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Quest level radiates outward from the starting location. The farther it is from the original plains location, the higher level the enemies are. It's not exact, but it's a decent rule. Enemy level increases in new biomes the deeper into the biome you go in relation to the starting location.
It's not that complicated. Farther you go from home, the harder it gets.
A level or two under your enemies is usually survivable if you're keeping level-appropriate gear, skill dumping, and making sure you're not getting swarmed.
I'm usually 2-3 levels under new enemies and lately, even 4-5. All are manageable if you kite them one by one, or if enemies have slow animations, then even a small group. Some are deadly, though lol watch out for green warriors with dual swords!
Imo, the lack of some minimal guidance or order on the quests provokes this situations when you are trying to unlock something new or are searching for new resources, as you can pick up a quest that it's not too far from where you are but then you encounter higher level enemies all the way. Having the glider is also dangerous as you can land in a pretty high level zone or even a deadly red zone :S
Of course, but all the quests are organized in tiers and each tier gives the same XP no matter the quest. For what i have seen it seems to be as many tiers as biomes (5?) so at the end that's a small tip ofc as others but not very useful once you level up a bit and start being between 2 biomes or have progress enough so all the pending quests give you the same amount of XP even with enemies of different levels i suppose up to 5 levels above you approx (25 level cap, 5 biomes/quest tiers)
No Chance, everything was Level 9. lol
Thats frustrating. I hope they do an update where we can see with level is required for the quests.
Thats the only thing I want, I love the Game.
I agree with OP that this could use a little polish.
True, i forgot about that, i don't play WoW since years. And it's a very good solution, indeed, as it allows for a range of levels instead of needing a specific and exact level to do each quest. And that's also how this game works, with tiers and range of levels inside each biome and between them.