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PS1 Hagrid Jan 30, 2024 @ 8:43am
Proximity looting
Please implement proximity looting. Meaning the ability to see the loot or "loot all" of the loot dropped by enemies defeated in a certain proximity. It's annoying having killed 5-6 enemies, having to loot every single one of them.
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Showing 1-11 of 11 comments
Blue Hasia Jan 30, 2024 @ 8:46am 
ya something i been meaning to bring up half the time when resources pop to the ground they are mostly under the terrain and can not see them
Tenoshii Jan 31, 2024 @ 7:44am 
Yeah this would be really handy in those situations where you've got a bunch of clustered breakable objects you just destroyed with an AoE attack.
Sasheria Jan 31, 2024 @ 7:56am 
I agree. We should have something to allow loot in small areas (drops)
LogicalEgo Jan 31, 2024 @ 8:04am 
Press F instead of E to loot all, is my idea. Also it sucks when you go to execute kill with E and it loots instead.
Alex Jan 31, 2024 @ 8:15am 
Originally posted by LogicalEgo:
Press F instead of E to loot all, is my idea. Also it sucks when you go to execute kill with E and it loots instead.

I had the same thought it's getting old really fast using E then F to loot all.

Proximity looting as an option would be great.
finalfantasy Jan 31, 2024 @ 8:21am 
Probably also just loot all instead of showing this selection screen for the loot. I often got attacked while still "stuck" in the loot screen.
Also often you want to pick up some loot and the character all of a sudden grapples to a nearby grapple point.

But this request has been posted a dozen times up to now already and is also in the feature-request poll.
GrandTickler Jan 31, 2024 @ 8:26am 
at they very least they should allow u to hold the loot button to continue looting things around you on the go like ARK did and possibly many other games of this genre
Mr. Fibble Jan 31, 2024 @ 9:20am 
Proximity loot would let you pick up stuff from a corpse in a doorway rather than opening and closing the door.

Biggest flaw with the E for looting is sometimes the game thinks you mean the grapple point behind you thats not even visible on screen
GrandTickler Jan 31, 2024 @ 9:24am 
Originally posted by Mr. Fibble:
Proximity loot would let you pick up stuff from a corpse in a doorway rather than opening and closing the door.

Biggest flaw with the E for looting is sometimes the game thinks you mean the grapple point behind you thats not even visible on screen
yeah they need to fix that as well and make it like Sekiro where its based on camera direction
fenrif Jan 31, 2024 @ 9:24am 
Originally posted by Blue Hasia:
ya something i been meaning to bring up half the time when resources pop to the ground they are mostly under the terrain and can not see them
That's why you have a pickaxe and everything is completely destructible.
Mr. Fibble Jan 31, 2024 @ 3:05pm 
Except sometimes loot falls into the voxel and is never seen again
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Date Posted: Jan 30, 2024 @ 8:43am
Posts: 11