day, or having to spend 2 hours planting / mining nests, only to stockpile only enough for a couple games sessions
Yeah this is mainly a main archer character that has these issues. I wouldn't want eternal arrows either but when you're farming twigs then you need to farm bone, or feathers also it becomes even more of a chore.
Even if you had to use a higher tier wood for arrows instead of twigs after a while. It would still require you to go out and get a material but the focus would be more on the other component ie bone/feather/ingot to craft them.
Since speciality arrows already require a further component to convert a base arrow type from having this massive twig time sink is the main painful part still.
And the point still stands too that compared to the other classes I've seen my friends all play an Archer main still has all this downtime. I've never heard them complaining of needing to farm for potions or anything else they use, but the twigs for arrows comes up frequently.
Can make thousands of arrows in not that long time.