雾锁王国 (Enshrouded)

雾锁王国 (Enshrouded)

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Suggestion for Enhancing Enshrouded: Introducing a Map Editor/Generator
Dear Enshrouded Development Team,

I hope this message finds you well. I am writing as an enthusiastic fan of the game idea and future possibilities and a member of the Enshrouded community to offer a suggestion that I believe could significantly enhance the overall gaming experience.

First and foremost, I would like to express my appreciation for creating such an engaging and unique game. Enshrouded has captured my imagination and passion with its intriguing concept and voxel style immersive gameplay that makes for a next-gen minecraft game. The world you've crafted is nothing short of remarkable.

To further enrich this incredible universe, I would like to propose the development of a map editor/generator with procedural capabilities that can be integrated into the game. This addition could take Enshrouded to new heights by allowing players to not only explore the existing map but also create their own unique game worlds.

Here's why I believe this feature would be a game-changer:


Endless Creativity:
A map editor/generator would empower players to exercise their creativity and design new landscapes, challenges, and scenarios. The potential for diverse and innovative player-generated content would be virtually limitless.


Community Engagement:
This feature could foster a stronger sense of community within Enshrouded. Players would collaborate, share, and compete with each other on custom maps, encouraging social interaction and camaraderie.


Extended Replayability:
By giving players the ability to create and share their own maps, Enshrouded could become a game with infinite replayability. Fresh and ever-evolving content would keep both new and veteran players engaged for years to come.


Evolution of Gameplay:
The introduction of user-generated maps would introduce new dynamics and challenges to Enshrouded. Players would experiment with various gameplay styles and strategies, leading to an evolving and dynamic gaming experience.


Immortality of the Game:
With this feature, Enshrouded could transcend the limitations of traditional game lifecycles. As long as players continue to create and share maps, the game's appeal would remain timeless.

I understand that implementing such a feature is a substantial undertaking, and it would require careful planning and development. However, I genuinely believe that it aligns with the spirit of Enshrouded and the desire to provide players with the tools to shape their own adventures within the game.

Thank you for your consideration and an open will to address the players ideas. I look forward to the possibility of witnessing Enshrouded evolve into an even more captivating and enduring gaming experience past its official release :steamhappy: !
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正在显示第 16 - 16 条,共 16 条留言
ENSHROUDED IS 100% ABOUT BUILD IT:

so well the suggestion is well worded.

yes they should totally add a creative mode...
id prefer handcrafted vs procedural...

that allows players to do the base building but to the whole map by collecting specific markers for different zones.

like kindle waste markers would still be kindle wastes.

but it will allow you to rebuild the map. now those zones once. built and set to play mode
would constant reset to what ever you built them as...

so for example if you set down gold chests in the area and made black iron castle
and set like 1000 enemies in the castle( basically a mini dungion)

those gold chest would be respawn... they would have to create a world regen tool for the prefabs like lore notes, npc locations etc... call the tool world hammer and it would have every item in game as a drop or build.

they would have to also add a massive clear space function and set size limits for each marker... but yes it would nice
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正在显示第 16 - 16 条,共 16 条留言
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发帖日期: 2024 年 1 月 27 日 上午 3:30
回复数: 16