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There's an undo button for the last few build actions you took.
When you delete a block, it goes into your inventory if and only if you already know how to make that kind of block.
Everything in the top row of the build menu can be used to delete. Everything in the landscape row can delete landscape (dirt, rocks, rubble etc.) but seemingly not building blocks; good for digging basements and tunnels.
If you place a pre-made shape (stuff in the other rows in the build menu,) over existing blocks it will only fill in the gaps, which is good for patching holes, getting at hard to place areas, etc. It will overwrite landscape blocks as well.
If you place a shape over existing blocks and then remove it, it will remove everything covered by that shape, including pre-existing blocks, returning any eligible blocks to your inventory. Usually you'd use the 4m foundation for mass demolition.
The hoe can spread/change a specific landscape type like farm soil, road and so on.
Landscaping seems to avoid conservation of mass. If you place it, or spread it with a hoe and then mine it with a pick you get more back than you placed.
Finally, those mossy twisty fences at old farm sites are a landscape material, field stones. I don't know if there's a proper way to create it, but you can mine it and then place it. And then place it and mine it for more. The hoe doesn't work on it though which is good because you can use a hoe to place farm soil etc. right up to it, but bad because it's hard to get it as twisty as the pre-existing fences using the build tool.