Enshrouded

Enshrouded

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Buzzerker Jan 27, 2024 @ 7:29pm
3
Dear God the building in this game is tediously difficult
Especially when you make a mistake and want to remove something, you end up with a crater or the wooden pillar you want to remove is immovable. Why can't I make a roof out of wood and/or rock? Why PLANT FIBER ONLY? Why do I have to make ROOF BLOCKS first at the crafting table? This game makes me want to play Valheim because it makes more sense. It's not so damn difficult to do something that should be easy and intuitive.

I realize it's early access but this should have been thought out better than it has been. How long has Valheim been out? This game is not much different.
Last edited by Buzzerker; Jan 27, 2024 @ 7:30pm
Originally posted by Noxsa:
you won't have to fear for monsters in your house, you can only build in a (save zone) anyways.
BUT i do get what you mean.
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Showing 1-15 of 44 comments
Noxsa Jan 27, 2024 @ 7:34pm 
difficult, not at all.
tedious, well call me crazy, but that's why i like it. you have so many options and ways to design your base home, its INSANE. then again i LOVE building in games.
Buzzerker Jan 27, 2024 @ 7:34pm 
I managed to make a stone floor around my fire pot whatever the hell it is, four stone walls around that but the walls were not even, but a door? A damn door to keep out the varmints and the zombies? A DOOR is a DECORATION? The developer has never played Valheim? you need a door if you're going to put up stone walls otherwise how do you get in and out? What I don't get is why not a portcullis? Why is it that games like this don't have a stout entry/exit? The first thing you are able to make is a DECORATIVE DOOR but not so fast, you have to 'craft' it first at the crafting table? what?

Back tracking if you make a mistake when you're building should be easier and you should reclaim the materials you built it with. Just like Valheim. It's an obvious QOL.

I don't know, 72 minutes in and I'm getting kinda disillusioned. Thinking bout Valheim.
Last edited by Buzzerker; Jan 27, 2024 @ 7:37pm
The author of this thread has indicated that this post answers the original topic.
Noxsa Jan 27, 2024 @ 7:40pm 
you won't have to fear for monsters in your house, you can only build in a (save zone) anyways.
BUT i do get what you mean.
Buzzerker Jan 27, 2024 @ 7:41pm 
Okay, I guess I'll keep it, the Youtube videos say it's a massive game with tons of stuff to do so maybe I'm just stuck on this small detail that will probably get ironed out later. Doesn't seem as if it's as important as I first thought it might be. I think I'll start over.
Foxglovez Jan 27, 2024 @ 8:35pm 
Yeah, need to be able to make a simple crappy door at the beginning. Not sure what that is about. The making of stuff and then setting it down is a bit interesting but I have watched vids and once we know the system then it falls together nicely. I love Valheim but didn't actually really like the building as it ended up pretty samey samey and hated the black marble. This game has very diverse elements, and I think will be great. We shall see. Give it time and give them feedback. That's kind of why were here, doing this EA ♥♥♥♥.
Mr D Grim Jan 27, 2024 @ 8:37pm 
Originally posted by Noxsa:
you won't have to fear for monsters in your house, you can only build in a (save zone) anyways.
BUT i do get what you mean.
weird. seeing as I've had an enemy in my zone before. that actually spawned there i might add.
Kaggy Jan 27, 2024 @ 8:40pm 
Originally posted by Buzzerker:
Okay, I guess I'll keep it, the Youtube videos say it's a massive game with tons of stuff to do so maybe I'm just stuck on this small detail that will probably get ironed out later. Doesn't seem as if it's as important as I first thought it might be. I think I'll start over.
you unlock more than just thatch roofs, its just later
7icon6 Jan 27, 2024 @ 8:47pm 
This is one of the best survival building systems I have seen yet, and I have played nearly every survival game on Steam extensively. It takes a second to flip the mental switch on how it works, but once you do it is incredibly flexible and quick to use. It beats the hell out of having to pick the right piece out of the right material from a grid.
[SB] Snuffa Jan 27, 2024 @ 8:56pm 
Originally posted by 7icon6:
This is one of the best survival building systems I have seen yet, and I have played nearly every survival game on Steam extensively. It takes a second to flip the mental switch on how it works, but once you do it is incredibly flexible and quick to use. It beats the hell out of having to pick the right piece out of the right material from a grid.

Agree, this is one of the better building systems I have seen in a game, with a lot of flexibility to switch between different sized blocks and shapes. The freedom to remove items without worrying about structural integrity makes it even more flexible as a building system, because you can pull out a floor, wall or roof without worrying about the whole building collapsing.

The only problems I have are, once you replace a building with an upgraded component or new material, it would be nice to be able to recycle the old blocks.

Also I found the filled in edges of the old material are not always removed unless you take out all the connected items then rebuild with the new material. For example I upgraded from wood to wooden half blocks (from one of the carpenter side quests) but some of the old wooden edges were still on the sides of the floor / roof / wall. So I had to pull out the entire section leaving window frames floating and furniture, but as soon as I placed the new structure it all looked fine again.

The only floor tile I couldnt replace immediately was where my bed was so I picked it up then re-did the floor and placed it back again.

At the start of the game you are limited in your choices of materials, but as you play, you unlock more building material types.
Noxsa Jan 28, 2024 @ 2:43am 
Originally posted by Mr D Grim:
Originally posted by Noxsa:
you won't have to fear for monsters in your house, you can only build in a (save zone) anyways.
BUT i do get what you mean.
weird. seeing as I've had an enemy in my zone before. that actually spawned there i might add.

ah weird indeed, but the save zone should have protected you, maybe a bug, its EA after all.
Siobhalla Jan 28, 2024 @ 2:50am 
You can make doors and windows from the start in the workbench. Even crappy ones.
As to enemies in the base; I have been shot through windows by mobs in the higher level areas. They wandered in and saw me. Building wasn't damaged that I could see.
Last edited by Siobhalla; Jan 28, 2024 @ 2:52am
LordOfTheBread Jan 28, 2024 @ 2:59am 
Seriously? You also found Lego difficult as a kid?
shyvre Jan 28, 2024 @ 3:13am 
Biggest issues I have had while building is the "snapping" and the POV. It needs a stronger snap for the edge to edge or top to bottom of objects. My head is constantly blocking my view when trying to line objects up. A couple of other things that would be nice is if you could combine work table, manual and blacksmith in same menu. Also let work areas draw from nearby container for resources you have collected. Oh and like others mentioned, when removing objects that touch other objects it changes the point of intersection requiring you to replace all connected objects as well.
Last edited by shyvre; Jan 28, 2024 @ 3:14am
Siobhalla Jan 28, 2024 @ 3:15am 
There are storage chests you can make after unlocks that will link to crafting, well some of it. It's a start.
NIMO Jan 28, 2024 @ 3:26am 
I have to admit that, coming from valheim, the building system seems a bit complicated. I got used to it, but YES, there is a lot of room for QOL Improvments ^^ The Rest of The game is awsome though , as soon as they change the Multiplayer Progress System (which is REALLY stupid for Groups), this Game will kick Valheim in the butt ^^
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Date Posted: Jan 27, 2024 @ 7:29pm
Posts: 44