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That specific move, along with Acid spells, are currently broken and not performing as intended. The devs have acknowledged this and have said it'll be patched.
Any pro tips on how to fight those scavenger guys with two weapons? The greenish ones? I feel like even if I parry and inflict a little bit of that grey stun meter I still get hit by one of his weapons.
I'm not a pro so I didn't do anything special. I dodged a lot, used jump attack frequently (with double jump to close ground) in groups, otherwise just try to dodge and get hits in from behind, dodge, hit, dodge....some mobs you just have to be patient. I know the ones you're talking about, they're tough. I've died to them. I use many potions and bandages, as a melee you have to invest in healing since you're frontlining the mobs.
And sure, players can win by cheesing all they want--if that's what they enjoy then go ahead. Or play a mage that doesn't cheese, using blink/dodge/double jump to avoid getting hit as much as possible--and still have healing spells/potions/bandages lined up for when you do, inevitably, take damage. Everyone does. Cheesing just robs yourself of the challenge. It's not cheating or anything, it's just easy mode. If you gotta do it then do it, it's a tactic. But if you want a tougher fight then stop cheesing and maybe play outside your comfort zone. Challenge yourself. This isn't a contest, it's fun, dammit.
Healer perk with the constant heal is good for any class imo, even ones with low int when i was a ranger i barely had int but it still procced about 15-20 hp per second.
Don't try to parry, just block them then hit them a couple times between their combos and don't be greedy. They've never been able to break my guard that way.
Edit: This advice is for if you are using a weapon and shield, not a two-hander.
Melee does struggle vs flying enemies... because... height?
Melee is easy mode in this game
The only enemy type that consistently gets past guard are magic enemies (the flying fell wizards, sickle guys) and the giant dudes with swords on their 'powered' attacks.
Everything else you can just hold block until they stop attacking then attack back, or dodge around their back and hit them.