Enshrouded

Enshrouded

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Skywalker Feb 8, 2024 @ 6:59am
Simply arrow solution ...
... for the really not funny "twig grind" and I guess with just a small programming input? Just make the output for arrows 100 instead of 10 or 250 instead of 25 with same input ... or give us eternal arrows like for magic staffs. Thank you. Only thing I am not enjoying in the game. I want to play and not grind 50% of the time arrow material ...
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Showing 1-15 of 20 comments
Originally posted by Skywalker:
... for the really not funny "twig grind" and I guess with just a small programming input? Just make the output for arrows 100 instead of 10 or 250 instead of 25 with same input ... or give us eternal arrows like for magic staffs. Thank you. Only thing I am not enjoying in the game. I want to play and not grind 50% of the time arrow material ...

"eternal arrows" as in playing mage/using the wand?
Whats next? Use some sticks to craft iron-gear, because, you know, farming/grinding for iron ore isn't fun?
Leaper Feb 8, 2024 @ 7:11am 
You can plant the stick plants and they each will yield 3 sticks when you harvest them and they grow pretty quick.
However the planting and harvesting system in enshrouded frankly SUCK compared to valheim.
There is a huge delay between actions making it incredibly tedious to plant 100's of saplings and then harvesting them takes quite a while also.
GobboKirk Feb 8, 2024 @ 7:14am 
Later arrows also come in stacks of 50, at least the flint ones does, mix that with plants and it's not bad any more.
I did find it annoying at times at first for sure though
Skywalker Feb 8, 2024 @ 7:19am 
Yes, but why have mages farm their fire and frost spells early game and later they become an eternal version with no ressource cost? Only arrows don't become eternal ... seems no continuity in game design?
Last edited by Skywalker; Feb 8, 2024 @ 7:19am
Originally posted by Skywalker:
Yes, but why have mages farm their fire and frost spells early game and later they become an eternal version with no ressource cost? Only arrows don't become eternal ... seems no continuity in game design?

one is magic
the other one a stick with a stone/bone/whatever in front of it

and you ask me why there is an eternal one only in one of them? seriously?

and as far as I thought the wand has unlimited ammo but is massive shorter in range/distance. don't know about dps tho. So basically you are asking for something unlimited, powerfull (higher tier arrows) for sitting in a distance to the enemy, but you just don't want to play the mage playstyle. Do I get that right?
Gordholm Feb 8, 2024 @ 7:45am 
There are animal nests build from twig use your pickaxe to loot those twigs its the fastest and cheapest way to get a lot of twigs
Sloppy Feb 8, 2024 @ 7:48am 
+1 to the animal nests method.
Yinan Feb 8, 2024 @ 7:51am 
Originally posted by Skywalker:
Yes, but why have mages farm their fire and frost spells early game and later they become an eternal version with no ressource cost? Only arrows don't become eternal ... seems no continuity in game design?
Magic still needs Mana, so you still need a resource that limits your burst potential.
Arrows you can continuously fire away as long as you have arrows in the inventory.

So it makes sense for there not being "eternal arrows". Equating Arrows with spell charges as a false equivilancy and doesn't make much sense game design vice.

That being said, I agree that there should be a way to just craft Twigs from logs or something like that.
Last edited by Yinan; Feb 8, 2024 @ 7:51am
Urk_da_WAAAGH! Feb 8, 2024 @ 7:51am 
Dude, are archer mains really this wasteful of arrows or they just don't know to "mine" the creature nests?

Last time I saw I could craft over one thousand arrows with the resources I had available
Jim Zero Feb 8, 2024 @ 8:03am 
Originally posted by Urk_da_WAAAGH!:
Dude, are archer mains really this wasteful of arrows or they just don't know to "mine" the creature nests?

Last time I saw I could craft over one thousand arrows with the resources I had available

I was 10 hours in when I found out about the animal nests. I like exploring, too. So take that as you will.
Dokuujin Feb 8, 2024 @ 8:09am 
Originally posted by Leaper:
You can plant the stick plants and they each will yield 3 sticks when you harvest them and they grow pretty quick.
However the planting and harvesting system in enshrouded frankly SUCK compared to valheim.
There is a huge delay between actions making it incredibly tedious to plant 100's of saplings and then harvesting them takes quite a while also.

Set a macro to press E. It helps your braincells and wrist a lot. Q.Q
Xeph Feb 9, 2024 @ 6:47am 
I think the point here I've noticed, is a server I play with friends we all log on and they pretty much just go and get stuck into killing stuff right away, mages have eternal spells, the melee don't need much either.

I spend a good 20+ mins farming sticks in a critter den and feathers or whatever other component I need to make a few stacks of arrows that I can easily then use up before long, especially with multi-shot where you can waste the extra arrows fired if they go wide.

There definitely seems to be a deficit here compared to the other playstyles.

Potential solutions would be improve stick farming or the number of arrows made, or at a certain point allow sticks to be made from wood at a workbench.

Either remove the additional arrow cost for multi shot or have the arrows stay on the same trajectory so one or more doesn't fly off to the side and become wasted. Or increase the amount of arrows that drop from chests.
Anima Mundi Feb 9, 2024 @ 7:45am 
Originally posted by Urk_da_WAAAGH!:
Dude, are archer mains really this wasteful of arrows or they just don't know to "mine" the creature nests?

Last time I saw I could craft over one thousand arrows with the resources I had available

I am realising from a lot of responses here that a lot of people have not tried maining archer exclusive.
Planting bushes or mining nests, it doesn't matter. You can easily go through almost 1000 arrows in one evening game session.
The process right now requires archers to constantly be using 50% of their play time on prep. The large forests of bushes planted around base also go against the devs intended concept of aesthetically pleasing bases (this was their main reason for deciding not to implement base raids), and nest farming efficiently requires cheesy world reset solo, not pratical on dedicated server.

Each bush yields 1 twig = 3.33 wood arrows (which sometimes means one shot, since main archers will prob wanna take multishot skill). You don't wanna be using wood arrows forever though, so then: each bush / nest swing = 1 twig = 2.5 arrows. A nest can yield about 100 twigs, with larger nests yielding a bit more. That's 250 arrows, a joke, you can run through a full arrow stack (500) in half hour fighting.

A mass farming or batch farming system would solve this.
A more satisfying planting / harvest system would mitigate the chore feeling.
A larger yield of 3-4 twigs per bush would solve this.
A larger yield of crafted arrows per input would solves this.
A removal of projectile unit use on multishots would slightly mitigate this.

There are a thousand easy solutions.
Most archers probably don't want eternal arrows.
I like to craft arrows it's part of my role. I just don't want to do a tedious chore every single day, or having to spend 2 hours planting / mining nests, only to stockpile only enough for a couple games sessions
Last edited by Anima Mundi; Feb 9, 2024 @ 7:45am
Xeph Feb 9, 2024 @ 8:10am 
Originally posted by Anima Mundi:
Originally posted by Urk_da_WAAAGH!:
Dude, are archer mains really this wasteful of arrows or they just don't know to "mine" the creature nests?

Last time I saw I could craft over one thousand arrows with the resources I had available

I am realising from a lot of responses here that a lot of people have not tried maining archer exclusive.
Planting bushes or mining nests, it doesn't matter. You can easily go through almost 1000 arrows in one evening game session.
The process right now requires archers to constantly be using 50% of their play time on prep. The large forests of bushes planted around base also go against the devs intended concept of aesthetically pleasing bases (this was their main reason for deciding not to implement base raids), and nest farming efficiently requires cheesy world reset solo, not pratical on dedicated server.

Each bush yields 1 twig = 3.33 wood arrows (which sometimes means one shot, since main archers will prob wanna take multishot skill). You don't wanna be using wood arrows forever though, so then: each bush / nest swing = 1 twig = 2.5 arrows. A nest can yield about 100 twigs, with larger nests yielding a bit more. That's 250 arrows, a joke, you can run through a full arrow stack (500) in half hour fighting.

A mass farming or batch farming system would solve this.
A more satisfying planting / harvest system would mitigate the chore feeling.
A larger yield of 3-4 twigs per bush would solve this.
A larger yield of crafted arrows per input would solves this.
A removal of projectile unit use on multishots would slightly mitigate this.

There are a thousand easy solutions.
Most archers probably don't want eternal arrows.
I like to craft arrows it's part of my role. I just don't want to do a tedious chore every single day, or having to spend 2 hours planting / mining nests, only to stockpile only enough for a couple games sessions

Yeah this is mainly a main archer character that has these issues. I wouldn't want eternal arrows either but when you're farming twigs then you need to farm bone, or feathers also it becomes even more of a chore.

Even if you had to use a higher tier wood for arrows instead of twigs after a while. It would still require you to go out and get a material but the focus would be more on the other component ie bone/feather/ingot to craft them.
Since speciality arrows already require a further component to convert a base arrow type from having this massive twig time sink is the main painful part still.

And the point still stands too that compared to the other classes I've seen my friends all play an Archer main still has all this downtime. I've never heard them complaining of needing to farm for potions or anything else they use, but the twigs for arrows comes up frequently.
Last edited by Xeph; Feb 9, 2024 @ 8:13am
Ellis_Cake Feb 9, 2024 @ 8:21am 
You get 50 arrows from not that many twigs.

Can make thousands of arrows in not that long time.
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Date Posted: Feb 8, 2024 @ 6:59am
Posts: 20