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You can stack elixir + prayer of flames for a +30% atk, +20% m.atk, and no timer penalties lol.
When you add shroud survival potion buffs on top it's even bigger gains.
What should be implemented is enemies 'drinking' elixir while in a fight with you and becoming super tanky as part of their phase change.
But that blue one you find that ups attack and -1m in shroud just looks naaasty
This game is pretty polished for an early access, but the more I play it, the more I'm sure that some serious rebalancing is going to happen before it's finalized.
With all the ways you have to either buff up your shroud time or reset the timer, a one minute debuff is nothing. +30% damage is a big benefit by comparison.
With the armour i'm using Guardian of the North, that -1 min is horrible and drops my time (even with shroud potion) to around 4-5 mins with a level 2 flame.
X.x
But i was more commenting about how it tastes as per the above quote, not its effectiveness or usefulness. Blue drank is either super delicious or heinous lmao
If you figure it out, let us know. :)
Same, I am wondering what it does, and coming up short. How bad can it really be, right?
and I (just me) too lazy and strict not to test it out ;) (character wise, elixer = bad, no drinkie drinkie!)
Technically (with a certain perk), if you kill fast and often enough, you can stay in the Shroud indefinitely if using the right weapons.
Where do you find the most elixir?