Enshrouded

Enshrouded

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Removing upgraded altars versus restoring used items
Ok, I get it that if you remove a standard altar you do not get your 5 rocks backs. Would be kinda silly to be honest.

However, the game basicly forces you to stay where you are the moment you have upgraded your altar because removing those altars also do not restore your used items.
So if you have been grinding to get your altar, say lvl 3, (not to big), you are facing a delimma sins you get nothing back.
Personaly I think that is not correct.
Players should be able to relocate there base to a more suitable spot if needed without having to grind all over again. I know I stated before that you can easaly port to a base but a nice location does allot. Even when the starting area is a very suitable area due to being so flat.

So I propose that altars above a certain level, (to decide by Keen), get there items, (or atleast part off them), restored that are used for upgrading the altar.
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Showing 1-13 of 13 comments
Martin Feb 2, 2024 @ 2:27am 
The only losses are some shiny stones.. you can make those quickly enough.
Maybe what you should do is build a perm base instead of trying to exploit the game.
Last edited by Martin; Feb 2, 2024 @ 2:28am
Darhaksterion Feb 2, 2024 @ 2:31am 
You only lose the build range upgrades, the flame level (which requires most resources) does not reset. All you lose is a bunch of shroud cores.
WallaceTheSane Feb 2, 2024 @ 2:35am 
Originally posted by Grumpy-Granddad:
Ok, I get it that if you remove a standard altar you do not get your 5 rocks backs. Would be kinda silly to be honest.

However, the game basicly forces you to stay where you are the moment you have upgraded your altar because removing those altars also do not restore your used items.
So if you have been grinding to get your altar, say lvl 3, (not to big), you are facing a delimma sins you get nothing back.
Personaly I think that is not correct.
Players should be able to relocate there base to a more suitable spot if needed without having to grind all over again. I know I stated before that you can easaly port to a base but a nice location does allot. Even when the starting area is a very suitable area due to being so flat.

So I propose that altars above a certain level, (to decide by Keen), get there items, (or atleast part off them), restored that are used for upgrading the altar.
It's possible to make 8 Altars currently with your flame leveled up completely, so you have plenty of space to put 7 others down and not have to worry about it. If it bothers you that much still, I suggest waiting to play for a bit until things are worked out better for EA. I don't really have much else of a suggestion unfortunately.
Kibalysonom Feb 2, 2024 @ 2:56am 
OP is a n00b, wyvern drops 3 cores. and you can farm him. get gud.
frillen Feb 2, 2024 @ 3:32am 
I don't get it... Enshrouded forum is so insanely toxic... get gud, you're a noob etc.
All this name calling is so unnecessary and needs to be stopped(hopefully by forum mods)... Grow up people(you know who you are), it is you who have a the biggest problem!

Back on topic...
OP is making a valid and constructive suggestion.
The problem is not only when moving a base, but it can also become a problem if you want to redesign your base and find the altar in the way of expanding a building or simply just want to move it slightly.
Yes you can farm or craft the needed shroud cores without too much problems, but it also feels a bit weird to delete and lose the upgraded landclaim radius from an altar when pretty much everything else building wise is generous when re-building.
Grind is not all bad in a game, but in cases like these it just don't make much sense - I support OP's idea :)
Last edited by frillen; Feb 2, 2024 @ 3:33am
Vigilante Feb 2, 2024 @ 3:57am 
yea its a shame you an't with build tool "pick up" an alter ( so it retains its level) and then plonk it down again - maybe an upgraded hammer for later in game if they don't want it early
Katitoff Feb 2, 2024 @ 4:01am 
I feel like there is a reason we can teleport between our bases....

As if we are meant to have main base in one place and teleport outposts across the map where we need them.
Ellis_Cake Feb 2, 2024 @ 4:10am 
Originally posted by Kibalysonom:
OP is a n00b, wyvern drops 3 cores. and you can farm him. get gud.

You can just craft shroud cores, dont need to hunt for them.
Grumpy-Granddad Feb 2, 2024 @ 5:28am 
Originally posted by WallaceTheSane:
I suggest waiting to play for a bit until things are worked out better for EA.
As far as I know EA is not in play here but Keen Software house.

Originally posted by frillen:
OP is making a valid and constructive suggestion.
The problem is not only when moving a base, but it can also become a problem if you want to redesign your base and find the altar in the way of expanding a building or simply just want to move it slightly.
As for the Altar. It can be implemented in a floor so you are able to build your house arround the Altar making it an inside Altar.

Just a tip from me to others :)
Last edited by Grumpy-Granddad; Feb 2, 2024 @ 5:33am
The items you use to upgrade the power of your flame (not the size of the build area) are referred to as 'sacrifices' in the game... Generally speaking, you don't get a sacrifice back, which is why it's called a sacrifice.

I'm not trying to be rude with my response, just explaining the game logic for the altar item.

I assume that to expand your flame's power, you're burning those items in that altar's flame.
3tall Feb 2, 2024 @ 6:05am 
Fallout 76 has a cool feature where you can blueprint your entire Camp. This makes moving it to more scenic locales super easy.
I'm fine with the fast travel as is though. 8 flames and some towers to port to.
Judaspriester Feb 2, 2024 @ 6:28am 
Originally posted by 3tall:
Fallout 76 has a cool feature where you can blueprint your entire Camp. This makes moving it to more scenic locales super easy.
Sounds fine, but given all the options for terrain changes here, I doubt it would be easy to implement this in enshrouded. Unless you want the player to dig free some parts of their bases.

For the topic: Shroud cores may be scarce early on, but as soon as you're a little deeper into the game, they are craftable and from there no big issue. The Fell drop more than enough spores you can convert into spores, you just need to pick them up, while exploring the shroud. The much more expensive part, strengthening the flame isn't bound to a specific altar.
Therefore I honestly see no real reason to change something here.

@frillen: about the toxic part of the community: I simply started to block users that seem to be very toxic to me. That saves me a lot of nerves and time.
BigWezz Feb 2, 2024 @ 8:24am 
Originally posted by Grumpy-Granddad:
Originally posted by WallaceTheSane:
I suggest waiting to play for a bit until things are worked out better for EA.
As far as I know EA is not in play here but Keen Software house.

EA in this context means Early Access, not Electronic Arts :P
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Date Posted: Feb 2, 2024 @ 2:24am
Posts: 13