Enshrouded

Enshrouded

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Michan Feb 5, 2024 @ 3:48am
Magic sucks
Sorry for the click bait but it needs to be said.
Magic in this game is underwhelming and needs some work. You aint really a mage you just use magical items with zero training required.
"Magic is op! I melt bosses!" Yes. Endgame magic is very strong. Notice that everyone that screams that magic is great in this game or that its overpowerd are all talking about endgame. "Acid splash" and "Shroud meteor".
Not once have I heard anyone say that magic is good and mention anything not end game.
Conclusion therefor must be that Magic sucks until you get to the higer levels and can obtain the two great spells.

Personally I have "only" Reached lvl 15 as a magic user and i have respeced several times to get it to feel right.
Getting the most OP skill in the game "Water aura" lvl2 helps a ton but feels like cheating cause its so good with Zero drawbacks that you stop using healing spells or even healthpotions.

Now please give me your opinion about magic in the game BUT leave out "Acidsplash" and "Shroud meteor" and if you are the kind of person that think endgame is the real game and that you should rush through the actual game to get to it then please dont bother responding.
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Showing 1-15 of 34 comments
I respecced to archer because magic sux.
Storm Reaver Feb 5, 2024 @ 4:06am 
Eternal Magic doesn't require consumables. So Paladin & Cleric builds are pretty good. You also have an option to fire longer distances for puzzles in towers without a bow.
TheOrigin Feb 5, 2024 @ 4:21am 
I disagree.
MunkyX Feb 5, 2024 @ 4:26am 
lets wait until more maps and biome being reveal with higher lvl enemies. Then we come back visit this post.

note:- magic is op yes. have you tried melee build? I tried. I ran when I met with wraith.
Last edited by MunkyX; Feb 5, 2024 @ 4:27am
Fryskar Feb 5, 2024 @ 4:34am 
You missed fireball. Its strong as well.
It got great synergies with both stunning and chain lightning (skill).
3tall Feb 5, 2024 @ 4:35am 
The magic sucked at my 5th birthday party. The guy really was an amateur.
Michan Feb 5, 2024 @ 4:51am 
Originally posted by Fryskar:
You missed fireball. Its strong as well.
It got great synergies with both stunning and chain lightning (skill).
Fire ball 1 and 2 are good for a full 5 seconds before even 3 lvl 2 fireballs aint good enogh to kill something
SylenThunder Feb 5, 2024 @ 6:20am 
The biggest problem that I have is that you can only get off a few casts before you have no mana.

Albeit I am only like level eight or nine so far though, so maybe this gets better? Had a big fight last night with a number of enemies and it was basically cast a couple of times, then kite mobs while I down another mana potion so I can get a few more hits. They are too strong for me to face tank even with the shield.

I mean, I'm doing decent damage per-hit. But when you can only cast a few times, need at least two hits per enemy, and are facing more than two enemies, it can become a real struggle fast.

I'll also note that I am pure mage. Not wearing heavy armor, and not diluting my stats by multi-classing.

And sure you can just spam the wand. It does a measly amount of damage compared to the staff though.
Mr. Fibble Feb 5, 2024 @ 7:09am 
Originally posted by Michan:
Originally posted by Fryskar:
You missed fireball. Its strong as well.
It got great synergies with both stunning and chain lightning (skill).
Fire ball 1 and 2 are good for a full 5 seconds before even 3 lvl 2 fireballs aint good enogh to kill something

Eternal fireball hits for 1k ish and has a chunky aoe radius, which makes it good vs groups.

The eternal hit harder than the consumable in general (quest ice is a lowbie to introduce the concept and gets an upgrade later on) but the consumable versions cost less mana and have a shorter cast time so you can hop between them as situations require.

Don't ignore the other bits that work with the spells like reduced casting time by 50% or the very handy 4s stun on a crit. Things like sun aura and on crit zap do start to lose usefulness since they're flat damage but that stun will let you very easily get a second cast off to kill a 30.

There are ways around the mana problem, some swear by blood magic but I picked up a ring in the revelwood area with a 20% regen boost and using that very rarely find myself running out. Knowing resistances also helps a lot, pointless burning mana on a spell that isn't as effective as an alternative.

Armour is only class locked in peoples head, caster armour has a lot of magic defense but poor against melee so slotting in a bit of heavier armour will hurt less going into a new area. The shroud carrying the longer sword can oneshot pure caster armour if they catch you unawares from behind or the side.
Lightning Feb 5, 2024 @ 7:10am 
Eternal Acid spray on any staff would do fine against most things in game atm
Fryskar Feb 5, 2024 @ 7:25am 
Originally posted by SylenThunder:
The biggest problem that I have is that you can only get off a few casts before you have no mana.

Albeit I am only like level eight or nine so far though, so maybe this gets better? Had a big fight last night with a number of enemies and it was basically cast a couple of times, then kite mobs while I down another mana potion so I can get a few more hits. They are too strong for me to face tank even with the shield.

I mean, I'm doing decent damage per-hit. But when you can only cast a few times, need at least two hits per enemy, and are facing more than two enemies, it can become a real struggle fast.

I'll also note that I am pure mage. Not wearing heavy armor, and not diluting my stats by multi-classing.

And sure you can just spam the wand. It does a measly amount of damage compared to the staff though.
Magegear has a few points regen, then there is the revelwood questring and bloodletting. The orbs appear only to work with acid blast for a reason. As alternative you can boost your total pool, but that doesn't help too much.
I'm not sure if any other food had manaregen, but i think the lategame fruitbowl had a few points of all 3 as well.
Fryskar Feb 5, 2024 @ 7:26am 
Originally posted by Lightning:
Eternal Acid spray on any staff would do fine against most things in game atm
That thing is likely getting nerfed into oblivion.
Mr. Fibble Feb 5, 2024 @ 7:28am 
Rather than nerf based on current content, give things a resistance to poison. Especially bosses where it's a one cast cheese.
dayionnutmeg Feb 5, 2024 @ 7:41am 
I don't understand, I used magic from lvl 1 to 25, no issues. I didn't use staffs til lvl 25, Mana isn't an issue, I have like 50 regen on mana, Yes you get go even higher, take the time to actually find good gear, and you can get the high mana regen really early in the game. Wands are OP at lvl 1 with a shield in hand, don't use the magic shields. Your biggest focus for mage builds is stamina, if you can block and dodge, your all set. I have seen a lot of people complain yet no one shows what build they are using. If you pick a bad build and cry about sucking, that's on you.
Michan Feb 5, 2024 @ 8:10am 
Originally posted by dayionnutmeg:
I don't understand, I used magic from lvl 1 to 25, no issues. I didn't use staffs til lvl 25, Mana isn't an issue, I have like 50 regen on mana, Yes you get go even higher, take the time to actually find good gear, and you can get the high mana regen really early in the game. Wands are OP at lvl 1 with a shield in hand, don't use the magic shields. Your biggest focus for mage builds is stamina, if you can block and dodge, your all set. I have seen a lot of people complain yet no one shows what build they are using. If you pick a bad build and cry about sucking, that's on you.

So your answer is to compleatly ignore staffs until you hit endgame and only use wands? I mean its def a way to play it and you dont have to care about mana at all.
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Date Posted: Feb 5, 2024 @ 3:48am
Posts: 34