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EDIT: The Orb mechanic does not work with Fireball. It does work with Acid Spray. (Both eternal)
anything that says RANGED weapon applys only to bows.
anything says MAGIC weapon only applys to casted magic from staffs and wands.
the perks however that boost FIRE ICE AND LIGHTING and shroudh dmg DO apply to melee weapons that deal this type of dmg aswell.
So I made a fun build where I stacked a whole lot of stamina and mana, boosted everything in regards to magic damage, and made my character a blinking menace. I blink from target to target slowly chipping away their health with blink and attack, you will need a lot of points to get everything. But when you reach late game, it's extremely fun build. Now, my mana and stamina regen/pool is so huge running out of blinking doesn't occur to often. Combine this with arsonist, pyromaniac, thunder and lightning to increase fire and shock damage. As blink attack is fire damage and chain hit is shock damage. Now, you will have to go down to the dragon cave to find a sword that gives you 5x +8 fire magic damage and this will be the weapon to use during the blinking. Cause this further increases the damage, as long as you hold it in your hand during the fight.
You will also have to mix a little gear to get the right amount of stamina/mana both pool and regen wise. It isn't a bursty build, but it's fun as hell. Cause no one is able to get to you, as for the ranged foes in the game, Just stand on them and hit them with the sword continsuesly cause they won't be able to shoot. Pick up evasion attack as well to use as a "charge attack" in the end of your blink to get in a little extra damage as well. Tho, be aware that a lot of melee type of enemies will retaliate faster than the evasion attack hits. You will also need a lot of flask of fell for this to work. Preferably you also want boots that shortens the stamina regen delay.