Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The game itself compressed is like 11.6 gigs when you download it then it installs.
When the game downloads an update, it then has to go through the check of the installed data and ensure that everything is installed correctly, fully patched and ready to play. Aka, it digs through the 30gigs to ensure everything is where it needs to be and files are all good.
Overall, devs, please wait to release hotfixes for non-critical issues until you have more to send than 300 kbs that results in a 30.6 Gb patch.
IF you're waiting minutes for it to patch then you might want to ensure its installed on an SSD or you have the slowest SSD in the world.
"300 kbs that results in a 30.6 gb patch" Is incorrect. The game size installed on computer is 30 gigs expanded from the downloaded 11.6 gigs initially.
The 300 KB's gets scattered and placed in the correct spot and it has to ensure that all 30 gigs has the same data to be playable. Its a check. essentially kinda like a spell check.
We do need the technical's actually. you should see the amount of posts that need explaining for the same thing you did thats done with almost every game moving forward.
Satisfactory, Ark, all blizzard games yada yada yada. It also helps other people learn.
Your "technicality" existed at the top of the thread, repeating it again when I didn't personally feel the need to be exact on how Steam works was unnecessary, the people who my complaint was for would understand what I mean, those who don't, can read your comment. Now I am not trying to argue, but really the point I was getting at is that the way steam handles patches right now, It is faster for me to uninstall the game and fully redownload the compressed ~ 11 gigs and that is a problem
Then that means you have a hardware issue and too many things were utilizing your hard drive when this occured aka the drive was in use so the check took longer. You're also super rude and going to get ignored.
No, my "Technicality" didn't exist at the top of the thread otherwise i wouldn't have stated it. I will proceed to ignor you from here on out because you keep stating things that make no sense further more.
If my technicality did exist at the top though, you shoulda read it and stopped talking to be honest, time for me to be rude cause everytime i provide help and real answers (direct they may be and without feeling) i get the brash end, so with that being said, You shoulda read the beginning and technicality of it that someone else posted first than i did and actually learned and followed through with it and did something.
Instead you decide to keyboard warrior more and type more. Well played stoopid doomb doomb.
Did you know that it has a filesize of 30gb's and when you delete the game and reinstall it that it doesn't have to do the check because it already did while it downloaded?
Did you know that if the check took longer than downloading the game your hard drive has too many things running on it?
Did you know if you're using an SSD and you have windows running on it as well as your games it runs slower than a hard drive?
I can go on for days proving exactly how much of a doomb doomb you are but i won't. The amount of times you replied and stated rude and doomb things means FAILURE.
Does not effect the majority like this though, most with SSD's are all done in under 5 mins, mostly faster.
I have fast internet so downloads are not a problem time wise either.
I guess I don't know much about how the patching system works so I appreciate the teaching lesson.
With a modern NVME, you can do these 30GB patches 10 times a day for 80 years before anything happens to the disk. It is also important to know that the size of the patch has nothing at all to do with its effects. Even a single wrong byte can have fatal effects, fix a crash, enable a quest, etc. To say that you should wait for patches larger than 300KB is technically and gameplay-wise absolutely pointless.
Downloads a file then unpacks games files inserts new files and so on.
That's reassuring. I wonder if that will hold true with the latest quad bit cells and even 5 bit. Prob not.
I have 2 x 8TB Samsung QVO quad bit drives i am worried about as thats the bulk of my library. And the rest lives on some higher quality 3 bit NVME that are much smaller at 4TB and 2TB
At the very least I hope SSDs get super cheap (and more durable) by the time those need replacement.
I take manufacturer ratings with a grain of salt, like all those times I bought LED bulbs with 10,000 hours rating yet they always die within 2 months to a year and half regardless how long they are used. probably just a few hundred hours for the ones that made it the longest.