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Even, if there is a base defense mechanic people can destroy your base with explosive or dig under your base.
I only new the attacks in Valheim and this was boring and annoying for me, no good example. When we build in coop or doing crafting in our base and a random attack arrives, we just get interrupted, clear the mobs with no effort (they were only in the first hours a minor thread, when the first troll arrives), then go back to work. No challenge and so no feature I want to see in Enshrouded.
deduce it dude, seriously hahaha
PVE base attacks is what I'm referring too. Either PVE events that test your defences on an increasing scale depending on your flame level, or maybe just periodic random spawns that create a need to have some sort defences in place
That's not really what i said was it??
i would find it more motivating to do more intricate builds if the game gave me more reason to do so. I would get more satisfaction from the building if it had more of a purpose rather than it just to be ascetically pleasing.
Theres the suggestion in the feature upvote site, go vote it there
Wasn't aware of the up vote system. Have done it. Glad to see it is the 4th most requested feature!
If anyone else interested: https://enshrouded.featureupvote.com/
For me it's one of the things I appreciate in Enshrouded... no generic base defense mechanic. Stopped playing both Valheim and Conan exactly because of this. How about we have one game that doesn't have base defense mechanic?
edit: oh no the jester awards hurt so much