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I do see when monitoring my system that the CPU utilisation is 10-20% and GPU 10-80% when in-game. The GPU goes up and down between those ranges frequently. Which might explain the stutters on lower end pc's.
Game really needs an optimisation
Read the post again carefully.. I stated it isnt a stutter as FPS doesnt change but continues to feel slowed down or choppy on the camera side of things which the patch was trying to fix but it only fixed slowly moving the camera FPS feel vs fast movements.
Pretty much this. It's improved from the hotfix but you get diminishing results the higher frames you get but at 60 its much smoother than on release.
I do not have this issue, I'll try running it at 60fps instead of 160fps and see if I notice it.
Move your camera slowly like a cinematic and you'll see/feel a difference between that and moving it normally while playing/faster in general.
Remember the keybind in minecraft on optifine that allowed you to zoom in or slow the camera follow speed for making vids back in the day showcasing builds? It feels like we have to do that to get the most out of our game atm.
Is it that that makes it difficult to keep the camera moving at a more constant speed? Like when I focus on trying to maintain a constant slow speed it kinda goes like slow, fast, slow, fast? If so, then now I do see it. It's an odd thing tho and I don't really notice a difference between 160 and 60 fps. But thanks for the info, while I do notice it now, I also understand the "It's not a stutter, it's choppy" thought.
I smell a person who doesnt know how to read..