Enshrouded

Enshrouded

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Mega Jan 30, 2024 @ 1:00pm
performance issue
Is it normal to have 60 fps in this game on max settings with 4070 ti, 12700k and 32 gb ram? My gpu load is also 99%
Last edited by Mega; Jan 30, 2024 @ 1:02pm
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Showing 1-15 of 19 comments
Mega Jan 31, 2024 @ 6:27am 
BUMP
medledan16 Jan 31, 2024 @ 7:02am 
Yes. I have a 4080 and the stuttering is very bad.
Jrm Jan 31, 2024 @ 7:10am 
No issues for my system, but yes if you try to max it 100% to Max preset at 4K it is not going to run the best even on a 4090 and latest high end cpu.

At Balanced Preset then I put Upscale to Quality mode with 1440p selected in menu, the game runs perfectly smooth without issues and you don't lose much quality on the visuals. It still looks pretty decent to be honest.

I get a solid 100+ fps Avg SOLO or With a Buddy and me with a HUGE main base and 3 smaller mining bases.

5800x3d
6900xt oc which is pretty much a 6950xt
32gb ram
gen 4 nvme
GrandTickler Jan 31, 2024 @ 7:16am 
balanced, performance DLSS at 1440p making the game look blurry as hell because its probably at 720p rendering or even lower and i still struggle to maintain a stable 60fps in some cases. needed to add quite some sharpening from nvidia game filters

rtx3060 <100% load so the bottleneck in this case
i5-9600k
16gb ram
gen 3 nvme

sucks that the videocard i bought less than 2 years ago already became obsolete, while my previous videocard the gtx1060 lasted me for many years...
Last edited by GrandTickler; Jan 31, 2024 @ 7:18am
SylenThunder Jan 31, 2024 @ 7:21am 
Originally posted by GrandTickler:
balanced, performance DLSS at 1440p making the game look blurry as hell because its probably at 720p rendering or even lower and i still struggle to maintain a stable 60fps in some cases. needed to add quite some sharpening from nvidia game filters

rtx3060 <100% load so the bottleneck in this case
i5-9600k
16gb ram
gen 3 nvme

sucks that the videocard i bought less than 2 years ago already became obsolete, while my previous videocard the gtx1060 lasted me for many years...
It isn't your GPU that is the issue here. It's your mid-grade CPU.
GrandTickler Jan 31, 2024 @ 7:24am 
Originally posted by SylenThunder:
Originally posted by GrandTickler:
balanced, performance DLSS at 1440p making the game look blurry as hell because its probably at 720p rendering or even lower and i still struggle to maintain a stable 60fps in some cases. needed to add quite some sharpening from nvidia game filters

rtx3060 <100% load so the bottleneck in this case
i5-9600k
16gb ram
gen 3 nvme

sucks that the videocard i bought less than 2 years ago already became obsolete, while my previous videocard the gtx1060 lasted me for many years...
It isn't your GPU that is the issue here. It's your mid-grade CPU.
my cpu is hardly being fully utilized so i doubt it. (unlike palworld where theres 100s of ai related calculations going on at the same time, where it does hit 100%)
Last edited by GrandTickler; Jan 31, 2024 @ 7:25am
patrick68794 Jan 31, 2024 @ 7:41am 
Originally posted by GrandTickler:
Originally posted by SylenThunder:
It isn't your GPU that is the issue here. It's your mid-grade CPU.
my cpu is hardly being fully utilized so i doubt it. (unlike palworld where theres 100s of ai related calculations going on at the same time, where it does hit 100%)
that dude is just going around parroting that crap without actually knowing what they're talking about. The game isn't very CPU intensive and if you're seeing 100% GPU load then you're not hitting a CPU bottleneck
Karliah Jan 31, 2024 @ 9:19am 
Also have the same issue and also my game crashes constantly, at least every 10 minutes. I have an older AMD GPU, but on paper I still fulfill the 'required' specs. Load is also on 99%, no matter how low I go with the settings. CPU is only at 10%.
Father Lamb Jan 31, 2024 @ 9:38am 
Originally posted by SylenThunder:
Originally posted by GrandTickler:
balanced, performance DLSS at 1440p making the game look blurry as hell because its probably at 720p rendering or even lower and i still struggle to maintain a stable 60fps in some cases. needed to add quite some sharpening from nvidia game filters

rtx3060 <100% load so the bottleneck in this case
i5-9600k
16gb ram
gen 3 nvme

sucks that the videocard i bought less than 2 years ago already became obsolete, while my previous videocard the gtx1060 lasted me for many years...
It isn't your GPU that is the issue here. It's your mid-grade CPU.

People tend to forget this is a voxel game... lol They're NOT light on the CPU at all, gpu either. lol I don't get all the "omg I cant get 300 fps" comments.
patrick68794 Jan 31, 2024 @ 10:34am 
Originally posted by Father Lamb:
Originally posted by SylenThunder:
It isn't your GPU that is the issue here. It's your mid-grade CPU.

People tend to forget this is a voxel game... lol They're NOT light on the CPU at all, gpu either. lol I don't get all the "omg I cant get 300 fps" comments.
This game is not that CPU intensive. 7800X3D has two threads around 50% utilization and the rest under 20% at 90-100fps average. In fact even with a 4090 at 1080p on the lowest settings I'm still GPU limited and GPU utilization doesn't even drop below 95% until I'm at 40% resolution scale at 1080p and averaging over 260fps
Last edited by patrick68794; Jan 31, 2024 @ 10:39am
Father Lamb Jan 31, 2024 @ 10:57am 
Originally posted by patrick68794:
Originally posted by Father Lamb:

People tend to forget this is a voxel game... lol They're NOT light on the CPU at all, gpu either. lol I don't get all the "omg I cant get 300 fps" comments.
This game is not that CPU intensive. 7800X3D has two threads around 50% utilization and the rest under 20% at 90-100fps average. In fact even with a 4090 at 1080p on the lowest settings I'm still GPU limited and GPU utilization doesn't even drop below 95% until I'm at 40% resolution scale at 1080p and averaging over 260fps

It is actually CPU intensive. The thing is, it has issues utilizing CPU as it should at random. It's been noted several times. Hence why people are using core affinity solutions and priority.

Mean while, 3440x1440 here, maxing it out for the most part, full render scale, it loves to hog up my ryzen 7900x, go figure. But it's not ALWAYS the case. But when it is, it does.
patrick68794 Jan 31, 2024 @ 11:42am 
Originally posted by Father Lamb:
Originally posted by patrick68794:
This game is not that CPU intensive. 7800X3D has two threads around 50% utilization and the rest under 20% at 90-100fps average. In fact even with a 4090 at 1080p on the lowest settings I'm still GPU limited and GPU utilization doesn't even drop below 95% until I'm at 40% resolution scale at 1080p and averaging over 260fps

It is actually CPU intensive. The thing is, it has issues utilizing CPU as it should at random. It's been noted several times. Hence why people are using core affinity solutions and priority.

Mean while, 3440x1440 here, maxing it out for the most part, full render scale, it loves to hog up my ryzen 7900x, go figure. But it's not ALWAYS the case. But when it is, it does.
It really isn't, at least not for single player or for p2p small groups. Any midrange CPU from the last several years is going to be more than enough for this game at 60fps, and probably much higher. If you're hosting a dedicated server for larger groups then it can technically be CPU intensive, but that's the case for hosting dedicated servers for games that support larger numbers of clients in general.

People are needing to sometimes use things like process lasso because of Windows thread scheduling issues with Intel CPUs scheduling threads incorrectly on efficiency cores. It's a known major issue with 12th gen and newer Intel CPUs on Windows 10, and to a lesser extent Windows 11.
Last edited by patrick68794; Jan 31, 2024 @ 11:43am
Father Lamb Jan 31, 2024 @ 12:03pm 
Originally posted by patrick68794:
Originally posted by Father Lamb:

It is actually CPU intensive. The thing is, it has issues utilizing CPU as it should at random. It's been noted several times. Hence why people are using core affinity solutions and priority.

Mean while, 3440x1440 here, maxing it out for the most part, full render scale, it loves to hog up my ryzen 7900x, go figure. But it's not ALWAYS the case. But when it is, it does.
It really isn't, at least not for single player or for p2p small groups. Any midrange CPU from the last several years is going to be more than enough for this game at 60fps, and probably much higher. If you're hosting a dedicated server for larger groups then it can technically be CPU intensive, but that's the case for hosting dedicated servers for games that support larger numbers of clients in general.

People are needing to sometimes use things like process lasso because of Windows thread scheduling issues with Intel CPUs scheduling threads incorrectly on efficiency cores. It's a known major issue with 12th gen and newer Intel CPUs on Windows 10, and to a lesser extent Windows 11.

If you're active on discord you'd know what I said is true. Nothing to do with intels scheduling issue on w11 and so on.

I've been helping since launch day and I've seen numerous reports on cpu usage all over the place modern and old.

Stop..
Mile Jan 31, 2024 @ 12:14pm 
Is your monitor hz greater then 60, because if not... sorta pointless to have your GPU push harder on FPS you see no gains from other then making your hardware work harder...

edit- Also check to see if you have vsync on, would be the first reason you do not see greater then 60.
Last edited by Mile; Jan 31, 2024 @ 12:15pm
patrick68794 Jan 31, 2024 @ 12:17pm 
Originally posted by Father Lamb:
Originally posted by patrick68794:
It really isn't, at least not for single player or for p2p small groups. Any midrange CPU from the last several years is going to be more than enough for this game at 60fps, and probably much higher. If you're hosting a dedicated server for larger groups then it can technically be CPU intensive, but that's the case for hosting dedicated servers for games that support larger numbers of clients in general.

People are needing to sometimes use things like process lasso because of Windows thread scheduling issues with Intel CPUs scheduling threads incorrectly on efficiency cores. It's a known major issue with 12th gen and newer Intel CPUs on Windows 10, and to a lesser extent Windows 11.

If you're active on discord you'd know what I said is true. Nothing to do with intels scheduling issue on w11 and so on.

I've been helping since launch day and I've seen numerous reports on cpu usage all over the place modern and old.

Stop..
Incorrect. If the game was CPU intensive it would run terribly if it wasn't utilizing your CPU, full stop. If it still runs perfectly fine while not utilizing very much of your CPU then it isn't actually CPU intensive. There might be a bug where the game is causing more load than it should but that clearly isn't the norm, especially given the required and recommended specs.

And yes, people having performance issues with 12th gen and newer Intel CPUs (like the OP) will 100% be in part because of thread scheduling issues. This is a known issue in general on Windows 10 (Intel and Microsoft have both acknowledged this and done a lot of work to minimize the issue to little effect) and to a lesser extent on Windows 11. Threads are assigned incorrectly largely because the scheduler in Windows 10 doesn't correctly take into account the difference between efficiency and full performance hardware threads when assigning and scheduling process threads. Windows 11 does correctly take that into account but will still override application level thread priorities and assign computationally expensive threads to efficiency threads at times. Intel's Thread Director also has inherent flaws with assigning and scheduling process threads to the correct hardware threads properly.
Last edited by patrick68794; Jan 31, 2024 @ 12:19pm
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Date Posted: Jan 30, 2024 @ 1:00pm
Posts: 19